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Messages - Frumple

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8356
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 20, 2017, 11:35:19 pm »
See, I actually miss sci-fi that was weird. I feel like modern science fiction just puts sci-fi sounding stuff into a story that could have been told in any other setting, like Avatar or the Robocop reboot or new Star Trek. A lot of shitty awful sci-fi was weird, but so was 2001, Snow Crash, Dune, Metropolis, Evangelion and others. Even that stuff remains divisive and isn't universally well-regarded, and that's the way I liked it.
They're also all pretty tame by sci-fi weirdness standards, heh. Even 2001 and NGE. Movies are one thing, but we've been talking books, and books can get away with a whole hell of a lot movies can't.

Still, I'd give some of the later dune books gave an alright showing of things, as that goes (Space emperor god worm? Space emperor god worm.), for all a lot of people try to forget dune had any sequels. We're still getting all sorts of shit off in that direction, but the chances of any of it hitting the silver screen is basically nil.

Though I still have bouts of mild reflexive terror every time someone mentions Firefly. Goddamn anthony, goddamn publishers trying to play that thing off as sci-fi. I mean, I guess it technically was, but blegh.

8357
Oh, no, I mean the nuked ones still taste only a bit worse than the just-slightly more expensive ones even when the latter is oven cooked. Or the oven'd nuked ones. Still can oven the cheap ones just fine, though I wouldn't really agree nuking these particular pizzas wreck the flavor much, m'self. Difference is more texture than taste, though the taste is different.

8358
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 20, 2017, 11:20:44 pm »
You mean that series where they're dumped on the ag-world that secretly belongs to the high-tech aliens by the asshole conquering aliens and their slave-soldiers? And the protagonist is constantly going on about the massive size of her alien boyfriend's schlong?
That sounds about right. She never really got as bad as p. anthony, least of what I read, but I definitely associate their writing pretty closely.

And sure, there definitely are, I just can't recall the ones I've read at the moment. Haven't gotten around to reading it myself, but maybe the Culture (iirc) stuff? AI superships heading a fairly utopian society, and played pretty straight on that side of things. Seem to recall it being sorta' popular-ish at one point.

8359
Other Games / Re: Cogmind (sci-fi robot-themed roguelike) - ALPHA RELEASED
« on: February 20, 2017, 11:13:17 pm »
Ooh. Yeah, plot spoilers ain't no thang, so long as the reveal isn't surprise mecha-chestburster or somethin'. Even that can be okay if you get to continue playing as roboxenomorph.

... incidentally, if you haven't already implemented mecha-chestbursters, please don't ;_; There may be roguelike precedent (Zap'Em) but...

8360
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 20, 2017, 11:02:37 pm »
Yeah, I don't even really know what the general things are sci-fi wise, these days, but there's definitely plenty that aren't dystopian. Definitely a lean towards stark just 'cause they tend to be space related and space is big, empty, and wants to kill you, but it's far from universal.

... just don't ask me for reqs. It's probably been half a decade since I read (or at least finished) a proper sci-fi novel that wasn't warhammer or battletech related. Well... except one of the pern lady's non-pern books I can't remember the name of and mostly remember for the non-negligible amount of interspecies relationship focus and the main female lead getting raped and knocked up. Second in the series, whatever it was. Never read the first. Keep forgetting I usually regret reading one of her books by the time I finish it.

Might have been some bolo stuff in there, too. Some of those are pretty neat, others are holy shit bleak.

8361
Eh, ones I'm talking about aren't much different from those. Things pretty specifically have "not intended for microwave preparation" on them. I just nuke 'em anyway pretty often 'cause it ain't killed me yet and I occasionally have a hankerin' for the texture (which I'm not sure you can get in an oven, tbh), and less occasionally feel like not turning on the oven enough it doesn't bother me, ha. Plenty of room anyway, you just have to build a bit vertical if you're doing anything terribly substantial (I'm not saying I've made up ones that ended up more than twice as thick as the original toppings plus the crust, but... I have.).

Also while I can taste the difference, once m'done with 'em it's not enough to make one three buck one better than three one buck ones. Quality's different but the extras are more additive than multiplicative an' the base ain't near three times better. Usually not even double, really.

