4486
Other Games / Re: Noita
« on: October 11, 2019, 07:06:28 pm »
Damage field is apparently pretty good! First time I've seen it, but you stick it on a slow-ish projectile and figure out how to apply it to several of them (my current is a humble three shot bubble spark, done by chaining double spells), and then it sorta' ruins everything your shots get near. Good stuff. Little extra damage even on a direct hit, but it's best with lingering near misses.
... also made my first one-shot-to-lag spell. Kinda' disappointing, all it is is four stacked flaming trails and a burning trail on a single bouncing burst shot. Seems like you can't burn more than 100%, so it's not, like... good. For much. But it makes a game chugging line of pure fire so that's nice.
Game need a perk that makes it so there's not a limit to how much you can set something on fire. Every extra 100% increments the damage or somethin'.
E: Other thing the game needs: Let you kick stuff through portals. I want to watch a minecart% speedrun, where the goal is to kill the final boss with the starting minecart in the shortest time possible. Dunno if it's possible right now, but that'd make it a lot more straightforward.
... also made my first one-shot-to-lag spell. Kinda' disappointing, all it is is four stacked flaming trails and a burning trail on a single bouncing burst shot. Seems like you can't burn more than 100%, so it's not, like... good. For much. But it makes a game chugging line of pure fire so that's nice.
Game need a perk that makes it so there's not a limit to how much you can set something on fire. Every extra 100% increments the damage or somethin'.
E: Other thing the game needs: Let you kick stuff through portals. I want to watch a minecart% speedrun, where the goal is to kill the final boss with the starting minecart in the shortest time possible. Dunno if it's possible right now, but that'd make it a lot more straightforward.

