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Messages - Frumple

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24151
General Discussion / Re: American Election Megathread
« on: November 01, 2012, 07:19:11 pm »
Do... do Aqizzar tears taste good? Are they sufficiently delicious to warrant provoking them? You seem sufficiently close to see Aqi's crying, so I'd wager you're close enough to take a taste.

Do it, Sirus. Do it for science.

24152
Other Games / Re: Starbound - A flat yet infinite universe.
« on: November 01, 2012, 06:57:57 pm »
Th'video did have larger brush size stuff going on. At least a 2x2, but who knows if it could upsize further.

It'd still be a pain in the ass, especially on large constructions (and maybe I want to backwall a whole planet, huh?), just... less of one. Definitely waiting to see the (initial) final product, but if they have something where I can backwall a whole screen with two clicks and minimal character movement... golden. Set up a long line of wall in a similar method? Delightful. So very, very much clicking bypassed, heh.

The less character actions spent on not-particularly-interesting things (like making a line of bricks 30+ long or whatever), the better. So long as the possibility for in-close detail work still remains, of course.

24153
General Discussion / Re: [Pyon] Eeeeeeeeehhhhhhhhh? (Happy Thread)
« on: November 01, 2012, 05:13:35 pm »
Folks could still stand to reign that shit in and keep the advertisements localized to a week or two before the actual event. I'll admit I get vaguely enraged when I see christmas decorations coming out, like, before halloween and crap.

The commercialization's getting a little bloody blatant, folks! We could do stand some more dignity, here, y'know?

24154
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: November 01, 2012, 05:11:13 pm »
That... decaff tea. Maybe. Tea is caffeinated. Really good tea has as much or more stimulant in it as any coffee you care to compare it to. They're both kinda' there to jack you to the nines and get you spinning, really.

24155
General Discussion / Re: Ideas for a (Smaller) Research Paper
« on: November 01, 2012, 05:03:40 pm »
Maybe something on the freakish prevalence of advertising in most western media (media period?)? If you're sticking with media, anyway. Gods only know that's fucking with interpersonal relations somehow or another.

But... yeah. Sociology's still a pretty big field (to a large degree because it's still pretty young, and thus in a lot of ways not entirely certain as to what exactly it's supposed to be doing.) so you're not exactly... limited. In what you could go in to. The list could go on for miles and miles and miles.

24156
General Discussion / Re: American Election Megathread
« on: November 01, 2012, 04:03:26 pm »

24157
General Discussion / Re: [Pyon] Eeeeeeeeehhhhhhhhh? (Happy Thread)
« on: November 01, 2012, 01:01:35 am »
It'd be interesting, and I'm absolutely sure someone's tried it. Still, a "No one fails" system would be... neat. Success is not a matter of avoiding failure, but of doing better than you could.

E:Thinking on it more, it could actually be a pretty bleak scenario to work with. Even success isn't enough for victory... win a thousand thousand battles, still lose the war. Etc., so forth, so on. That would be even more interesting.

E2: And now I'm thinking about asymmetric systems. What would a tabletop session look like when half the players are running the D&D ruleset, the other half RIFTS, and the NPCs Exhalted?

24158
Other Games / Re: League of Legends Updated! - The Shadow Isles
« on: November 01, 2012, 12:10:04 am »
Oh wow, note to self. Poppy may be a bit of a g'damn nightmare in TT. Small place, walls and bushes everywhere... Poppy is in that bush, bashing you into a wall. Which bush? All of them. Though I guess coming from one of the side passages might be even better, in some cases...

I guess vayne would be pretty nasty for a similar reason, but slightly less so. Anything that's got that knock-into-wall bit, really. Poppy has better ground speed and a nastier bit of burst compared to the ones I can remember off the top of my head, though. Poppy in the bush. It's like a jack in the box, except with an oversized mallet crushing your skull. Whee!

24159
Other Games / Re: League of Legends Updated! - The Shadow Isles
« on: October 31, 2012, 08:44:57 pm »
Wait what?
Check Jax's model. The fingers and toes match, there's that kinda' bulky back, head's about right... dude's a TMNT ninja turtle. Blatantly so. Fellow's covered up to prevent copyright violation :P

So Jax and Zed are going to need some kind of interaction.

E: I wouldn't say Jax is necessarily one of the original four, but there's other ones when it's all said and done, too, iirc. TMNT continuity is actually kinda' huge.

24160
Other Games / Re: League of Legends Updated! - The Shadow Isles
« on: October 31, 2012, 06:07:10 pm »
Just you wait, frost. By the time season three rolls around every single champion will have been reworked into a jungler/assassin. All of them.

24161
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: October 31, 2012, 06:05:47 pm »
Sounds kinda' like internship. Just maybe kicked up another notch.

24162
Other Games / Re: League of Legends Updated! - The Shadow Isles
« on: October 31, 2012, 05:52:36 pm »
That... wow, that's kinda' blatant. I wonder if they think their player base is too young to notice or somethin'?

Then again... Jax is a ninja turtle. I wonder if Zed (What's with that, anyway? Don't look like no zombie to me.) is going to counter or be countered by Jax...

There should totes be some kind of relation between those two.

24163
Other Games / Re: Starbound - A flat yet infinite universe.
« on: October 31, 2012, 05:17:24 pm »
Mostly laziness. But... good idea, I guess. Threw a comment at their blog post copypasta-in' stuff I spat out here.

24164
Other Games / Re: Starbound - A flat yet infinite universe.
« on: October 31, 2012, 04:35:34 pm »
Well, to be more precise, backwalling would appear to be less of a pain in the ass, yes. But. Still PitA. Improvement! Still annoying. No longer two minutes of running back and forth wiggling the mouse. Instead, one and a half just wiggling the mouse. Backwalling remains a process that makes me vaguely murderous :P

This could be fixed! I guess. If it's codeable. Little helper minion -- droid, tiny winged monkey avec fez hat, flying feathered snake, whatever. Designate area -- line, square, maybe "fill room" or somethin', too. Take care of fiddly bits and artistic flairs yourself. Let a critter do some of the grunt work.

24165
Other Games / Re: Starbound - A flat yet infinite universe.
« on: October 31, 2012, 10:54:21 am »
Things learned: Many aspects of the building process easier than Terraria's. Backwalling still a pain in the ass.

They need line and square tools :-\

Just a little... bot. Droid thing. Probably hovering. You click one point... then click another. And the critter fills in the area with the stuff you wanted. So much effort on the annoying part... saved.

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