8362
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 20, 2017, 10:20:01 pm »
To be fair to it (though I don't really want to, tbh), there's quite a bit of sci-fi that gets just incredibly fucked up, and in all sorts of different ways. Lot of it you fortunately don't run into often, but there's stuff tucked away in the dark places of the genre that go places you may regret going. Seriously, try trawling through some of the voluminous short stories molding around, and see if you really still consider card's stuff all that odd. It probably is just odd, but there's few parts of the literary world that goes as far as sci-fi can and does.

8363
Other Games / Re: Cogmind (sci-fi robot-themed roguelike) - ALPHA RELEASED
« on: February 20, 2017, 10:13:51 pm »
On a related note, throughout alpha I've felt the need to avoid spoilers, because I strongly believe in the value of overcoming significant challenges to makes discoveries in a roguelike, though honestly everything is eventually going to be documented in the wiki anyway, and anyone who wants to will have access to this information.
Will throw in here I've definitely been more fond over the years of roguelikes that are either very transparent (Incursion would probably be close to my gold standard, here, and so far as personal inclinations go it's almost certainly the RL I've achieved victories in the most, despite seeming to be considered a fairly hard one) or have a robust internal spoiler system available if desired (can't recall an ideal, there, but some of the *bands come close). Similarly, stuff like DCSS... I've beat it a couple of times, but it took having its wiki/knowledge bot whatsits open the entire time I was playing and I'll probably never go back to the game at all at this point largely due to exactly that.

There's a lot to be said for discovery, but at the same time it's intensely frustrating to have runs ended because you ran into something that did stuff you had no way besides experiencing it to predict coming, or that you forgot about for whatever reason (long hiatus from playing, just a bad memory, whatever). Easily a common problem with RLs is that they let the metagame/discovery process be a significant drain on everything else the games do, by obfuscating systems, hiding information, and giving enemies little to no tells for what they're capable of, so on, so forth. Generally just tucking away much of the information the rest of the game needs as input to avoid being unenjoyable. There's a lot of the RL community that's pretty enamored to it, but it's honestly just kinda' bad design for a game qua game, precisely because it undermines the rest of the game's mechanics. Discovery is one thing, but when it amounts to memorization at the cost of significant time it starts being less of a pleasant thing.

... what it boils down to, is that so far as suggestions go, some kind of built-in spoiler system would be great. Either as a lower difficulty type thing, a(n easily accessible) debug/cheat(/wizard, heh) option, or something along those lines. Even something limited to key bits of information* would be great, and there's a lot of room to build visual and textual tells into a game (aural, too, but I'd probably recommend avoiding that save as in addition to the other two. Lot of folks play with sound off for various reasons), which are a lot better than the sort of "oh well, it killed you, better luck next time" thing that's pretty common. If time and effort allows, at least having it so information updates and retains between characters as you encounter it would be incredibly nice, and a serious boon to those of us who aren't braining quite as well as they used to, heh.

... and, as almost always, at least having the option is going to be better than not having it, from the player's perspective. Folks that don't want that aspect can not have it, those that do, can. When it's optional you avoid turning off/making the game less fun for either group. Which is usually a good thing, particularly if you're going commercial, heh.

*Had a sort of textbook example in Caves of Qud recently. Using a pretty powerful weapon, at one point I encountered an enemy that just happened to be able to reflect that weapon's damage type, and ended up one-shotting myself in the face. While that sort of interaction isn't necessarily bad, the fact that I had no way short of code diving to know the weapon had that damage type, nor a way to tell the enemy had the particular ability besides it happening or the AI happening to use an attached ability it doesn't particularly like to use, is something you really just want to avoid. Even if you don't have outright spoilers, tells of some sort are incredibly important unless you're just trying to make the player suffer (or as something optional so they can make themselves suffer, ehehe).

8364
Aheh, yeah these aren't the tiny microwave ones, they're like...  12" diameter, like delivery.  I was hungry, bean kinda vegetarian lately. (heehee) (no seriously I'm sick of beans&rice and vegetable stew)
Normally they're about $6.50, which is really close to Domino's.  But this way I get to cover them in whatever veggies I fancy (or are about to go bad).
Oh, they're not really tiny, exactly. They do fit in a microwave but they're larger diameter wise than a small pizza at dominos, if not as thick. Been eating an offbrand lately, but the closer-to-not-offbrand is... totonios or something like that. Mostly red packaging.

