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Messages - DJ

Pages: 1 ... 300 301 [302] 303 304 ... 342
4516
Life Advice / Re: A Warning To All! - The Conficker Worm
« on: April 10, 2009, 01:41:24 pm »
http://www.confickerworkinggroup.org/infection_test/cfeyechart.html
Click the link to see if you've got Conficker.

4517
General Discussion / Re: Various Nonsense is Over
« on: April 10, 2009, 01:23:58 pm »
I was thinking more along the lines of derailing every single thread with it.

4518
General Discussion / Re: Various Nonsense is Over
« on: April 10, 2009, 01:11:50 pm »
Should I post photographs or videos? I have worms, so videos would provide more complete information, but they'd also be harder on my bandwidth.

4519
General Discussion / Re: Various Nonsense is Over
« on: April 10, 2009, 12:59:39 pm »
How would you like it if I constantly posted about my stool?

4520
You can kill individuals, you can't kill people.  Throwing firepower at poor, angry, desperate people just makes them more poor, angry, and desperate, and as long as they are poor, angry, and desperate this will be the outcome.
Isn't this how USA won against Native Americans?

4521
General Discussion / Re: Various Nonsense is Over
« on: April 10, 2009, 09:52:51 am »
When the splitting occured, I presumed that VN would be like this forum is now, and this forum would be for formal debate on politics and stuff, so I thought GD would be a mostly dead forum. Unfortunately, I was very much wrong. Anyway, as GD is now fulfilling VN's original purpose, I see no reason to ever reopen VN. It should be left to stand as a warning for the future posters, and an albatross around the necks of those responsible.

4522
Well, one day Slaves to Armok III will come, and it will make DF obsolete. Don't ask me how is that even possible, because only Toady can envision such greatness.

Anyway, we have a precedent for open-sourcing "finished" games: LCS.

4523
DF General Discussion / Re: Choose my DF oriented avatar
« on: April 10, 2009, 07:22:51 am »
Shhhh, you're spoiling the surprise.

4524
according to several posts, toadyone Pbuh never intends to release the source code, which is highly understandable.
Wait, what? I thought Toady said he's still not sure if he'll release the source once he's done with DF.

4525
DF General Discussion / Re: Choose my DF oriented avatar
« on: April 10, 2009, 05:19:17 am »
Not only have I voted D, but I also made you an avatar. It's sure to make you welcome in any thread. In fact, I bet people will prepare hot baths for you because they'll like your avatar so much.

4526
So, I'm writing a 2d physics library to use in a future side-scroller game. Now, I've run into a problem while implementing rotations: the program fails at basic arithmetic. Here's a concrete example:

I'm trying to rotate point A (0, 0) by 90 degrees around point B (1, 1). What I get is rotated point A(2, 3.71403e-007) instead of A(2, 0). Going trough the debugger I've found that it fails at this line:

y = center->get_y() + sin(points_angle) * points_distance;

where the values are:

      center->get_y()   1.0000000   float
      sin(points_angle)   -0.70710653   float
      points_distance   1.4142135   float
      sin(points_angle) * points_distance   -0.99999962859667590   double
      center->get_y() + sin(points_angle) * points_distance   3.7140332409535404e-007   double

As you can see, it works OK until it tries to add 1 and -0.99999962859667590. So it's clearly failing at basic arithmetic. I've tried typecasting all the numbers as floats (I can't really cast them as ints as it'd break rotation for other angles), but it didn't help at all.

So, how do I solve this problem so it never comes up again?

*edit* Apparently, I didn't understand the e-n notation. Everything was in fact working just fine.

4527
General Discussion / Re: Various Nonsense is Over
« on: April 09, 2009, 04:01:15 am »
Good riddance.

4528
Curses / Re: Person name suggestions
« on: April 07, 2009, 07:09:20 am »
Male: Gavrilo
Surname: Princip

4529
General Discussion / Re: What sort of pets do you have?
« on: April 07, 2009, 04:07:58 am »
I have a cat with no name. He's not really a house pet as we only let him inside during winter.

4530
Other Games / Re: Warhammer40K MMO
« on: April 06, 2009, 11:12:19 am »
I guess I had the wrong impression about MMORPGs then (I never played any). But anyway, in MMORPGs the point isn't so much to have huge battles as it is to have a huge number of people to outgrind. You don't even need to ever see them, you just need to see you have better skills and equipment than 80% of other people on that server. In FPSes the whole point is to shoot other people, so if you can't shoot at massive numbers of other people it's not an MMOFPS. I mean, if you slapped some kind of a 3D lobby on Battlefield 1942, would it suddenly become an MMOFPS? I say no - it'd just become an FPS with annoying and slow interface.

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