Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Voker57

Pages: [1]
1
DF Dwarf Mode Discussion / Re: Differences In The New Edition - General
« on: December 02, 2015, 11:47:11 am »
Quantum stockpiles no longer work, as track stops don't dump anymore? I can't say this is a bad thing
Track stops still do dump for me (if you choose direction on construction)

2
DF Dwarf Mode Discussion / Re: Differences In The New Edition - General
« on: December 02, 2015, 07:42:49 am »
Are there still random migration waves or do you have to attract visitors so they can petition you? And if not the latter, can you somehow make it so?  :)

3
DF Modding / Disabling caravans
« on: October 23, 2012, 02:39:43 pm »
Is it possible to disable caravans by editing raws? I'm playing an isolated fort and I hate to see all these items wasted and creatures killed outside. And unslabable ghosts are the worst.

Pages: [1]