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Messages - Frumple

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24946
General Discussion / Re: Let's talk about drugs
« on: August 18, 2012, 11:59:54 pm »
I'd say "drugs" in this context are more strongly directed toward psychoactive or hallucinatory stuff than anything else. There's a difference between recreational and medical drugs... or drug usage, at least. Abuse is abuse regardless of the intended usage of the material, though. Still, there's a difference between drug use for pleasure and other sorts.

As for me, I just don't like being around anyone that's on anything that fucks with behavior, especially if I've known them when they're not under the effects. To wit,
No joke, and it's been a bit of a stumbling block with trying to get into my major, but being around people who are drunk or while they're becoming drunk is incredibly unsettling to me. Y'have no goddamn idea, makes my entire neural schema start to flip out. Even tipsy is something I have trouble wanting to stay anywhere near. Same for any behavior effecting drug, as well as cognitive degeneration due to disease or age. It's like... just a little buzzed? "No," goes Frumple's mind, "Person, you have just fucking poisoned yourself and now I'm watching you lose cognitive capability and control, flat out the most fundamental aspect of what makes you, you. This is existential horror writ libation, and now, self, I am going to gibber and suggest you claw at the walls and escape."
Not just alcohol, as noted. Heavy behavioral shifts due to willfully ingested chemicals makes huge parts of my psych start to flip the fuck out. Now, when they're not under the effects I don't really give a shit, but when they are...

And yeah, I indulge in caffeine occasionally, though I've been steadily reducing intake. Last time I took painkillers was... while passing a kidney stone? Yeah, think that was it. I'm really cautious with their use because they've almost killed me once or twice. Doc gave standard dosage, turns out I was sensitive enough it almost flatlined my blood pressure (and me). I seriously don't put antibiotics in the same category as anything that really fits into recreational categories, though. But recreational, psychoactive, hallucinogenic? No mas. The closest I've came was a couple of attempts at (prescribed, taken specifically as directions dictated.) antidepressants when I was younger, and both of those fucked me up so bad I'm now utterly terrified of having another try at it.

Would say it's safe to say someone that doesn't want to interact with people that willfully and regularly poison themselves for kicks isn't quite what I'd call an asshole move, though. Some people can deal with the sorts of personalities that do that, some can't. Wanting to avoid that interaction is a mostly neutral thing, I'd say.

24947
Play With Your Buddies / Re: LP Civ4:C2C (9127 BC - Four Cities)
« on: August 18, 2012, 10:34:26 pm »
Huuh... C2C has no non-animal conversion beyond slavery, at all? I know the game can do it -- Masters of Mana has an upgrade path for religious units that grants a chance to convert living enemies, ferex -- but I've... still not bothered to play base Civ4 or BtS, nor C2C for very long. So dunno if there's not like a demagogue or something later on that can get their violent proselytizing on.

24948
General Discussion / Re: Things that made you sad today thread.
« on: August 18, 2012, 08:44:09 pm »
Bigger problem is actually finding a restaurant that can cook better than you can... especially at anything resembling an equal price. Don't get me wrong, lot of joints cook pretty decently, but I've yet to patronize a restaurant that can match even a amateur cook on a stove or grill at home. Cooking is... not a difficult task. The places that come close, you can expect a doubling or trebling of the meal cost if you did it yourself :-\

If you don't need the place for neutral ground, better to cook for yourself. Maybe a picnic if you don't want to eat at home. Picnics are good for neutral ground too, if the area you're in has anywhere good for stuff like that.

24949
Other Games / Re: Hyrule: Total War, A Legend of Zelda RTS
« on: August 18, 2012, 06:42:51 pm »
What if majora got it's hands on Link?

Guh, I don't even want to think about it.
Rule 34! Rule 34! Wahahahahaheeheeheeeee!

Seriously though, shadow links for everyone. Not like there hasn't been plenty of link clones to go with the actual links, over the years. Enough fo' erreybody.

E: They totally need to do a link faction. All links, all the time.

24950
They have been!

I keep missing them :-\

They do look fun, though. Sorta'. Full on team fights confuse me, still, heh. Obvious answer being level up whatever's AoE and spam that, huhuhu. I can't help but think gragas does horrible things to the other team on proving grounds :P

24951
General Discussion / Re: American Election Megathread
« on: August 18, 2012, 12:58:45 pm »
More along the lines of the punisher, really. Bats usually wasn't much for the mass murder of innocent civilians in order to get at someone he didn't like. Don't think the punisher was either, but that's a bit closer.

Really, though, the second someone starts proclaiming happiness at the thought of hundreds or thousands of innocents dead because of some political bullshit, you can pretty safely... I wouldn't say ignore, per se, but discount and revile? Yes. Bloodthirst is not a virtue. S'in fact kinda' disgusting, especially if you're intending to exercise it on actual human beings.

I guess a lot of people don't realize that "some B-2" would put dozens of innocents into the grave, but that doesn't really excuse the sentiment. It's either they don't realize it, or have dehumanized the population of whatever place they dislike to the point it's acceptable. Which is even worse.

24952
If the future becomes a huge telepathic inter-species alien robot orgy, then I'll stick to being a senile old man who still plays Dwarf Fortress.
You misunderstand post-singularity! In that future, there's no need to choose between those two. You can be an orgy-jiji who plays Dwarf Fortress as you roll six species-changing extraterrestrial sexbots in like, seven different physical locations. At the same time.

