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Messages - Frumple

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3841
Other Games / Re: Smoke and Sacrifice Giveaway
« on: May 11, 2020, 10:35:30 pm »
Remember seeing a vid of it at one point. Had a sort of steampunk don't starve vibe to it. I'd be interested, I guess. Looked neat enough.

3842
I mean, things could have improved but the last time I heard a percentage the tests had like a 30% "sumpin fukked up, hos" rate. Can't remember exactly how they were borking up, though, and that may have been specific to the clusterfuck that is the US, but yeah. There's a reason people are getting tested repeatedly :V

E: Oh, though it's super easy to have many, if maybe not all, crow plague symptoms and still test negative for covid, by dint of not having covid. Most of the symptoms are just kinda'... common.

3843
Other Games / Re: SALES Thread
« on: May 11, 2020, 01:39:14 pm »
Not actually sure on the infinite resource thing. There was a lot of experimentation back in then, just like there is now, and it's possible someone or another had done a RTS with infinite resources of some sort or another prior to TA. Fairly sure of someone or another did, thinking on it a bit, though memory of exact ones escapes me at the moment and it might not have been like TA's system. You'd be looking for something prior to '97.

3844
Other Games / Re: Noita
« on: May 11, 2020, 01:13:38 pm »
Oh. Yeah, the map's honestly kinda' huge even discounting the procedurally pseudo-infinite parts that go on until your computer can't handle it anymore. And indeed pretty interconnected, you can end up in odd places or bypass chunks entirely depending on what hole you go down or bust open.

3845
Other Games / Re: Noita
« on: May 11, 2020, 08:47:13 am »
Eh, you can go pretty far with just the base wand if you really need to, but you have to be super careful/cheesy about murdering most things in the process. I've killed the big jetpack dudes with the base wand without getting hit before, ferex, it just took longer than it was probably worth. You get used to attack patterns and how to avoid them after a while.

A good wand makes a heck of a difference in how aggressive/quick you can be, though, yeah.

3846
Other Games / Re: Songs of Syx
« on: May 11, 2020, 08:42:58 am »
i saw hunting more as a way to prevent some animals to stay on specific areas, as otherwise they kill your citizens walking near them (a problem when you have a mining operation at some distance of the city and most of your miners are regularly dying to a pack of animals roaming around it).
Uh. Huh.

Y'know, it may not have been starvation that was causing those dozens of deaths. Like, pretty sure it contributed cause I usually had "fools be starvin' yo" notifications, but I never even noticed the wildlife attacked people. Would explain some deaths out in the distance, I just assumed they were starving to death out in the fields :-\

3847
Other Games / Re: Songs of Syx
« on: May 11, 2020, 07:46:00 am »
Yeah, that surplus is with like fifty people working kitchens :P

I'll have to check the irrigation at some point, I guess. Reading the description I thought I had to dig a channel from an existing water source, not just like... plop it down for magic water.

Didn't have any mushroom farms, though. Couldn't seem to find any seed mushroom to plant them with, so...

Though the egg farming isn't that bad? It does take time, but the more you do the faster the eggs roll in, so pasture expansion picks up as you jam more animals into the grinder. Hunting is indeed a joke, tho', yeah. It'll clear out a small herd easy and then... nothing. Fishing is waaaay more reliable, assuming you have water.

3848
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: May 11, 2020, 07:37:57 am »
And. The title?

3849
Other Games / Re: Songs of Syx
« on: May 11, 2020, 07:19:19 am »
On that note, what kind of field size do you go for now? I've just been building off of the tutorial so far, so for the sake of consistency I've been doing 8x8s. Speaking of which, an 8x8 plot apparently only needs two tiles of irrigation canal before it's considered fully irrigated.
I started with the 10x10s the tutorial recommended, 1 set (3 fields, fruit/grain/veg), then two, then three -- and lost dozens to starvation when the population bloomed from 10 to 50 to >100, despite having ~1/4th of the population working them. Haven't bothered with irrigation at all. Somewhere around 200-ish pop I went from doing that to "whatever my free worker population can deal with" (so whatever size needed, like, 10-20 workers or whatev') and around half the population doing the work, and finally got over 1 day supply. Somewhere over 7-800 hundred I started doing, like, 50x50s, or stuff like ~max size animal pasture~ still utterly incapable of stockpiling meat lol. It's gotten to the point I'm managing around 2.5 to 3 seasons of surplus with 1.5 rations? But that's with ~450 out of ~1.1k pop doing food stuff and it still dips noticeably when new people trundle in :-\

