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Messages - Frumple

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24826
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: August 31, 2012, 02:16:20 pm »
Shops are... usually (usually) more of a security net than primary kit source in T4. They're there for when the first four dungeons drop no healing, regen, or shield runes. For when you don't stumble upon a water breathing source before you reach the underwater caverns in the east. For when your melee dude hits level twenty three without finding a pair of rush boots. To get a weapon capable of doing more than spitting ineffectually at things on that level five rogue. For when you can't find a quiver or pouch with more than like eight shots before you clear out old forest. Things along those multitudinous lines, all of which I've encountered before :-\

They're a lot more useful, also, when you know exactly what you're looking for in kit and want to get it as soon as possible. The dungeon givith, but it often givith what that focus slayer would rather be using instead of what the sword and board slayer you're actually playing needs. Stuff like that. It gives you a fallback for when the dungeon isn't cooperating, or a jumping off point to get you to better stuff. I've not had many characters solve a make-or-break thing with shopping, but I've had a lot made considerably easier than they otherwise could have been.

And then occasionally you find that invig/speed dragon leather boots in lost hope, or that verdant/eyal plate, or that psychoport torque, or... well, you get the idea.
Any tips on where to go after you finish the starter dungeon? I tend to breeze through that, then wander the overland map until i find something interesting, whereupon I'm usually horribly overmatched and die in a heartbeat.
There's at least five other dungeons in around the same level bracket as the starter. I recommend Norgos lair as a second dungeon (follow the treeline east from derth, there'll be a little opening that leads to a town and two dungeons; you want the one on the left. You can roll a thalore if you want to just start there.), or trollmire (probably your starting zone, for most races). Then withered heart (to the right in that little culdesac), kor'pul (just west of troll mire), scintillating caves (start a shalore; alternately, go south from derth a ways (past the mountain range on the left) and you'll find another little zig-zag opening in the trees) and then the rhaloren camp, just west of said caves. That's all the first tier dungeons that everyone has access to -- dwarves and yeeks get two more, undead and the celestial classes all get one extra (the extra doesn't stack :P).

Then you've got the tier two dungeons (you can reasonably start taking these around level eight, level ten, though clearing out all the tier one dungeons will usually put you in the 12-15 range). Old forest is just south of derth, and the maze is just west of it; the maze is probably the safer of the two. Then you've got the sandworm lair on the beach to the west, past the mountain range the maze is beside, and daikara a bit past the norgos lair area, a bit north-east of Zigur (town in the middlish of the map, more or less on a lake. If you've got mana (and a few other resources), you won't be able to see it); daikara's the hardest of the tier two lot, kind of a tier 2.5, before dreadfell and the rest of the game.

After all that, and possibly somewhere in between, is a bunch of randomly placed extra zones you can roll for loot and XP, followed by dreadfell, one of the only two actually required dungeons in the west. Dreadfell is followed by fairly easily followed plot stuff that takes you where you need to go :P

24827
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: August 31, 2012, 12:55:20 pm »
Anyone mind spoilering the Solipsist unlock? I did everything, including the god damn necromancer, but I hear it's a random unlock and stuff like that grinds my goat something fierce.
Spoiler (click to show/hide)

I do have a question however - should I be picking up the loot I find to sell or should I only do that for the really valuable stuff? I've been ignoring most everything except for gemstones and equipment that Matya can use or sell for an okay profit. Is that the right thing to do?
It'll do until you clear out lake nur, which is at the bottom, so to speak, of the old forest. Probably safe to do around level fifteen, sixteen... twenty as an outlier. Beating the boss at the end (weirdling beast) and activating something with your rod of recall (and then having a little chat with what pops out) will give you an artifact that makes item management considerably simpler. Even better, once you've done it once, it'll unlock starting with the item at birth.

Ideally, though, while selling off purples and suchlike is fine, you probably want to save the gems until you get this artifact (and in subsequent playthroughs, until you activate it fully by repeating the activation sequence) and then feed them all to said artifact. Gems are the best method of charging the thing up, bar none, and it's pretty common to be able to open up at least the first thing charging it up does just with the gems you collect up to the point of activation. You don't have to be OCD about it, though -- if you have to sell some gems, even all your gems, to pick up a good piece of kit, do so and don't worry about it. Money comes easy, especially once you get th'artifact in question.

Ninja'd a bit, and much more succinctly :P

E:

24828
General Discussion / Re: CSI:Ankh-Morpork
« on: August 31, 2012, 07:55:40 am »
Ahahaha, yeah, if they actually did manage to nab the house dude for vimes, or just something equivalent... ye' gods alive. Discworld buried in poorly written slash fanfiction. It would be a thing of terrible majesty.

Though I now have a rather morbid curiosity as to what the main ship would be. Not sure if I want to attempt conjecture. Or see conjecture attempted. Also studiously avoiding mention of conjunctu-- ah, wait. Crap. Too late.

24829
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: August 31, 2012, 07:16:26 am »
Ahaha... that... actually looks kind of puny for a high end farportal boss. Just a 'zerker vampire lord? Obviously something else in there, but just another physical class and the native vampire talents. Middling as farportal bosses go. Which isn't really saying much, because it's not uncommon to run into farportal bosses that could break the endgame fight over their knee(s) and juggle the broken bodies as a means of casual amusement. Farportal bosses get mean.

