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Messages - Frumple

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9481
Too lazy to link it, but it should be easy to find. Apparently trump's campaign has driven clinton to cute cat videos.

.gifs, even.

But not in particular, bork. Certainly less than republicans, at the absolute least.

9482
EDIT: Actually, anyone mind just posting a link to both candidates' (or all, if you prefer) immigration policy so I can look it over in detail in a bit? Might as well make an evening of this.
Trump's website on immigration. Clinton's. And for bonus points, at least one comparison.

I'd say have fun, but I've seen your words on B12 and am fairly sure that first link is going to nix any possibility of that :V

E: Though it's conceptually worth mentioning that, again, trump is a lying motherfucker. As well as less consistent than a weather vane inside a waterspout. Whether his policy actually represents what he'd try to do not one bastard on this planet knows, to all appearances trump included.

9483
Other Games / Re: Roguelikes
« on: October 13, 2016, 11:21:14 am »
Thanks for the suggestion of Poeschengband - I've given it a go and it seems interesting, though confusing. I get the impression there's a virtue system, but it doesn't seem to be documented anywhere? I'm playing a Paladin, so I'm trying to avoid attacking sleeping monsters and losing virtue, but there doesn't seem to be any practical way to wake up monsters before attacking (I'm missing Crawl's 'shout' command here).

Also, is dual-wielding documented anywhere? I tried sticking a short sword in my left hand to go along with my tulwar, but I seemed to be performing worse so I went back to solo-wielding.
I think the help files in game (or maybe in the game directory) give something on it. Checking, it gives at least a bit in help -> creating a character -> proficiency levels. Something else shows up in the faq part of the help files.

Dual wielding, most classes start off with zero proficiency in it (to check proficiency, hit ~, and then go to... the second page, I think. It'll have something about that sort of thing under the misc one), which means the penalties are faintly ridiculous. Can't quite remember how to check how bad it gets in poscheng, though, but it's mostly just a fairly massive (like -50 or something at the very beginning, maybe worse) penalty to to-hit. After you use it for a good while, you'll start getting better at it and the penalties will start dropping and, I think, eventually go positive. Weapon proficiency helps there, too (since it boosts to-hit for the specific weapon), as does anything in general that gives +hit -- blessing scrolls and whatnot are particularly nice on that front, once you've got a bit of gold to burn. If you don't start off with anything in it, it's probably a good idea to hold off for a while on training it, or at the very least keep something to swap/take one of the weapons off when you're fighting anything that's even the most remote of threats.

Does seem like they removed angband's shout command (it's usually shift-x, iirc), though. I think you can get a similar effect by just waiting nearby until they wake up, particularly if you're not very stealthy. Later you should be able to find aggravate equipment or whatev' (lighting effect'll do it to, I think, providing they're not light sensitive) and go things that way if you really want to. Probably stuff I'm forgetting, too. Never really bothered to care about alignment.

Insofar as I can tell, no, the virtue system isn't documented. I don't recall what/if anything it really does, either*. There's a birth option to turn it off, and as near as I've noticed checking ladder dumps of winners and such most people just don't seem to bother caring about it. I'd probably just turn it off if you don't want to bother with it. Never really noticed it adding much to the game, s'mostly just there for flavor.

*Though looking into it a bit, it mostly seems to be a very small effect. Few percent on spell failures if you're casting conflicting aligned spells, some monsters being slightly harder to tame/control that sort of thing.

E: That said, if you can stand machine translation, this looks like spoilers for one of the other heng variants. Virtues are on the left list of topics, near the top; the effects would be mostly the same in poscheng. Not too hard to puzzle most of it out, checking over it.

9484
Hey, don't forget the admiration for extralegal mass murder he had fond words for in relation to saddam.

Probably whole bucketloads of stuff besides what's happened in the last week or two for the legal side of it. We are talking the guy that used charity money to try to bribe judges.

Also latest news is he's gearing up/started sueing media outlets. Because he hasn't pissed on the first enough, yet.

9485
General Discussion / Re: I like anime, do you like anime?
« on: October 13, 2016, 06:43:26 am »
His leg did get messed up (iirc it was less ankle and more "everything"), but from what I understand of what little the material said of the subject, most of the problem was the damage he did to himself, via opening the gates. Sandy may have wrecked his leg but Lee was going to end up in the hospital even if he won, basically.

