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Messages - PanH

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Other Games / Re: The Elder Scrolls V: Skyrim
« on: February 20, 2013, 01:45:39 pm »
I remember early in Morrowind in Vivec City that guy in the bar who hates Argonians (I can not remeber many of the specifics - it was quite some time ago). His dialogue will not change even if you are an Argonian, despite the fact that it really should have changed. Stuff like that really gives the feeling that the world and the characters are static and fake. (Vivec City itself looks cool though :P )
Well, I'm sure there was some relations that were changed by your race. Like, in the 'love house' (don't remember the exact name), they didn't accepted khajits and argonians. Also, some of the dunmer houses (telvanni, at least, I'm not sure for redoran) had bad opinion if you weren't a Dunmer, but you could still work it out.

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Other Games / Re: The Elder Scrolls V: Skyrim
« on: February 20, 2013, 03:43:19 am »
You can fail some quests in Skyrim.
I'm curious about some examples, because I just remember the first Thief quest, where the outcome doesn't matter, he'll still welcome you in the guild (though I've not tested them all to see which are failable or not).

NPC reactions and their attitudes towards you might not have a +15 to fire damage effect, but that doesn't mean they make no difference. They don't have to have material inventory benefit / penalty to affect the world. RP'ing is helped by the choice to be a complete arse to a person and make them glare at you for the rest of the game, or choosing a side in a war (so you can RP political allegiances, patriotism, etc). It might not move mountains, but hey, it helps you RP.
There's no relationships between NPCs. Helping someone won't make me friend with his friend. Helping his enemy won't make me his enemy. Being a stormcloak won't make me at least a little bit hostile with Empire supporters.
If I steal someone, get caught, there'll be no consequence with that person. He'll be as friendly as ever.
If I help people, I'll not be particularly known as a do-gooder,  no more that I'll be known as a bandit if I raid a hold and then go to another one. Imperial guards could despise me if I'm known as a thief, companions could think I'm a feeble mage if I'm part of the College (but maybe still accepting me if I prove myself). That's what helps RP way more.
I'm a fervent Empire supporter and I helped them a lot ? Others Empire supporters will be my friend, get me discount if I go shop to them, tell me their secrets, give me quests, and so on. When I defend Whiterun, people would like me after that, I protected their home. But when conquering Winterhelm, people would still be hostile, I defeated their leader, and attacked their town. On the other hand, Stormcloack supporters would hate me, refuse to trade with me, don't give me quest, etc.


You don't have to get in every guild at once, you can wipe at least one of them out. You don't have to do a quest just because some random NPC asks you to.
In Skyrim, I can be both an Imperial guard, and help the old woman to free his son from Imperials. The quest doesn't give me any other choice. I can't tell her that her son was rightfully imprisonned or that he was a traitor. I can't tell her that he died (lie).
There's so many times where your character can't say no. It's just "Not for now, but repeat me that everytime I asks you".
The worst part is that the main quest where I have to become part of the Thief guild. My character isn't a thief, but because I have to for the sake of saving the world, he'll get in the guild. I wish there was an option to tell "No thanks, I'm not a thief, however, how about you give me that information against x gold, or that I do something else ?" The game is litteraly forcing my character to try to be a thief and get in the guild.

You can specialize in magic/sneaking/beefiness if you so chose, or cross-train. That is, in fact, more choice than being a mage and thus unable to heft anything more than 5 pounds, no matter your actual physique.
There's a difference between being able to specialize in a few skills or being medium to lots of skill and just do perfectly everything in every category. For example, in Morrowind, I could be a mage with heavy armor, but in that case, maybe there's some magic skill I wouldn't know much about. Or maybe a warrior that knew how to lockpick, but barely to repair his armor.

And the weight system is nearly the same, but with stamina instead of force/endurance.

By the logic you've presented, sure you can chose a few lines of dialogue in other games, but all that does is play a different .bik file for the ending cutscene. Sure you can hire different RPC's, but all that does is alter the stats of your party. "Aesthetic" things, like everyone in town talking to you differently and the ruler being a different person with a different face and a different voice and a different attitude, seem like a big deal to me. All the guards wearing different uniforms is a lot more than you'd get from most games.
So be it. You prefer eye candy, while I prefer consequences for a RPG.

1278
And that means he can defeat Dumbledore how, exactly?
If Gandalf doesn't have the benefits implied by being a Maiar, then I guess Dumbledore can only use spells that is written he use. Hey, maybe he can't Avada Kedavra (especially considering the hate thing, Dumbledore isn't really hateful, and not over any white robe wearing old man).

GandalfxElrond = Love
DON'T BRING THAT UP FOR THE LOVE OF EÄ
Too late ! It's already shipped for the Grey Havens !

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GandalfxElrond = Love

1280

But things are still things outside of the realm of sense. Even if I perceive it in a different way than you, a dog would still be a dog.
Point being to communicate in a way that's not focused on senses.

1281
Sorry- his body isn't immortal. Him reincarnating in a different body I'd still count as him losing the round.
If someone could regrow his legs and arms, would he be amputated if he lost one ?

1282

Why would he ? There may be some usefull thing doesn't mean I have it. I could use an extra pair of arms (or even only one).
I don't know any alien personnally, but what if at the encounter of alien, let's say all humans are deaf, while all aliens can only talk and hear ? We also have a poor smell sense. We don't know how to communicate by smell. They could use that sense as base sense.

