Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Frumple

Pages: 1 ... 1886 1887 [1888] 1889 1890 ... 1929
28306
Other Games / Re: Bay12 Games Night! (We're back baby!)
« on: December 02, 2010, 08:01:56 pm »
This weekend, I have no preference! Something catharticly violent would be wonderful, though.

A day or two warning if the game size is over 1-2 hundred megs would be really nice, though. I'd have to clear up some room on the HD :-\ 140 gigs of HD space on this laptop and only 1 of 'em is free. Really need to do a thorough cleaning one of these days.

28307
Other Games / Re: Mr.Head's Minecraft(Building,Survival,Towns) Server
« on: December 02, 2010, 04:48:22 am »
Just in case...

From the chatter on the Jaycraft thread, some of Notch's recent updates (updates of great justice!) have broken this and that piece of plugin for the time being. Until someone gets around to updating 'em and/or Notch re-stabilizes the server code, it's entirely possible they're just not working.

That being said, not the real reason why I'm responding, though I did want to be a bit constructive, first.

It's cast. Not casted. Casted is... well, at best, it might be 'having been subjugated to a caste system at the previous point.' The past tense of cast, as in spells, metal stuff, or fishing poles, is still cast. English. Hear it roar! Do you hear the sound?! It is like a thousand lovecraftian horrors copulating violently!

28308
Other Games / Re: I Don't Understand the Love of Consoles
« on: December 02, 2010, 12:16:51 am »
Actually, most states in th'US have provisions for voting in absentia, usually by mail. The voting thing requires citizenship more than actual presence, and while corporations are considered people in most legal senses, I'm relatively certain they're not considered citizens in the same sense a, yanno', (adult, gotta' make that distinction for the subhumans under the arbitrary age of majority) human is. Otherwise we'd probably have to deal with extraditing non-physical entities to other nations for crimes against nature and humanity. Which would probably be interesting to watch, honestly. I'd love to see how they'd go about it.

And, o'course, that's just US copyright. Other places have other laws. There is some kind of international agreement of some sort that I know-not-the-details-of, but I'm fairly sure not every nation is on board with that.

And yeah. The lifetime plus 75 years thing is vaguely utterly ridiculous. At that point, you know that the idea-creator no longer really has anything to do with copyright itself, which is ostensibly there to protect them :-\

28309
Other Games / Re: I Don't Understand the Love of Consoles
« on: November 30, 2010, 09:58:05 pm »
I meant that if the console game industry because purely computer games, new games probably wouldn't have anything but mouse support.

Um, to be blunt, here, you're probably wrong. Some game genres (platformer and fighter, ferex) don't need or use the mouse for anything but menu selection, and often times not even that. Then you've got things like Joy2Key, games intended for joystick control, and... a lot more. There's already a fair number of games created with no intention whatsoever of being ported to console that have native gamepad support -- controllers aren't a console only thing and never have been. Game designers do realize the benefit of having an input device specifically intended for dealing with a limited key set comfortably, as well as the fact that some people can never really reach (or 'be arsed' to reach, as they say) a sufficient level of comfort with a keyboard. Hands come in many different shapes and sizes, for all that they're mostly similar.

So you wouldn't really have much worry about games going 'mouse only' if consoles were phased out entirely. Controllers aren't going anywhere, regardless of what happens to consoles. At most, they'd become a little (and only a little) harder to get a hold of.

28310
Other Games / Re: I Don't Understand the Love of Consoles
« on: November 30, 2010, 05:20:55 pm »
*coughoperahackcoughchromecough*

Personally, I use Opera for general use, and Firefox for stuff involving plugins (Flash, java, etc). Opera deals with having 100+ tabs open a bit better than firefox tends to.

Don't really see why the user opinion matters much in browser choice, though. I've never really paid attention to that stuff, just which ones worked for me, well, and which ones didn't. Community is fairly irrelevant to things like full function browsers, yanno'?

What does this have to do with consoles? Probably not much. For consoles, community is really freakishly important... and generally pretty poor. Not that it's not poor for the PC gaming world, but it tends to be a bit easier to filter for that stuff around 'ere.

28311
Other Games / Re: Troubles with Gaming Today?
« on: November 30, 2010, 12:02:02 pm »
I'm willing to bet if you made a timeline of 'games you should play before you die' games you'd see about the same number released each year.

The peaks are still there, it's just there is even more that the dross than there is more visible than it used to be.

All I can really think to add. There was a lot of bloody dross in years previous, we've just mostly filtered it out of our memories. Same thing that goes down with all those umpteen thousands of abs'lute crap gamemaker/flash junk that pours into the internet like a diuretic stream. I guess in terms of raw numbers, there's more than there used to be -- across the board, not just in the dross ranges -- but th'bad/good/middling percentages probably hasn't budged much.

I'd throw in with Shades's bet.

28312
Other Games / Re: I Don't Understand the Love of Consoles
« on: November 30, 2010, 01:23:55 am »
I used to be pretty fond of consoles. Then I found emulation. Now, I am patient. 5-10 years from now, I'll be doing all that 'console' nonsense on the other end of a keyboard, unless I decide to plug a controller into my comp. Until, I have pretty much everything PS2 back to play through.

In other news, with a next-gen console, you get one (maybe two or three, if there's some backwards compatibility) libraries of games to play. With a PC, you get access to over a dozen... and the PC library itself, which is gigantic and evergrowing.

But I dig the next-gen stuff. People want their shinies now, not later, and they need to jones and all that. Plus the decent stuff coming out on th'gimpboxes. Is all good. Not 2-3 hundred dollars good for the likes of me (At least nominal non-game functionality is needed to justify that sort of cost :P), but it's good none-th'less.

