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Messages - Frumple

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28576
Play With Your Buddies / Re: Sengoku Rance - Is it Allowed?
« on: September 16, 2010, 07:24:37 pm »
Aye, but if it were a cat o'nine, that'd be skin-tight leather instead of frills. Maid = duster :P

Wouldn't be surprised if it was a fail on the designer, but featherduster was fairly obviously the intent. The particular trio she's a part of has a bit of a theme going, heh.

28577
Other Games / Re: Any apocalypse survivor games?
« on: September 16, 2010, 06:21:09 pm »
Warzone 2100.

There's actually quite a few (well, relatively speaking) post-apoc RTSes... it's just that most of them suck. Warzone 2.1k's one of the exceptions that rule. KKnD wasn't utterly horrible, either -- far from great, but there's worse ones. OP didn't say anything about 'good', either :P

Could try rogue survivor, which is one th'front page; though it's zombie apoc, not some other kind. You looking for anything more specific?

You might want to hunt down Alphaman -- well, here's a direct, untested, link: http://hem.passagen.se/gbjor/Alphaman/alpman11.zip. EDIT: That didn't work. Go here for links. Post-apoc roguelike of the b-movie variety. Pretty decent for its age.

S'all I got at th'mo, though. Might try rummaging through one of the home of the underdog revamps (hotud.org, ferex) for post-apoc stuff. There's a good chunkload there.

28578
Play With Your Buddies / Re: Sengoku Rance - Is it Allowed?
« on: September 16, 2010, 06:01:56 pm »
Totally watching this. Just started playing the translated version for the first time myself and -- middling quality eroge junk notwithstanding -- it's got some really neat stuff going on. I actually kinda' like Rance, which is disturbing, 'cause I'd normally harsh pretty badly on rapists. My near total lack of direct experience with eroges in general means I find a lot of the characterization in general to be impressive, as games of this sort go.

90% sure Sengoku Rance wins the award for "Game With Most Awesome Featherduster."
Spoiler (click to show/hide)

P.S. WELCOME TO MEDIEVAL JAPAN, AHAHAHAHAHAHAHAHA.

EDIT: Next screen from awesomeduster is kusagami and... ...frying pan? Doomstach dude is awesome too. ... I totally want to defect to these people!

28579
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 16, 2010, 05:41:31 pm »
Curse gives it a chance to re-curse on wearing, iirc. It's either that or randomly in a more general sense... but I'm 99.5% sure it's chance to curse on wearing. Probably the best cloak you'll find for a while, though, unless you've got other artifact cloaks.

Re: Minotaur -- every time I've noticed it, the escape hatch pops up right where the minotaur dies... I'd suggest checking the git stuff, m'self. Looks like one of the exit rooms that pops up with a minotaur zombie, there might be a live one still wandering around or something. Check the loot pile, then try looking around a titch more, I guess.

EDIT: Or rather, there's an exit with a minotaur zombie and a minivault with one. The minivault isn't the exit, so you might need to keep looking.

28580
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 16, 2010, 04:45:00 pm »
Yeah, it is. The gourmand amulet's really, really useful, until you start running into situations where other amulets contribute to the short-term survival. Then it's not quite as useful.

What I'd like to know, though, is if the gourmand adjustment is based on passed turns or items ate. It'd be a lot easier to switch over to gourmand when the satiation hits full and loiter around a bit, then murder your way to a meal if it was simply turned based, I think. Sickness is a pain; even regen jewelery gets shut down, and stat loss is always an irritant...

28581
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 15, 2010, 03:28:39 pm »
I've seen ice beasts solo hydras with a series of lucky rolls and semi-regularly wreck things like hill giants. My MuSus tend to lean on them pretty heavily once channeling is getting 5+ mp per 2-3 uses. According to the knowledge bot, the beasts can deal up to ~20 damage, as much as 3/4ths of that which ignores AC. They don't have terribly much HP (2-3 imps have the same HP pool, potentially a bit more), but they can be seriously dangerous if the RNG decides to hate you for a few rounds. Defenses wise, they're harder to damage than a hydra (5 AC, same EV) and have some nice resists.

In other news, spriggans continue to be flipping ridiculous. Just killed an eight headed hydra by pillar dancing and peppering it with magic darts. Freaking land speed...

Re: Orc. Those are some freaking awesome rings. What followers do you have? Tiles is completely incomprehensible to me :P

28582
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 15, 2010, 12:27:50 pm »
staff of chaos.

I found the problem you had :P

Seriously though, those things are death traps. Only use if sincerely desperate. I'd honestly rather be using a distortion weapon -- at least those can only screw you over at a set time and they've got a chance to semi-insta-kill (Banishment). Chaos only does a random brand and occasionally hits the target with something violently dangerous... for you.

"Whack. You deal no damage. Troll is enraged! R.I.P."

