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Messages - Frumple

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25696
No, no, desert pizza would probably involve cooked scorpions. Maybe just snake, I'unno. Last time I had snake it tasted kinda' like kielbasa sausage, so I could see that working. Never had cactus, so no clue how that'd go on pizza. Not sure what else there is to eat in deserts. Maybe some lizards of some sort or spiders. Ants? I hear ants are supposedly edible, but I have no interest in trying :P

25697
Could probably get mostly same effect just by lightly glazing a pizza with sugar at some point during the cooking process. Simple dessert pizza.

25698
Donuts. Cut donuts in half -- fillet them, basically -- then put them on mostly cooked pizza and let finish cooking. Only tried to plain glazed so far, but next time stars align such that I have both pizza and donuts available at the same time, other things will be tried. It is delicious.

E: I think I've done eggs before, though. Sounds like something I'd do. Breakfast pizza. Eggs and bacon and pepperoni and cheese. Maybe or maybe not grits, depending. Probably just on a slice to see what the hell it tastes like.

Anything can be made into breakfast something by adding bacon and eggs and cheese.

25699
Other Games / Re: Incursion
« on: May 26, 2012, 07:34:34 am »
Ahahaha, if you want something that does insane crits, go a max luck halfling warrior specializing in slings. By the end game, your minimum crit will be in the single digits. Even better if you get perked weapon mastery eligibility. The big thing that warriors have in the crit department is high and grand mastery (though the latter you're only getting through a lucky perk.), which stacks with improved crit.

Hitting for >100 damage with a sling on around 2/3rds of your attacks is just... just hilarious.

Halfling sling ranger is still fairly sexy, though. Ranger is almost certainly the easiest class in the game (Nighthunter mount solves a ridiculous amount of problems, ha.), and ranged + silly mount speed + eventual (or early, if you dip into druid -- iirc, somewhere around level five or six, a ranger's better off in most ways multi-ing into druid and sticking the rest of their levels into it. You can get haste~) obscurement just makes things silly.

But yeah, maybe not trip, I'unno. Can't remember if that was an auto thing or not. Definitely helps with knock prone, though, and knock prone + entangle constantly on basically whatever you're attacking just wrecks the hell out of things.

25700
Other Games / Re: Incursion
« on: May 26, 2012, 06:01:20 am »
Re: Dual spiked chain questions, let's see... the primary bonus from having two is, well, having two. Double the attempts to trip, tangle, and knock prone. Double the attempts for a crit. Two five percent chances of autohit (natural 20) per attack round. More versatile ego representation. Somewhat more than double the damage. It helps that two weapon tempest, in particular, is a particularly stunning talent.

As for tohit penalty, iirc it's either -2/-4 at max feats or -0/-2, which is incredibly trivial by the mid game, much less the end. It's mostly a non-issue in the early game, too (though you do want at least up to florentine before dual wielding spiked chains, unless you pick up a decent enchanted one -- +3, +4, something like that -- to use in the off hand.), but if it's a problem you just unequip one of the chains and beat whatever the problem is to death.

Versatility wise... not sure what mean, heh. You can still use bows or wands or whatever if you feel like, and feat wise other than some skill boosters, "moar damage" is about all a melee fighter needs. Reach weapons in particular negate a number of threats that a warrior would be really leery about and maybe burn some feats to avoid, and not going heavy into dual-wielding feats isn't really going to make much of a difference when you run into one of those lovely casters that have every buff in the bloody game running. Only thing you can do about those is dispel wands, usually, or (sometimes) ranged attacks. Burning a feat on picking up use magic isn't a bad idea, but a human warrior probably wants to grab that and lockpicking anyway, so no problem.

Dual spiked chain, basically, has both obscene cost and obscene payout. Make no mistake, though -- single spiked chain (especially with shield!) can still wreck the joint just fine. Honestly, once a warrior gets over the initial I-can't-get-over-lava-or-deal-with-death-aura hump, weapon only tangentially matters. They'll faceroll most things regardless of what they're using (Hohoho resurrected warrior murdering high depth vault with unenchanted dagger to get back to kit hohoho).

