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Messages - AoshimaMichio

Pages: 1 ... 383 384 [385] 386 387 ... 401
5761
Roll To Dodge / Re: Roll to spend points
« on: October 23, 2014, 01:30:07 pm »
Hide. And train to become better at hiding.

5762
Forum Games and Roleplaying / Re: you are room
« on: October 23, 2014, 10:40:28 am »
Increase the space inside me to be much much larger than the space outside of me. Spawn layer of dirt, grass and some trees.

5763
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: October 23, 2014, 10:00:13 am »
Why has nobody harnessed the innate armor of the locker doors yet? They're strong enough to keep our Nyartifacts inside, they must have untapped defensive potential.
Defensive? Bah, guy in Mk III punched through the locker door and took my arm.

5764
Roll To Dodge / Re: ROLL TO RPG
« on: October 22, 2014, 01:40:28 pm »
Assassinate enemies of Hero Nation. The ones that are not too far away.

5765
Roll To Dodge / Re: Roll to Magic: Turn 37 To mark the land
« on: October 22, 2014, 01:22:30 pm »
((Kahel seems like nice source of fuel for fireballs. And other things, if used properly.))

Spend 5 shards for random stat. Go west to center of the forest. Observe my surroundings and enviroment in great detail where ever I am at end of turn.
Oh, and two essences.
Cannot go anywhere without those.

5766
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: October 21, 2014, 03:16:49 pm »
Hey, hey guys, I'm starting to think we kinda suck at this whole containing possessed people thing. Just a hunch.
Hmm, let's see our track record.
  • M2: Erik. Killed in action.
  • M3: Jim & Feyri. The sound worm totally escaped.
  • M5: Travis & Kyle. Both killed.
  • M6: Was it Thomas? Harmed badly, LightEater escaped.
  • M11: Miya. Successfully protected/rescued by his Avatar.
  • M14: Faith & the first guy. Anne wrecked shit up and escaped.

5768
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: October 21, 2014, 01:50:38 pm »
Just ten turns in and everything is going towards hell... Well done guys. Mission 15 at least took 11 turns. Breaking records here!

5769
Forum Games and Roleplaying / Re: You Are a Serial Killer
« on: October 21, 2014, 11:01:38 am »
Ask her to come with us to this quaint little restaurant, keep walking to the middle of nowhere and then take a "Shortcut" where things happen
+1 for this. She's gonna die anyway.

5770
Einsteinian Roulette / Re: Mission 16: The Heat is on.
« on: October 21, 2014, 10:49:42 am »
Gonna hold you back for this post to get people a bit more back together chronologically. Just repost it for the next turn.
((As you command.))

Ulrich Leland. Location: Apartment


After ignoring alarm clock for two hours Ulrich gets up.

Relieve Thaddeus from his watching duty and watch the bank in his place. Hopefully I get to see the money trasporter.

In mean time do some research:
Identify suitable targets for bomb threats. And one or two for actual bombing but with minimal victims.
Does this city have telecommunication towers? If yes, could that null program be used to disable these towers and effectively all communications in the city? What is range of the program? And wouldn't it be a little less obvious if it is used near all banks and other valuable targets in the city?



Spoiler: Description (click to show/hide)
Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)

5771
My god.
It still lives.
Like every other eldritch abomination. It refuses to die.

5772
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: October 20, 2014, 11:20:35 am »
Needs more sharkmist.

Seriously, program some sharkmist samples to form armor capable of covering mk1 suits, they will literally make themselves.
It will use you as a building material.

5773
Einsteinian Roulette / Re: Mission 16: The Heat is on.
« on: October 19, 2014, 12:53:02 pm »
Ulrich Leland. Location: Apartment


After ignoring alarm clock for two hours Ulrich gets up.

Join bank watching and do some research.
Identify suitable targets for bomb threats. And one or two for actual bombing but with minimal victims.
Does this city have telecommunication towers? If yes, could that null program be used to disable these towers and effectively all communications in the city? What is range of the program? And wouldn't it be a little less obvious if it is used near all banks and other valuable targets in the city?



Spoiler: Description (click to show/hide)
Spoiler: Stats & Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)

5774
Roll To Dodge / Re: Roll to Magic: Turn 36 Murder in wholesale quantities
« on: October 18, 2014, 12:08:17 pm »
((I call blatant meta gaming! But I think Whaz can try force endurance roll to wake up and then he can crush his shards.))

5775
Roll To Dodge / Re: Roll to Magic: Turn 36 Murder in wholesale quantities
« on: October 18, 2014, 09:17:55 am »
Examples:

Take aspect of heat from the air around and condense it into fireball and put it into motion by taking aspect of motion from flick of hand.
Switch aspect of sharpness from sword and apply it into my hand to cut throats with hand chop, but I suppose that would dull the sword.
Or taking aspect of solidity from some hard object and hardening my own skin into natural armor.

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