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Messages - halox

Pages: 1 [2]
16
what stockpile can you use to stockpile your extracted blood - which gets put into blood pots.. trying to seperate them so that they dont get used in cooking and sacrificial purposes only :D!!!

17
speaking of bone studs..

do you guys find yourselves using the upgraded leather process to outfit your archers in lamellar? at least until mithril/adamantium come into play? does the decreased weight compared to steel actually make a difference?

also as far as the scriptorium is concerned - when training your soldiers what're the best methods? IE> train one soldier to max his weapon/shield/dodge then max out his teaching so he can train other soldiers and keep him as a fully trained maxed teaching instructor etc? what're your guys' processess?

18
anyone have a fix for the repeated going back and forth between ammo bins and picking the wrong ammo for hunters? ie jav thrower picks up 25 bolts then immedietely drops them and runs away only to come back moments later and do it again... over and over... disabling hunting labor and having hm drop weapons/quiver doesn't help keeps re-occuring only sometimes it seems to break free and work.

19
i may have ran across a bug - i've searched the forums and havn't' found anything on it so here it goes.. with harder mining on if i play for awhile the miners get sick/etc but end up being healed or whatnot.. however when i load my save within 1-2 minutes i get msgs telling me my miners have died looking at them before the death shows lung problems.. they are suffocating when i load my save, anyone else experience this?

20
i'm making stone javelins [15] for javelin thrower however my hunters are not picking up ammo? .. i checked in the M-F screen and the stone javelins are showing up under allocated ammo however they're not being picked up and hunters are idling.. any advice?

21
Masterwork DF / Re: ☼MASTERWORK☼ DF2 - Alpha
« on: November 01, 2012, 07:08:58 pm »
sorry for all the questions ;).. but what about transmuting metals in alpha? which building to use? i see the recipeies in the job tasks manager

22
Masterwork DF / Re: ☼MASTERWORK☼ DF2 - Alpha
« on: November 01, 2012, 03:18:04 pm »
how do you make soap in the alpha? i dont see a soapmaker shop nor does apothicary have any tasks

23
Masterwork DF / Re: ☼MASTERWORK☼ DF2 - Alpha
« on: October 31, 2012, 06:09:50 am »
i have info on the save bug - it actually does autosave every season however when you exit the game it saves into the season you actually launched with and somehow gets changed up latetr i know it sounds wierd but but i do is go through my saves and  load up like 3-4 til i find the right 'last' one.. hope this helped

24
Masterwork DF / Re: ☼MASTERWORK☼ DF2 - Alpha
« on: October 29, 2012, 12:26:10 pm »
i have an interesting find... i loaded up the succession fort for masterwork and as it currently stands with 240 population i get like 110 fps!!.. somehow.. my fort on the other hand with around 200 population gets 50 fps. .i'm willing to upload my save if anyone wants to take a look at it i'm thinking that since alpha is newly recoded its more streamlined/optimized and performs better?  !!SCIENCE!!!! i'm using 1.9.5

25
Masterwork DF / Re: ☼MASTERWORK☼ DF2 - Alpha
« on: October 27, 2012, 11:39:03 pm »
slow updates are not a problem i was just wondering what the current 'proving ground' masterwork build was - this mod is totally amazing, on another note - have you guys noticed justice system is not working properly or is this intended? crimes dont see to be reported for violence etc, only death/violoation of production orders i think i remember before if a dorf through a hissy fit my captitano would smack him around and throw him in jail

26
Masterwork DF / Re: ☼MASTERWORK☼ DF2 - Alpha
« on: October 27, 2012, 11:59:45 am »
is the alpha version fully playable like the 1.9.5? or is it still missing some things hence .. "alpha"

27
Masterwork DF / Re: ☼MASTERWORK☼ DF2 - Alpha
« on: October 26, 2012, 01:14:12 pm »
i see a chain of people running to the captain to report the crime however nothings being reported?

28
Masterwork DF / tantrum spiral
« on: October 26, 2012, 11:19:15 am »
question about fortress guard - with appointed captain/sheriff in a squad and a jail available aren't they supposed to break up tantrum spiraling dorfs and put them to jail?  for some reason i can't get this to work properly dunno if theres any special way for masterwork - lemme know what you guys do? thx

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