Computer enhanced personal multitasking and semi-autonomous consciousness recepticles is going to be great.

24953
General Discussion / Re: Things that made you sad today thread.
« on: August 18, 2012, 10:39:24 am »
Peripheral vision. Having clear peripheral vision is the only reason I ever even consider using contacts. Only problem being that I'm so used to it being blurry, suddenly having non-fuzzy data input coming from the outside edges of my visual field ends up giving information overload and headaches.

Still. Being able to read out of the corner of the eye is nice.

24954
General Discussion / Re: Things that made you sad today thread.
« on: August 18, 2012, 10:09:03 am »
It was probably the geek bit that makes folks react poorly.

Anyway, most of the computer frequenting glasses needing folks I know needed glasses long before they habituated any degree of computer use. I also know plenty of folks who are regular computer users that don't need them, and plenty of folks that aren't and do. If there's an actual causitive connection, I'd be pretty doubtful it's any greater than that between TV and poor eyesight -- regardless, it's definitely quite weak.

I will say that folks with weak eyes tend to use contacts if they're more socially active. There's not any meaningful correlation between social activity and computer habituation either, but folks who are do tend, from what I've seen, to downplay that habit. So it's easier to get a confirmation bias when a lot of folks who would otherwise be wearing glasses are wearing contacts.

24955
How do I work them?

Right. That out the system. Anyway.

Search for underground said that there wasn't a dedicated underground construction thread in GD. I am... disappointed. And fixing. Though I might just be missing it. Still. Here we go.

Some stuff wikipedia says: http://en.wikipedia.org/wiki/Underground_living Which is pretty crappy and links to a few other things.

Initial throwaway link thing, done! Thread purpose, go! Talk about underground construction. Any sort, buildings, cities, subways, bunkers, mines, anything so long as it's buried. Likes, dislikes, any personally visited and experiences thereof. Questions on them for the gallery, whatever.

Me, all I've done is some caves (natural caves are acceptable discussion as well!). Which were bloody wonderful. Mid sixties in bloody Florida summer, how can you not want that!? Only maybe fifteen, twenty feet under dirt, too. If that. Ideal home is definitely at-least-partially underground, because cooool.

So. Anyone with more exposure to these things? My starter question is somewhat simple: For a partially buried home, how much of it has to be under something and how deep does that part have to be, to benefit from that bloody delightfully stable temperature?

24956
Soooooossss... we could hug the outside of your digestive tract? You're okay with spontaneous open air surgery with intent to cuddle your lower intestine?

... thinking on it, that's a strange question to ask. Eh.

24957
... either depends pretty heavily on how you implement it. There's a world of difference between the limited inventory of Angband, ToME4, and Incursion, ferex.

Uh. Huh. Actually, I can't think on any unlimited inventory games off the top of my head. Most that come close just use "soft" (i.e. total weight, which is influenced by varying things) instead of hard (inventory slots) limited inventories.

As far as preference goes, I like whatever doesn't get in the way of the playing the game. If there's going to be a limited inventory, make sure it does more than just waste the player's time or force them to (more or less meaninglessly) trawl through junk/leave behind useful stuff. I've never been fond of Angband, Crawl, or Diablo's (/varying multitudinous MMOs) inventory systems. T4's conversion of utility items into a limited slot thing is close to ideal, t'me. Some other games (I think a few MMOs?) do something similar with healing items on cool down rather than chewing up inventory, as an example. Resource management is fine and dandy, but I've not seen many that try that that aren't... clumsy. Dev seems to have more power insofar as creating the experience they want when they can just say, "Okay, this is your utility, you have X of those. This is your healing, you have Y of these." Instead of "Well, have, uh. Twenty slots. Do whatever."

If there's going to be an unlimited inventory, make sure it's easily navigable and do what you can to supress "junk" items, unless something useful can be done with said junk -- and in that case, probably do something interesting with it on the fly. ToME4's a good example -- it has an artifact that automatically picks up everything for you and can break whatever you don't want down into gold. Items stored in the artifact are weightless, and it prompts you to clear the thing out on level change.

24958
Science rules.

My mind is blown.  There's nothing else I can say.
Can't actually see the site (because news sites are invariably shittily coded pieces of shit that crash iPad safari), but the title alone sounds bloody awesome.

Now. When does it become commercially viable and able to be stuck into my computer? Also, transfer speed, degradation rate/life span, so on? What's the stats above and beyond massive storage, basically.

24959
Other Games / Re: Hyrule: Total War, A Legend of Zelda RTS
« on: August 17, 2012, 11:00:08 pm »
Ah, you deadpan to my deadpan. Fair enough. Nice how th'underground gets just kinda' shoved under the rug with that stereotype, yeah, etc., etc., etc.

Anyway, Waterloo moblins amuse me more than "French" hyrulians, so I'mma go wit' dat.

24960
Other Games / Re: Hyrule: Total War, A Legend of Zelda RTS
« on: August 17, 2012, 10:52:23 pm »
... surrendering like Napoleon? That, uh. Gannondorf is a walking Waterloo? Or just the... crap. Pig dudes. Moblins, there we go. Moblins are ambulatory waterloos for hyrulian soldiers.

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