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Messages - Frumple

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8386
From Trump's point of view he might actually believe that 80% of the government are time wasters who "make their own job" so to speak, and this mass-sacking is meant to prove that. Any externalities - i.e. harm to others caused by the collapse of services can be written off now as "fake news". it's basically not much different to corporate PR.
Eh... maybe, if more caricature than practice. Not much different in the sense of it takes a similar magnitude of screwup to be generating this kind of PR. Even with outward facing stuff, though, if the company's being ran worth a damn -- and not even much of a damn, mind you -- what you see is not what we're seeing, nor anything like it. Just... seriously, don't buy trump & co's bullshit about what's going on and what he's been doing having much at all to do with business. Really just kinda' dunnit. This ain't how you run a business, it's how you run one into the ground.

It's more like 'Trump is running it the way he runs his business' than 'Trump is running it like a business'.
That's about what I've been saying, yes :V

8387
Perhaps this is his idea of downsizing the government. You just assume everyone is a time-wasting waste of space, then only appoint people to roles on a "as needed" basis. It's a very private industry way of thinking when you take over a business in a merger. Basically he's viewing this like a CEO would who just did a hostile takeover and now he's trying to "trim the fat" on the company he just got control of.
... an incredibly incompetent one, maybe. It's pretty rare an incoming CEO will just mass trash the workforce, and rarer a company actually comes out better if they do. Turns out most people worth a paycheck realizes you actually need people that know what the hell's going on to keep everything from burning down. Trimming comes once you make sure everything's working correctly and you know who was doing what and why. Well, actually, you try to do that before you acquire a company like that, really, as much as possible, but whatever.

Still, could be some of where the decision making's coming from, sure. No one that's paid attention has accused trump of being a good businessman.

problem is the government works utterly differently then any company.
Oh, no, no, not any company. Plenty of non-profits work in roughly the same manner, if several orders of magnitude smaller scale, and there's any number of commercial administration members that could make the transition without all that much trouble -- there's lots of business practices that are indeed pretty useful for government work, too. The actual problem is trump's shite at running a company.

E: Really, this is just me going, "Oh hell nah, don't go blaming this shit on business practices" again. The cluster going on here isn't because of business practice, heh. Not good ones, anyway. Not even many bad ones, tbh...

8388
Mandated stuff tends to be "how to avoid harassment or discrimination litigation", by and large.

So no, there's not some hidden nasty version.

8389
Well, I see a painful ignorance of exactly what likes to be called willing in those situations, at the least.

And no, electroshock's still legal in the states. Some states it's a bit more regulated than others, and it's illegal to give it to people under 16, but that's about it.

8390
Other Games / Re: Caves of Qud: Now in Open Beta
« on: February 18, 2017, 06:16:25 pm »
why did this get so long DX
I mean, if you do fulfill all those requirements (combo mental and physical mutant with like 25 willpower, 23 int (and tinker 2), 17 strength, 13 levels is both clairvoyance and teleportation, having the phase mutation), you can use them, but given that its really difficult to actually get there in that it requires very specific builds to kill it, and even once you do what drops is useless aside from the edge case of having 30 spheres of negative weight. Plus if you can kill a chrome pyramid you can murder everything with impunity by that point anyways it doesn't really matter.
Eehh, you don't need 13 in clair or teleport; 10's safest with clairvoyance, since it gives full map and cuts the chance of being ambushed to more or less nil, but less is doable and more is pretty much entirely useless. Similarly, teleport maxes its CD at 10, iirc, and won't go lower than a 5 baseline... and conceptually you can get away with having it higher than I did, so long as it's at least lower than the duration of your phase. The mutation cost is pretty hefty, though, yeah. One way or another you need teleport and clairvoyance (5, 2), you want phasing (4), and two-headed helps a lot with getting your tele CD down low enough it's safe to use (2, plus it effectively bundles in an eventual +3 ego from the second face slot), so if you want to start with it you're looking at an ideal of 13, just shy of fitting in the base 12. Oddly enough, it might be pretty safe to go with hooks for feet for this setup, since you ultimately don't really need to move much and until you reach lowest CD 'port you can still lean on it hard enough to get you out of (or into, heh) trouble. You could also go with skimping on phasing, conceptually, and roll with injectors for your phase -- it'd be a lot more annoying (voiders aren't necessarily the hardest thing in the world to find, but they're not particularly common either, nor is their gland rate the highest in the world) and a bit riskier, but you could do it. Either way you'd have another 3 points to work with,* so that's not that bad. Scry and die's hella' useful anyway, particularly if you're going tinker.