Also all of that included fishing on the side -- first just one or two spots with 2 workers each, then like a dozen with 3. It helped a lot, heh... though people seem to like fish and meat more than other stuff, so I don't tend to have much of either left in the stockpiles.

3850
Other Games / Re: Siralim Ultimate
« on: May 10, 2020, 11:40:28 pm »
Bleh, I was almost hyped when I saw mention of a siralim card game. Never really liked the final fantasy minigame version of them, though :-\

But yeah, I'll probably be getting ultimate eventually. Got all the rest of them and they've been consistently enjoyable, so same but more is just... sure. Sounds good to me.

3851
Other Games / Re: SALES Thread
« on: May 10, 2020, 11:36:27 pm »
It's not terrible, but it's also worse than supcom 1, by and large, if you want a tl;dr that isn't fueled by fan rage. You'd probably be better off just getting 1 (or OG total annihilation or that other one I'm forgetting (pa?), I guess) if you want that supcom experience.

3852
Other Games / Re: Songs of Syx
« on: May 10, 2020, 11:33:26 pm »
Or that the Tavern is where the normal dregs eat their food, while the Feast Hall is for... Other things, presumably. Special things that I haven't gotten to quite yet.
You can set feast hall usage in the reputation menu! I haven't bothered much with the tavern in the non-money alpha build thing, but I got a few (fairly big) feast halls up and running once someone mentioned that menu and I checked it out. Didn't even realize the tavern was for bog-standard fooding, huh. Rep menu's also where you tell people to wear clothes! And bath. Also try to build you (big!) bathhouse near coal deposits. You might not notice it needs that to be a happy building on top of being hygienic. Build everything big, really, reasonably sized shit just does not work when you're dealing with a four digit population.

The tutorial lies its little ass off about how many people to allocate to food production, by the by. 1/4th will maintain-ish a stable population, but your population is basically never stable and consequently a 1/4th ratio will lead to a lot of people starving to death when newcomers strain a barely stable food situation to the breaking point, which is stupidly easy early on. You want more like... half. Maybe a bit less, but more than a quarter and probably more than a third.

Also don't forget your monuments and torches. They can be upsized, and it seems helpful to put them places that are high traffic, or areas where you notice people are congregating or idling. Also also it's super helpful to start somewhere with mountains (stone, places to carve out rooms) and water (fish are super easy food sources!).

3853
Ha. Just checked up on liberty county again, here in florida. Starting last weekend, they went from sub five, to over fifty, to nearly 200 confirmed cases as of today. Duodecupled, then like tripled again. Fucking plague pits, man, the prisons are fucking plague pits :-\

On the bright side for them, their testing rates have become goddamn incredible. Something near a full fourth of the county's population has now been tested, apparently (~2k tested, ~8k pop).

... on the less bright side, even with that the positivity rate is still like 10 goddamn percent. County's infected as hell.

3854
... there's a reputation menu, huh.

Well, that explains some things lol

E: Haha, yeah, my population shot up from a soft cap of around 500 to a soft cap of around 800 when I told people they can wear clothes, take baths, and eat their more than one meal a day in the feast halls :P

3855
That's also where you insist they train more than two seconds! Just hit the plus besides training until you can't anymore. It's a helpful menu, shame it's buried, heh. Though I didn't even think to tell them to wear more battlegear. I just took that to one. Seemed to work out well enough once I figured out how to convince them to put it on.

Mind, they still take all that stuff off once the battle's over, apparently, so, uh. Don't forget the muster button.

Still, any idea how to get your citizens to wear pants? It bothers me I have all these clothes and what seems to be a half a thousand population colony of nudists.

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