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Messages - PrivateNomad

Pages: 1 ... 1459 1460 [1461]
21901
DF Gameplay Questions / My dwarves are starving themselves.
« on: November 14, 2012, 04:26:41 pm »


My dwarves are STARVING themselves on this old bridge I made. I made sure there are no obstructions, or meeting zones. They aren't injured, and some of them are very important to me. I want to know why they are doing this.

21902
DF Gameplay Questions / Re: So I captured a dwarf?
« on: November 12, 2012, 02:56:03 pm »
She just changed...

Into a weredeer

21903
DF Gameplay Questions / Re: So I captured a dwarf?
« on: November 12, 2012, 01:42:08 pm »
I have no idea if she's even a werebeast. If she is, then she hasn't transformed yet.

I'm scared.

21904
DF Gameplay Questions / So I captured a dwarf?
« on: November 12, 2012, 01:37:02 pm »

Fucking terrifying.

So she just came in right in front of my gate, and sprung my cage trap. Now she's in my animal stock pile.
I know she may be a werebeast, but what do I do with her?

21905
DF Community Games & Stories / Xeen was struck down
« on: November 11, 2012, 09:51:02 pm »
',..,g.,,',:.║+╤++╠═
.,'♣,.,d'...║++▓++
.'.',".§''::.║++++╠═
.;;:♠,,'.,..:╚═▓═╝;
▲'▬,;,..'";;,..,,.".,'
▒▲▲▲'..,'♠";:,♣,'.
▒▒▒▒▲;:,..':.,;,;;.


Cog Donthun, peasant canceled "Store item in stockpile". interrupted by goblin thief
"Ukoz udu not be pleased..." Said Xeen, goblin thief as the dog's barks alert the nearby dwarves.
The guard dog's barks only grew, and he heard the distant grunting of dwarves as they run.

.'♠;..'";..,,.;;,'♠.,
,.',;,''.,.g;,'.',';'',,
;...'♠','.','.♠'",,,..,

Xeen swiftly holstered his dagger, and ran.
From behind him, "Flyswift" brought his crossbow up, shooting a bolt into Xeen's back.
Xeen falls over, and bleeds to death.

.'♠;..'";..,,.;;,'♠.,
,.',;,''.,.g;,'.',';'',,
;...'♠','.','.'",,,..,






21906
DF Dwarf Mode Discussion / Re: dwarven culinary school
« on: November 11, 2012, 09:00:42 pm »
A plump helmet.

A SINGLE PLUMP HELMET

21907
DF Gameplay Questions / Re: Stockpiles over spaces?
« on: November 11, 2012, 04:13:35 pm »
Yes, thank you.

21908
DF Gameplay Questions / Re: Forgotten Beast Blood
« on: November 11, 2012, 01:55:02 pm »
The blood itself killed two of my legendary soldiers a few minutes after the beast was killed, but the blood is deep in the caves.

21909
DF Gameplay Questions / Forgotten Beast Blood
« on: November 11, 2012, 01:04:54 pm »
My dwarves killed a forgotten beast, finally. But two of my dwarves got the "deadly blood" on them and they are dead. My dead commander named his sword, and it is covered with the blood.

What I want to know: If the weapon is used to attack something, will the blood cause the creature to be attacked to die? Or will the blood kill the sword's wielder?

21910
DF Gameplay Questions / Re: Stockpiles over spaces?
« on: November 11, 2012, 01:03:01 pm »
I have NO idea how to use minecarts.

21911
DF Gameplay Questions / Re: Stockpiles over spaces?
« on: November 10, 2012, 09:23:38 pm »
Alrighty, thanks. Let's see how my project goes.

21912
DF Gameplay Questions / Re: Stockpiles over spaces?
« on: November 10, 2012, 09:01:25 pm »
Do the dwarves dump items to the closest dump zones?

21913
DF Gameplay Questions / Re: My Baroness is angry for an unknown reason.
« on: November 10, 2012, 08:51:18 pm »
Another solution would be for the baroness to have an unfortunate accident.

21914
DF Gameplay Questions / Stockpiles over spaces?
« on: November 10, 2012, 08:42:09 pm »
I plan on making a very tall tower -- Dedicated to the production of the heavenly drink of alcohol.
The design is many floors, with stills on each floor. Brewers will be assigned to each still, and when a beer is finished, I want them to drop it in a chute that will carry it down to one single quantum stockpile, where dwarves will go to get their booze.

Is it possible to place a stockpile square on an empty space and have a dwarf drop it down multiple Z levels?

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