Stat wise... you can actually skimp on ego a bit, especially if you go two-headed; if you can reach the point you're getting ready to try a pyramid, you're past the point you can whack seekers until you cut off a couple faces and net yourself that cool +6. I'd guess something like a 17/17/16/18/20/14? Something along those lines. Start tinker and all you'd need is 3 int and a bit of will... could probably even manage not putting any actual attribute points into int at all, and save 'em for will. Most potentially irritating part is getting strength up for dismember/decapitate, but I suppose you could get by with just a serrated longsword or two, it'd just take longer to stab the mostly helpless pyramid to death.

Basically, it's not really that bad from a requirement standpoint, I don't think. It's also a setup that could totally kill pyramids but still get wrecked by a fair few things out there, heh. Key to the whole thing is surprise disarm on something that doesn't really have a response to it (well, and presumably bug abuse with the phase/swipe interaction, ehehe), and there's plenty in the game that either have nothing that can be disarmed or can still blow you up with a mutation or grenade or somethin'.

... that said, re: the swarm racks and the above, it's also a setup that happens to be able to farm leering stalkers even more easily than it does the pyramids, and it turns out both the blast cannons you disarm in the process and their heads (removing which is about the only realistic way you're going to kill them) can be disassembled into 7s, which is the very thing spheres of negative weight need to craft, heh. You'd have to kill like fifteen or twenty to get it reasonable (bit shy of 40 otherwise, less if you can weght-mod the rack), but once you can safely 'port/swipe their weapons killing fifteen or twenty stalkers isn't much more difficult than mowing down snapjaws, if significantly more time consuming.

What it all boils down to is I'd probably recommend either stalkers and pyramids can't be disarmed (natural weapon, basically), or they have some sort of melee backup that's more meaningful than an unarmed fist attack. Rest of it's mostly just for fun, heh.

*EMP would be an obvious one, and possibly open things up for less teleport investment (it could get you another turn or three to let 'port cool off without getting a face full of swarm rack), ego projection might help with making the swipe check (Or meeting the strength req? I haven't taken proj to check if that works, yet) and leave room for a 1 pointer. Burgeoning would be pretty solid if you're going two-headed, too, since it's freakishly overpowered and you can get its CD just as low as you can the 'port.** There's room to play around, there.

**Which is just a complete mess, by the by. Was screwing around at one point and managed to more or less indefinitely block pyramid swarm volleys just by sticking an unending wave of plants between me and the pyramid. You'd think the relatively limited range on the thing would make explosives more dangerous, but if you get burgeoning to a 1-2 turn cooldown, most ranged stuff that doesn't pierce might as well no longer exist. Pretty sure you can chuck grenades over most plants, too...

===

Also, totally didn't know about the dominate thing. Seriously going to have try that, and soon :3

8391
DoW? Yeah, base game warriors cost nothing but time and pop cap. Time gets higher as you get more, but there's some way or another to speed it up.

8392
You can, but it's rather painful and the touchpad tends not to work all that well by the time you're done.

8393
Uh. Do remember the GOP core is still the white mid+ income demographic. The blue collar chunks of that as well, of course. They don't usually do that well with folks that are actually marginalized (which is unsurprising, considering most of their platform consists of fucking them over). Near as I can recall having just woke up, neither did trump.

8394
He just went full fascist

https://twitter.com/realDonaldTrump/status/832708293516632065

NEVER GO FULL FASCIST
Tbh, I just like how he said to the entire country that he's not one of us, right there. Remember folks, if they're not your enemy, but they are an enemy of the american people, that means you're not one of said people :V

Wait, wait. Does that count as a confession of non-citizenship?
The reasonable approach would be them making sure the offer isn't made (or order isn't given I guess) without him being sure to accept it.
While true, if we were dealing with a set of individuals prone to reasonable approaches (or at least notably avoidant of unreasonable ones), we probably wouldn't be having this discussion, heh.

8395
Interestingly, he is active duty military. I'm not sure he would be able to outright refuse the position in the way that Harward did without resigning his commission entirely.
... so what's likely to happen if that's true, but he actually does resign his commission entirely rather than fill the position? Doubt anything particularly procedural or whatev' would, but I can only imagine the public reaction.

