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Messages - AfellowDwarf

Pages: 1 ... 39 40 [41] 42 43 ... 81
601
The furthest eyes looked like they migh belong to a non-wolf at first, but it seems like there's a wolveen silhouete present.

I can think of four things that might be going on:

1. It's just a wolf pack. I don't think we'd be able to take them normally, and it might be better to err on the side of caution in respects to both group and animal testing the gauntlet. It's pretty hard to reason with wolves without meat on hand, though.

2. These wolves belong to an elven patroll unit. If our elf's view of his military is at all in touch with reality, one of them might just have decided to chew first and then ask questions. Fighting the wolves normally could lead to arrow-in-head type of problems, and fighting him the gauntlet could leave him to bail, reporting back to base and ruining any diplomatic posibility between us and the elves.

3. One of the humans tracked us down. He might accept a surrender, but I don't fancy going to human prison. I hear it's not very flammable. Here, we face the same combat problems as with the elf, except our oponent will likely be wearing armor. Using the gauntlet will bring no diplomatic dificulties with the elf, but we have to think of how effective it'll be if we get stabbed in the chest.

4. The other eyes reveal themselves to be crundles. I could feel my Crundle Sense at any moment now.

602
We want 'good thing' with.. the human?? Eugh, you guys disgust me.

603
We should set their cart on fire.
But what about the booze in the cart?

Edit: If we do get a surgery, we could give them an incentive to keep us healthy and unrobbed. We could mention that, by the way, we know of a big hazard in the area* that we'll them about after the surgery. That way it'll be risky for them not keep their part of the bargain.

*Crazy, murderous, village burning bandits, they've seen the smoke and we can advise them to turn around. This'll prevent them from hearing another side of the story anytime soon.

604
If we do kill them, we need to figure out a way to do it quietly, or without alerting anyone of our intentions. Perhaps if one of them cought fire by accent, and we started to panic, hitting him with a heavy object in an attempt to put the fire out.

Edit:
I imagine they'll make a campfire by the night, so we can lure the other into attacking by saying that the burning human brought his fate on himself by burning those tree corpses, and call him names. Then we start kicking his corpse in anger, preferably in the head. I imagine the elf will get pretty vocal as well.

605
You'd think that these men would know better then to both sleep at the same time, considering they're conmen. Killing the gobbo also didn't heal us that much; we probably need to kill a lot more humans to restore our ribs to a servicable state. That would be perfectly fine if these broken ribs didn't hamper our ability to fight. We'll probably end up more wounded if we go on a masacre.

606
I have to wonder about his ability to screw us over during the operation. He could go organ harvesting, though we haven't seen any organs so that's probably not a likely scenario. He could just perform a plain robbery, though. Our stuff wouldn't be safe with the elf, and Nerin would likely pass out due to pain if we opt not to take a sedative. The elf probably can't stomach watching the operation, either. Do we know how to make Wilbert throw up? We could leave our stuff with him.

607
Happy new year, Pokez!

And you'd better believe that intrest remains.

608
Well then, happy holidays! ;)

609
On the contrary. Look up obsidian scapels.
I suppose we should ask the elf about elven healthcare to make sure they have those.

Edit: We may want to make sure we're traveling against the wind for a while, in case the fire starts to spread.

610
Ask the elf if there are doctors and psychologists in Sareté.
Don't you think elven doctors will be a little hampered in their ability to heal by their fear of metal?

611
Oh. I thought both the humans and dwarves were the ones killing elves. Oops.

612
The name threw me off a little. It did seem a pretty big detour.

Edit: Intresting.. The humans know the location of the elves. Things may have changed since last our elf visited seraté. We should show him this map.

Edit2: We'll need to find a town with a doctor. Even though humans have big sausage hands that barely have the dexterity to hold clubs, it beats having surgery performed on you with wooden stakes.

613
Edit: You've got a pretty nice fire effect going on there, by the way.
Thanks man :), I didn't use any effects or brushes though... ???
I'm talking about the animation, where the air is being sucked past Nerin, as if he's a flag.

Would you mind if I borrow one of those pictures of Gili, by the way? I still don't have an avatar.

Edit: Are we in peasantville now?

614
Haha! That was pretty great.
Commence angry mob scene while we stay behind and watch the fun. Ideally looting more afterwards (either the abandoned bandit camp or town depending on who wins).

It's risky but the potential payoff is good.
That's a pretty good idea, if we can find enough willing people nearby. We may want to prioritise on getting patched up first, though.

Edit: You've got a pretty nice fire effect going on there, by the way.

615
What can we gain from setting fire on a dirt-poor civilian settlement? The bandits already have all the easily movable valuables.
If that's true, why are they sticking around?

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