28583
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 14, 2010, 05:02:15 pm »
Soo... suggestions. What does this
Spoiler (click to show/hide)
need to take on the slime pits? I'm pondering going for a 15 rune for this dude, simply because he's been a thus-far freak of nature. Also just found the amulet of the air in a shop, if that'd help.

28584
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 13, 2010, 08:12:04 pm »
Huh. I can only guess it's been discussed somewhere else in the thread, but what's the 'worst' race? Ogres are pretty bad, but I'd still say they're better than mummies for most combos... though eyeballing the race stats, it looks like Ogres might even have a worse composite aptitude than mummies, as amazing as that is. Better stats, but that's still pretty harsh. Ogres are also... kinda' boring. Dez not very special compared to, uh, everything else (Barring humans, I guess, but 'not special' is th'humies shtick.).

I can't seem to find any stats on CAO about wins-by-race, which would help t'clarify things a little. I'd probably rank ogres and mummies as the bottom of the barrel, with probably demigods coming shortly after. Their stats are incredible, but no-god + crap aptitudes is a bit of kick to the jaw. After that, though, I'unno. The rest of them are pretty solid.

28585
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 12, 2010, 11:27:14 am »
Oh yes. What's the real issue, though, is that in most cases, when you've got a clear shot, there's nothing stopping the hydra from moving in your direction. You can sometimes manage a shot by aiming somewhere besides the hydra, though.

If you've got butterflies (preferably) or demonic horde, though, it's mostly a non-issue. Wand a few times, fire off the spell, get some space while the hydra's murdering the chaff, repeat.

28586
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 12, 2010, 11:04:46 am »
Nah, not really. There's only a few summons that can give hydras heads (Actually, I'm not sure which can... scorpions? Imps that spawn with weapons?) and they're pretty easy to take down if you just use ice beasts and spammels. I've killed 'em with Imp spam before, so I dunno what was causing it for you. About the only thing you've really got to worry about is smite, beam attacks, and counter summoning -- the first two can be dealt with by summoning up a swarm before turning the corner, giving the attack order, then ducking back out of sight, and the last can be negated by going up stairs for a search cycle or two.

And to Akigagak, yeah, they attack what you attack, if they can see it. The attack target command (t-a) works if you don't want to (or have ammo to spare) shoot things. The wait command (t-w) also sets everything in sight to 'wander', which can be useful for getting them to go around blind corners... or murder a significant portion of the level, if you just brewed up a 4+ casting haunt swarm or something.

What I really want, though, is just a 'go here, kill everything in the way' command, so I can just tell my minions to go around the corner instead of having to induce a summons diaspora every time I need something to arrow-catch for me.

28587
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 12, 2010, 10:52:23 am »
And she's got see invisibility now ::)

They turned her into a spriggan.

Also re: Summons -- you get half XP when your minions kill something. That, and the lack of a 'kill everything in that direction' command, is their big downside. And the occasional hostile from some ignorable spells.

28588
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 12, 2010, 12:50:11 am »
Nah, spriggan enchanters. Maybe stalkers or venom mages. I actually won with an SpEn, and my TrBes rarely live further than the Lair. Spriggans are just kinda' broke, imo.

Though TrBes or Troll Hunters are both wicked strong -- Hunters even more than berserkers, right at the start. Hella' mid-late game problems though.

28589
Other Games / Re: T.O.M.E. / t-engine4
« on: September 11, 2010, 11:41:55 pm »
Um, if it helps, there's currently (at least) three different ToMEs; one for the t-engine (The original), for TE2 (I think, anyway -- Tome 3), and the latest, for the most recent incarnation of the T-Engine, ToME 4. The original ToME (Which was, itself, originally PernAngband, before whuzzername, the Pern author lady, bit exerted her rights lawyer threats at it. Something like that, anyway.). ToME 3 was never really finished to the point ToME was, and T4's currently in beta -- and a lot of the content (well, many of the classes and a few races) is locked at the beginning, so you're not getting the whole picture immediately.

This is, I think, a direct link to the windows port of the latest original-ToME download. This, is the link to the last window's version of ToME 3. The page you linked was where the latest beta/alphas for ToME 4 is currently being put up.

This is where the old versions are being hosted; it's the older ToME site, t-o-m-e.net.

28590
Other Games / Re: Dungeon Crawl: Stone Soup. Or: THAT DAMN SIGMUND.
« on: September 11, 2010, 10:42:27 pm »
Try copying the whole bloody save folder, I'unno. Or just every file that has the name of the character you want to scum -- just tested that, and it works.

Why's it an issue? Wizmode is definitely less effort than constant copying and pasting, and has the same effect. If you're looking to cheat and have the char dump still look legit (which is bad mojo, really...), a memory editor is a much easier way to go.


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