There's kinda' a reason people flipped a little when lee started opening those things. None of them are good for you, and the further up you go, the worse it gets once it wears off. And lee's both young (i.e. even beyond base physical development, his levels in ninja wizard are still pretty low) and has a chakra defect that probably makes the consequences even worse.

E: And that, yes.

9486
Other Games / Re: Roguelikes
« on: October 12, 2016, 07:32:48 pm »
Yeah, dcss is pretty tightly made. Shame it's such a misery to play :P Still have trouble remembering how I managed to stand trudging through two wins, heh. The TD mode is pretty neat, though. Probably be the only thing that brings me back in the future.

Fair amount of newer stuff's been integrating similar interface features, though. Mostly by way of goto/autoexplore stuff, which is most of what's notable about dcss.

If you're fond of dreadmor, you might consider Dungeonmans. Somewhat similar design ethos.

9487
what

It seems the trump campaign has confirmed that words don't mean things.

9488
Other Games / Re: Roguelikes
« on: October 12, 2016, 05:03:44 pm »
Zang definitely adds a lot on top of vanilla, though the divergence isn't as strong as between vanilla and T2. Overworld, quests iirc, more involved dungeon generation, more classes and races... probably stuff I'm forgetting, too.

I could never really get into it, though, m'self. Personal experience was that it was... notably more difficult than angband was, and both significantly more expansive and far less directed than T2. It did hold my interest a lot more easily than vanilla did, for what it's worth.

If you're looking for something else along those lines, you probably want to check the Hengband stuff... I think Poschengband is the most recently updated line of it. It's definitely more difficult and interesting than angband, and with nearly as many moving parts as T2. Ninjas have bloody beautiful mechanics, heh.

9489
Other Games / Re: Roguelikes
« on: October 12, 2016, 04:57:46 pm »
T2 is... pretty close to as nothing like angband as you can get and still largely use the same mechanics (which is fairly understandable, really -- pernangband decended from zangband more than vanilla, iirc). The comparative uniqueness comes in the form of... basically everything. More races, more classes, more items, more places to go, more things to do. It has skills, it has quests, it has gods, it's got all sorts of stuff. Playing vanilla angband and T2 is pretty close to nothing alike; if you dislike the former, it has to be on a very fundamental level to necessarily mean you'll dislike the latter. The advantages it has over other *band variants is mostly that "more", but especially in unique class mechanics, the world map and quest system (relatively simple though it is), and just options in general, gameplay wise. It's not as strong on that level these days, but it's still one of the most expansive RLs, and particularly *bands, on that front.

Personally, back when I played T2, I couldn't sodding stand vanilla angband. It bored the everloving hell out of me, and I still seriously dislike it. T2 I played the blazes out of -- it was interesting, it had all sorts of moving parts that angband doesn't have, gives bucketloads more variance and options in progression, and on, and on, and on. It's not as tight a game -- base angband is definitely the better balanced of the two, for all that matters in a single player roguelike -- but it's definitely more fun, imo.

Never did beat T2, though. I did beat Furyband, which is basically T2 on steroids and possibly a bit of crack, but not the base ToME. Furyband's actually one of the only two *band variants I ever beat (the other being steamband, via naturalist water artillery cheese), despite probably soaking a few hundred hours into playing them, though I didn't end up going for the void win or whatever that was.

9490
Nah, there's some left -- the 538 female one showed there'd still be a few red states. They just apparently hate themselves rather vehemently.

But yeah, in a massively unsurprising turn of events, trump has been bleeding female votes for a while now. If october keeps on giving, I can't see that trend stopping much in the next few week.

9491
... apparently, in reaction to those single gender poll maps 538 did, trump supporters are now spreading #RepealThe19th. I'd like to think it's just poe/trolls, but. This election.

This goddamn election.

9492
Sure they are. Not as much as they used to be, and it's generally more like plato to neo-platonism, but their works still get looked at often enough to count as at least somewhat relevant.

9493
Depends on the alternate universe. It's not strictly impossible what you're experiencing is an arbitrary number of functionally identical simultaneous realities that are seamlessly cross-communicating. There would be many yous, in that case, all interchangeable, indistinguishable, and sharing the same experiences.

9494
General Discussion / Re: I like anime, do you like anime?
« on: October 12, 2016, 01:36:14 pm »
Can't recall how much of the animated southern cross stuff I saw, tbh. Most of my memory of that line of the series comes from the novels, heh.

9495
Hasn't two or three meh threads sunk into the morass of GD? Pretty sure there's still at least one unlocked one loitering in the depths of pre-necromancy.

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