8396
In fairness, part of that might be coming from the national guard's side. I get the impression they're much the same as firefighters who dispatch every engine of the station and all hands in order to help an 80-year old lady who burned out her kitchen outlet.
Mind you, there's actually decent enough reason for that, at least from what I've picked up from emergency response folks I've been around over the years. Lets responders get fairly hands-on practice in on deployment and whatnot; not something they aim for, exactly, but a reason they don't worry too much about sending too many for any particular call. S'also the fact that a burned out kitchen outlet, particularly when it's a geriatric that's the only one keeping an eye on it, can pretty easily go well beyond that. Had a small fire get out of hand 'round here recently and burn down a football field or two worth of grassland/field (that was inside city limits, and had occupied houses adjacent parts of it), because the person with primary overwatch on it before the trucks came in was old and not thinking straight. Never quite know how badly an old person's going to bugger up an otherwise minor situation.

... that said, what military is supposed to be doing and what firefighters are supposed to be doing are pretty damn different. There's a fairly serious discrepancy between sending more fire trucks than strictly necessary and sending in nat guard helicopters and shit.

8397
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 16, 2017, 08:03:37 pm »
... no, it's one of the better ways of making sure the test taker actually knows the material and isn't just able to answer it satisfactorily despite not. Least that I've actually encountered. Stuff that's easy to skim over and still answer correctly only occasionally needs you to particularly know what the material was, heh.

8398
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 16, 2017, 07:47:14 pm »
Dunno if I'd call that a problem, really. Making the student have to pay a bit of attention is kinda' the point...

8399
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 16, 2017, 06:14:13 pm »
Personally, and this is a bit of a statisticians lean, I think it's more likely that if you're paying 75% attention, you should be able to have a 75% chance of picking a correct answer on a multiple choice test. That gives you a probability of  6.3257e-05, which is no longer a one in several trillion shot, more like a one in six-hundred-thousand. Those are lottery odds.
Though one thing you might be missing is that the answers themselves usually aren't totally random. You'll have higher scores if you answer all Cs or stuff along those lines, and that's not even getting into the whole individually weighted sections thing that comes up often enough. Exactly which 25% you missed can play a major role, too. It's far from difficult to miss 3/4ths of a class and still get everything that's on the test. Other junk involved as well, heh. Problem with rolling with a statistician's view in regards to tests is that the folks making the tests usually aren't statisticians :P

... or aided in any way by them, for that matter. From what I've seen it's pretty uncommon for actually statistical consideration to get much involved with ground level educational concerns (such as making tests, deciding the content and delivery of a particular lesson, etc.), which can lead to odd trends and probabilities a straightforward statistical analysis isn't particularly likely to predict.

8400
Other Games / Re: Caves of Qud: Now in Open Beta
« on: February 16, 2017, 03:06:27 pm »
Heeeey, you just saved me from double posting, ahaha. Thanks :V

Though re: flamethrowers, I played around a little with 'em in my current romp. There's a picture down below! I am never using flamethrowers again.

Anyway, another text dump thing. This'un's probably about the size of the rest of them so far combined. Plus it's pretty littered with actual bug reports and weird balance issues, even moreso than the previous one, I think. Also has pictures! And a fairly sure fire way to kill chrome pyramids, if having some fairly strict requirements.

Not sure how actually helpful these dumps are, but eh. Note taking feels nice-ish, and if I'm already jotting stuff down might as well put it out there.

Apologies in advance for the size of these things, since they're probably a bit oversized for what's appropriate on a forum. Probably could resize them somehow but it's more work than I got in me at the moment.
Spoiler: Flamethrower gone wild (click to show/hide)

E: Uh. Okay, today let's talk swarm racks for a second. It's a nightmare to equip them, but if you've got the bits for a slender mod and convert just about every leering stalker head (and disarmed blast cannon) you can find into negative weight spheres,* it's doable. The fun times begin immediately afterwards.
Observations on swarm racks:
You cannot load them, nor reload them.
They do not need to be loaded to be fired.
They do not consume HE missiles when fired, loaded or not. Ammo is irrelevant to them.
The 204 lbs of HE missiles chrome pyramids carry are subterfuge.
You can chew through a good third to forth of a map's walls in about two or three shots, if you aim it right.
This is ridiculous, reward for killing chrome pyramids or not.

Also, mostly unrelated to that, it turns out I was wrong about it being cloned chrome pyramids that cause the buggy HE missiles. Happens whenever you disarm one of the missiles the pyramids have equipped, not when they get cloned or whatev'.

*Though it's probably worth mention that's not as troublesome as it might seem, since disarming and decapitation is with zero doubt, so far as I've noticed, the best way to kill leering stalkers (and the pyramids themselves, but they don't give bits needed for the spheres). If you're loitering in swarm rack territory getting the bottleneck 7 bits is probably not going to be a substantiative issue.

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