What I mean is that senses are a poor way of communication. There's already some huges differences over our sight sense (color blindness, myopism, etc) which is our main sense in the human race (some animals don't see colors, and so on). We may be deaf to aliens by hearing different vibrations, we may be blind by seeing different wavelength, reacting to different proteins, etc. There's so much variations about known human senses (or even other use of sense like echolocation).

Now we're talking about another form of civilization that is based on a living intelligent form that evolved, maybe with the same LUCA. But why the hell ape ? If their world never evolved into one with the sight sense, but instead using echolocation, then so be it. Maybe their world never evolved apes, and they come from something else. Something happens on Earth doesn't mean everything will be the same on another life supporting planet.


There's nothing universal about senses. Which makes it an horrible way to communicate with very aliens forms of life.
It's not because it's so alien to you that you can't imagine it that it doesn't exist. Things exists (or will) that you can't imagine.

1283
Gandalf isn't actually immortal hence him being wrecked by a Balrog.
Well, he's a Maiar, so he's pretty much immortal until the end of the Middle Earth world.

1284

It would be the same situation that of a born blind person. How can he imagine seeing ? Yet it exists. It doesn't need to be out of physics' laws to be completely alien to us.

1285
Other Games / Re: The Elder Scrolls V: Skyrim
« on: February 20, 2013, 12:14:27 am »
And somehow Skyrim has less choices than, say, a turn-based RPG with pregenerated characters and a railroad plot? In my opinion, it's not the mechanics, but the ability to immerse oneself in another world, to "play a role." In Skyrim, you can make characters love or hate you by how you interact with them, wipe out the Dark Brotherhood forever or help restore their old evil glory, and rearrange the jarls through the civil war (with noticeable effects within each hold.)
There's nearly no choices in Skyrim.
Stormcloack or Imperials ? Hell, it'll be the same line of quest, and in the end, guards will have a different outfit, and there'll be some jarls with different skins. You can't refuse a quest (Thief's Guild, grrrr). You can be a warrior thief wizard assasin. You can get in every guild at once. Relations with people are simplistic as hell and have nearly no influence. He'll just have a different text to read next time you talk to him. Most quests have only 1 outcome. You can't fail a quest. You can't bargain. You can't invent new ways to make a quest, or to solve a conflict. You can't make detrimental choices.

So, yeah, compared to some RPGs, Skyrim has next to no choice.

Now, you can indeed play RP (like most games), but the game won't help you. So, no, to me, it's not a RPG.

1286

But if they don't have eyes ? Maybe they're blind, or deaf, or whatever. Maybe they have other senses.

1287
Personally I think the easiest way to have aliens be able to understand us is to dump wikipedia on them. With thousands upon thousands of lines of text and some images for context (which they'll hopefully be able to interpret) seems like the most reliable way to give them something they can decode.
What if they can't see ? Wikipedia is pretty visual.


And well, afawk, DNA is universal, but we don't know aliens, so ...

1288
General Discussion / Re: MetalSlimeHunt's Antarctic Politics Megathread
« on: February 19, 2013, 11:48:06 pm »
Here's a federal grant for homeowners (has been extended to 2016). I think there's also several grants to solar panels business. Plus some states grants. And most developed countries also grant electricity companies to buy solar electricity as an higher price than the real one.
The subsidies for oil and gas are multiple times that of renewables in the US. But here's the thing: once renewables get good enough that support isn't needed, they'll stay that way. Fossil fuels are only ever going to need more propping up.
I'm thinking more along the way of nuclear taking over fuels (as much as possible seeing technical issues). But yes, coal and oil should (hopefully) decreases. Which is why it's really dumb to close a nuclear plant to open 2 coal ones.

1289

I remember a biology teacher I had that talked about using our DNA code to communicate with aliens or something like that. As it is presumably the only universal language. I'm not sure, but I think he talked about how we sent things with our DNA code. Now I imagine a Rosetta Stone of DNA.

... it's a bit of blurry memory said like that.

1290
General Discussion / Re: MetalSlimeHunt's Antarctic Politics Megathread
« on: February 19, 2013, 11:27:01 pm »
Cough. Cough.
Here's a federal grant for homeowners (has been extended to 2016). I think there's also several grants to solar panels business. Plus some states grants. And most developed countries also grant electricity companies to buy solar electricity as an higher price than the real one.

Technology improves over time, and costs fall over time. Also, wind and solar emit relatively nil in comparison to fossil fuels. Granted, you need petroleum to manufacture some parts, but that's still not equivalent to burning it as fuel.
Technology improves for every means of production. Until an important breakthrough for solar, there's not much to do with it. I don't think you can exactly compare pollution (though, yes, coal/oil pollutes a lot, probably the most of all, but I was thinking more about nuclear), but solar cells and wind alternator have some dangerous materials/chemicals too.

There are methods for energy storage, you realize? Batteries, air compression, and hydrogen, to name three.
For private use, maybe. It's just too inefficient for use in an electricity network. Electricity companies wouldn't try to predict accurately and adapt the production comsuption if they could simply store it. I remember seeing graphs about the variations of day hours use, seasons use, etc.

For dams and geothermic plants, I was saying they were more interesting as a relatively clean source of energy, not necessarily to develop more about it.

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