Now if only they'd ban anyone under the age of about 20 30 40 from online play without passing some sort of etiquette test. Then all would be well.

28313
Other Games / Re: Jaycraft Minecraft Server: Health For All!
« on: November 30, 2010, 01:15:17 am »
Opinons:
Queen Anne's Revenge
OR
Death Valley Queen
AS
Names for a battleship.

I get the odd feeling someone's been listening to Flogging Molly :P

Jack_Thejil, i.e. me, who'll probably play some two weeks from now, nominates 'The Good Ship Venus'.

The ICDJ: ENS wouldn't be bad, either. Or Queen Anne's Revenge. Totally the better song ;D

28314
Other Games / Re: How did you last die?
« on: November 28, 2010, 05:18:22 pm »
Quote from: Re: PC-98:
"One of the innumerable titles in the Sim line from Maxis, this game had you running a farm. It was one of the earlier series and not as successful as SimCity. The game appears to be a direct port of the PC version, although being for the PC-98, I kind of expected the corn to sprout tentacles and molest the cows. Terribly disappointed."
No, that's not me saying that. Sums up the system fairly well, though.

Re: Latest deaths: Soul rotx4, fire, shield to the face, fire, massive electric discharge, fire, stop - hammertime, etc, etc, etc. ToME4 ::)

28315
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: November 27, 2010, 10:09:03 pm »
THe food thing isn't really impressive, unfortunately. We've already seen that an easy food game does not a competitive species make. We've got mummies to display that quite clearly. That being said, the roof rabbits do have the second easiest food game of all the species, for all the good it does them.

I mentioned it earlier in the thread, but the extra lives thing strikes me as a bit odious as racial abilities go. It's the only one I can think of off the top of my head that rewards careless play. That's something that's terribly out of place in Crawl's design schema -- and beyond that, it's just not terribly interesting. I'unno 'bout you folks, but a heal and a teleport a few times when you play poorly enough to get killed just doesn't do much for me. It's certainly not worth the lack of equipment.

28316
Both skirmish variants, yeah. The first one's map, at least, is bloody old -- Harmless Games era, iirc, which was pre-2000. The second one I saw on Freeinf occasionally, but never with many people playing. That being said, the skirms in general got less love on Freeinf's server than the more complex stuff and developing zones, though there were occasionally some tweaks and such to th'skirmish formula.

Well, th'freeinfantry stuff was pretty awesome regardless of which zone style they were riffing, in general. Understand why SOE pushed them to th'dirt (there's proprietary server code in Infantry's client, which was used in like Everquest and crap), but damn if I don't curse them for doing it. Folks were actually pushing the limits of what the Infantry engine could do and adding new features (LUA coding, ferex) and now it's just kinda' stale and static. Sad times for one of the best 2D engines (and games, imo) in existence.

28317
Ooh, would depend on when you played, then. CA's Combined Arms, which is a zone that popped up during the Freeinf era, a while before SOE let inf go free. Lots of item/class combinations, impressive base building capabilities, a number of rockin' vehicles, and very fast paced combat for most classes. It's not uncommon to die within 10-15 seconds of getting off the dropship... and in that period, you may have slaughtered 10-15 people :P

CA's intense. Very different from Eol, probably somewhere between Skirm and CTF in general intent. My favorite zone, heh, followed by whatever that zombie one was that Freeinf folks ran occasionally. Also awesome, yesyes.

Re: Orb: I can't run SC on this computer, despite actually having the disc for it. Bloody thing drags my comp to its knees. G'luck getting folks to go with it, though. I hear it's a pretty awesome game, heh.

28318
Have played most of the C&C games... could probably get the free ones in short order, if I had inclination. I'm terribly not fond of C&C's multiplayer, though, so... yeah. About the only RTS's multiplayer I've played that I like less is Starcraft* :P

RA2 might be alright, but... I've no idea where I put the CDs for that. It's been a looong time since I've played it.

*The base game, anyway. Too much freaking twitch. The custom maps are awesome and interesting. LotR!

28319
Woah. I'd be up for joining you there if CA's up. Is it?

EDIT: It is not. Eol! *shakes fist* Fleet's up, though. Neat. (For those curious, think of Fleet as akin to a 2d Allegiance.)

E2: Oh. Yer playin' skirm. Hrm...

28320
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: November 26, 2010, 10:53:21 am »
That, and claws have really, really, really, crappy synergy with stealth. The biggest damage boost from stealth is via stabbing, and unarmed attacks -- which include swiping critters with claws -- are in the category getting the lowest stab modifier. So high stealth + stuck with unarmed attacks = not exactly a benefit. It's not a penalty (well, the stealth isn't. Not being able to switch to a weapon for certain things most certainly is.) per se, but there's not much gain involved.

And really... Felids don't, actually, have that impressive of a stealth aptitude, unless it's changed from 0.8.0something. It's +2 according to th'game's aptitude doc file. Deep dwarves have that -- deep elves, too. There's five other species that top it: Kobolds, Halflings, Naga, Vampires, and Spriggans. Notice the proverbial 500 lbs gorilla in that list. Hint: It starts with an S. They've got the size thing going for them, which boosts stealth a bit, but... again, Spriggans.

Felids... felids really aren't a very 'good' race.  Their penalties are absolutely atrocious and most of their bonuses don't really synergize all that well. They can manage a few things alright... but so can mummies. Yeah. Yeeaaahh.

Pages: 1 ... 1886 1887 [1888] 1889 1890 ... 1929