106
Forum Games and Roleplaying / Re: Metamancer's Illustrated Suggestion Game
« on: January 14, 2015, 09:42:53 pm »
Bump head against tree.
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
We're a mancer, right? Maybe we should try some mancy!Unless we have any chutzwagger based mancies, we're kinda low on the corresponding stat.
-1 So that she can fight her way out when she's being resuced? Heck no.I'm voting for 3 now, just for the off chance it'll end in such a giant anti-climax.
Or maybe there is a giant parasite burrowing inside its skull.What is with those eyes?!It's angry!
Bow to our new fuzzy overlords and offer them our first born child!How about we give them a low offer first, then gradually cut them better deals? Make an initial offer to name your third daughter after them, prepare to haggle up.
Or use the skeletons to cater the theivesWhat I mean to say is that food doesn't grow on trees.
300 for Robert to make a couple brutes and grunts to guard the castle and however much it is for 5 grunts to a company us in raiding the villageThere will be villagers all over the place. We should consider having a group of weaker, more numerous undead to keep them under control.
if we attack the village afterwards we should make it like a thieves guild hub or something like thatThat's a good idea. There's only so much you can do with skeletal minions. We'll need to get the thieves to our hub, though, and they'll want food and drink as well. Perhaps we could hire some thieving group to provide our catering?