25701
"Is the universe logical" is somewhat a silly question. The universe is, and if it is seen to be illogical, it is not the problem of the universe but rather that either the system of logic is flawed or the entity applying it is parsing things wrongly.

The argument from human capability to parse information logically is somewhat terrible, though, if understandable. The base issue with it you must understand (and seem to, really) is that humans are burdened with a particular set of hardware. This hardware has issues and limitations with how it processes information, which we can only somewhat adjust for. Because of this, any information processing schema it creates is necessarily limited and potentially flawed -- there is no guarantee the systems we create and the data we observe and interpret represent the universe (indeed, the more we attempt to wrap our minds around our best attempts at both micro and macro understanding of reality, the more we seem to conclude that what we see is not what is and how we think does not match how the world works). The thing the logical person must trust least is first themselves and what they observe, then logic, and then and only then reality -- and if they distrust reality, they are likely wrong regardless. What is, is the final arbiter.

Functionally, of course, whether the universe is logical or not is an almost entirely meaningless question. What matters is if something works or if it does not, and we pattern our interpretations of logic off the former until they stop doing so, and then figure out whatever's sufficient to replace it. We would likely be much more capable, of course, if we actually understood the ultimate, so to speak, logic, but it is entirely possible that humans are strictly incapable of doing so. Our hardware gets in the way.

So we go with "best we bloody well can do" and it seems to do alright, most of the time. Enough we've not quite killed ourselves, yet, which is about all we can realistically ask for.

25702
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 26, 2012, 01:41:36 am »
It looks like it's Phoenix Wright.
Nah, not Wright. Even then, identifying the work it's from is more what I'm looking for than the character. Though the two would probably come pretty close together.

Also... *befuddled near-two AM stare* Heh. Pun. Mumblemumblewrightrightgedditmutter.

25703
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 26, 2012, 01:24:35 am »
One day! One day, someone will actually identify where it's from. Then I will laugh and laugh and laugh and change it. Then the cycle will begin anew.

25704
Other Games / Re: Dota 2
« on: May 26, 2012, 01:15:01 am »
*wonders who umi is talking about* *checks website*

Oh. Hai dere OM. Given that introduction, I can only imagine an unholy swath of poorly played OMs are about to hit dota2. Bloodlust is more dangerous than fireball :P

25705
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 26, 2012, 12:13:39 am »
Case in point, y'youngins :P

25706
Firing up a game of Robotrek. Echoing a other games thread, it feels entirely like nostalgia. I can feel a phantom controller in my hands, despite playing with a keyboard.

I still have the cartridge around... somewhere. Nostalsquee.

25707
Other Games / Re: Good SNES RPGs?
« on: May 25, 2012, 11:13:36 pm »
This list is a good place to start~ Fair amount of stuff already mentioned's on it, but there's a few more. Everything already listed in thread is golden.

If you can read moonspeak or can hunt down a good FAQ for it, check out Chaos Seed... though it is an action RPG. A bloody frakking awesome one.

E: Also, you can nab the translation for Super Robot Wars 3 on the same site. Do this, yes? Yes.

E2: Echoing Robotrek, actually. There was something about that game, especially the music for some bloody reason, that really stuck with me. Just now starting up a game of it -- it literally feels like nostalgia to me... so many hours on the SNES getting my ass kicked by this game, aiee.

25708
Other Games / Re: Incursion
« on: May 25, 2012, 07:44:49 pm »
Doublepost bump to bring to attention Boss Mensch noticed the links were down and fixed things. Fellow was offline for a period and just recently got back on and saw the links were down.

So, website downloads should be working again. Drop a line if anyone has problems and I'll relay things, iffin' y'don't feel like going straight to the google group.

25709
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 25, 2012, 07:10:17 pm »
You know, I always wondered: why rock and roll? Why not metal, or techno? Or some other genre? Why rock and roll of all of them?
Because elvis had one hell of a pelvic twist, and these people (well, the primary instigators or whatever) still remember it firsthand.

Hip envy, y'dig?

25710
General Discussion / Re: Things that made you sad today thread.
« on: May 25, 2012, 07:09:33 pm »
Massively spiked honey, not divine potato alcohol. Probably some form of godly rum bread too, whatever the hell ambrosia is. Gods being gods, some form of intoxicant is almost certainly involved.

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