But yeah, real fun is with stuff like forge giants, GMHWs, crap like the elite horrors... stuff like that, with some really nasty classes thrown in. Good luck against something like a doomed/solipsist forge giant or runed bone giant :P Those monsters can happily get over 10k HP (and multiple lives, in the case of the latter~) and stats/offensive capabilities like you wouldn't freaking believe. I've seen level 50 characters get flat-out instapopped, one round TKO, 3-4k HP gone in a blink, it's crazy. Also absolutely wonderful, but crazy nonetheless.

Anyway, moral of the story is that farportal runs will eventually kill you. No exceptions. You either stop or you die :P

The fun is in seeing how far you get before something splats you, heh. Seven goes is actually pretty good, especially if you're running them later in the game.

24830
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: August 31, 2012, 05:33:22 am »
Yeah, the unfocus freeze thing is... kind of a known issue. That's been plaguing T4 since like, beta three or something. Long bloody while, though it's currently a little less finicky than it has been in the past. Bit of a nuisance, particularly bad when you're running video or flash in the window you swap to. Less strenuous stuff is less likely to cause it to buggerup, but yeah :-\ If there's a surefire fix other than "don't swap windows" I haven't noticed it, unfortunately. You can usually manage forum browsing and chatting and stuff... just not flash, or video. I've never really managed to get a comment from DG about it other than stuff along the lines of "T4 is a jealous master" :P There's a couple threads about it on the T4 forum, though, if you feel like reading up a bit on it.

As for the birth option... no, not so much. You do get to start off with the transmutation chest, and you can certainly skip some or (if you're really on the ball) all of the tier one dungeons, but there's nothing that starts you off at, say, level ten with a decent kit spread and the first tier dungeons locked. You do manage to unlock a couple of other campaign modes that offer some quicker action, particularly arena mode. Infinite dungeon is fun, but brutal and a half, especially if you don't leave the vaults the hell alone :P

It'd probably be pretty possible to code up an add-on for dungeon skip/accelerated start stuff, though. Not my cup of tea (terrible at coding), but someone could probably manage it.

24831
Other Games / Re: Minecraft - Mods Thread
« on: August 31, 2012, 01:04:37 am »
Iirc you get additional decay when symbols get assigned randomly. Randomly created worlds are pretty much guaranteed to start falling apart after a while. Try copying the world's symbols into another book, see if it's any more stable.

24832
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 31, 2012, 01:03:14 am »
Our body hair is much too fine to keep warm, anyway. Look at the Inuit and other tundra-dwelling people. I have no idea if they have decency laws, but they wear plenty of clothing at all times.
It makes a helluva difference in warmer climates, though. At least warm and humid ones. There's an extremely noticeable difference between fuzzy and not fuzzy in Florida, anyway. Similarly, just dropping the head-top hair apparently has a seriously notable effect on personal heating. What I'm saying is that it actually does a pretty good job of trapping heat, even the relatively little bit most of us seem to have. Probably has something to do with the amount of heat we give off in general, though...

24833
General Discussion / Re: CSI:Ankh-Morpork
« on: August 31, 2012, 12:53:00 am »
Not sure what to think. Brain not computing. If not awesome, perhaps murder is appropriate response? At least some maiming. Maybe a just a little.

Gods alive, I can't help but boggle at the sheer level of "Don't Fuck This Up" this endeavor involves.

24834
Other Games / Re: Tome 4: Tales of Maj'Eyal
« on: August 30, 2012, 10:58:44 pm »
Try this... it might be a few is several versions out of date, but I don't think it'll have any problems. I think that's all the races/classes, but there's a few minor things still locked, I believe. Newer stuff, like the transmutation chest on birth and junk.

If it doesn't work, and no one beats me to a more effective version, I'll run through it again tomorrow with something actually functioning; I'm quoting myself from quite a while back on an iPad, so I don't have access to the t4 computer to actually double check things :P

Spoiler: unlocking the easy way (click to show/hide)

24835
Strife? Strife! STRIIIIIIIIIIIIIFE!
Let's not bring cloud into this. Especially in that scenario. Therein walks the path of horrifyingly poor slash fanfiction.

... you do manage a nice sephiroth rendition, though. However *ahem* delicate the situation may be.

24836
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 30, 2012, 09:08:38 pm »
Give it another deacde or so. Then we'll see :P

24837
Baked potatoes est finger food! Clean potato. Bake potato. Cut potato in half, long way. Flavor as desired. Lift one half. CONSUME. Lift other half. CONSUME.

Contentment. Is a bellyfull of potato. With soy sauce and bacon bits.

24838
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 30, 2012, 08:17:35 pm »
... muscles is a unit of measurement now? How does pounds translate to it, anyway? Maybe you meant mussels? 210lbs of mussels?

24839
General Discussion / Re: Clannad
« on: August 30, 2012, 08:16:44 pm »
Import, Fran. Stuff gets expensive, and VNs actually seem to be a little high priced, from what I vaguely remember.

ninja'd

24840
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: August 30, 2012, 07:11:33 pm »
Time to go memetic darwinism on some fools?

Is that a thing? If not, can it be?

... though technically, isn't that image, in fact, a meme? Or at least the image as a symbolic representation of the transferral of ideas. Something like that.

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