There's smaller ones out there, but those tend to be actually intended to be microwaved and somehow comes out tasting worse microwaved than the ones that aren't. Ones I'm talkin' 'bout aren't intended to be nuked, though I do it anyway 'cause effort and melty pizza.

8365
... yeah, adding stuff is largely how make the dollar pizzas edible. Surprisingly decent with some extra cheese and whatnot, and while they're smaller than the main ones, it's not by that much. Though I don't have think I've ever seen them on sale, which probably is understandable considering they're already going for a buck a pizza/like 12-13 cent per ounce.

8366
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 20, 2017, 07:43:45 pm »
Pretty sure it was relatively well known for a while a... quite a few years back. No clue about nowadays, but I remember running into mention of it in a fair number of places, though I forget exactly where I initially found it at. Which in retrospect is mildly odd considering its subject matters, heh.

8367
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 20, 2017, 07:06:59 pm »
Yeaaah, if you're looking for something like HP a web serial in general wasn't a terribly good idea, heh. Very different style of writing compared to your normal novel, never mind that particular one is radically different in nature compared to your normal magical school work, heh. MU's got some good lines here and there, though, but it's been a damn long time since I read any of it. Pretty sure I didn't catch up at the time, too. Got distracted a few hundred k words in, heh.

E: ... though yeah, even with the magic bits it's very much a college based character drama. There doesn't really exist any of those that aren't neuroses on top of neurosis, usually interspersed with sex of varying degrees of explicitness and quality.

8368
It seems to be trying to say that small actors (such as terrorist groups, I guess) that gain access to nuclear weapons (due to conditions related to failed states, nevermind whether any were nuclear powers before things broke down) are -- or at least can be -- the greatest threat we face as a nation, in contrast to previous times where we were apparently under deep threat of a land invasion. If you squint really hard what they're trying to say is comprehensible, it's just mostly divorced from reality, history, or basic sense. Good on the sensationalism and exaggerated threat, though.

And ninja'd, more or less.

8369
Hell, the screwed up bit about that is that most of them are meeting the bloody guideline -- there's only five members that haven't seen an increase in real spending since 2014, and only four since 2015 (and there's not complete overlap there, either).* The goddamn politicians aren't trying to hold someone to a guideline they're failing to meet, they're trying to hold them to a guideline that doesn't exist.

*Well, not counting the US, that's over that 2% but has dropped real spending more than those four/five combined, if I'm adding right with this headache going.

E: Actually, the provision is for folks under the 2% contribution, really. Means at least one of those four/five mentioned don't count, since it's estonia and they're over the 2%. Greece is in there, too, now that I double check.

E2: Well, if they meet the 20% equipment expenditure thing, too. Which they don't, now that I check. Most of the members don't meet that one, and there doesn't look to be much rhyme or reason to which ones, heh. Though it does look like most of the ones with the allocation below that have been moving towards pretty well since 2014 -- there's like three or four that are down since then, with a few others up since '14 but down since '15. Either way, again, most of NATO's moving in the direction agreed on, there.

8370
It was only a recommendation without any legal or political teeth. The sort of agreement made in public speeches but never written down. It has been codified as of 2014. As a target for 2024;
Quote
In September 2014, NATO’s heads of state and government agreed at the Wales Summit to make an obligation out of what hitherto had only been a recommendation: to spend 2% of their GDP on defence. Those who were spending less should undertake efforts to lift themselves to this level within ten years – by 2024. ...
Hey, cheers. Though the exact text of the wales summit appears to be here (part 14), still has nothing regarding consequences, and still has that guideline to measure progress in terms of real spending. The 2024 aim as just that, an aim, not an obligation, and even with that the wording is not to reach the 2%, just move towards it.

So... yeah. Badly misrepresented. Even that article seems to be doing it, heh. Still would be on board with supporting and pushing for more relatively equal contribution, but this hard 2% goal is looking more and more like a fair bit of bullshit, even without considering the issues that article you linked brought up.

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