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Messages - StrawBarrel

Pages: 1 ... 85 86 [87] 88 89 ... 156
1291
Climb down the ladder towards the bonfires and wander around for a bit.

1292
Forum Games and Roleplaying / Re: Where is everyone? (ISG)
« on: October 22, 2015, 08:40:16 am »
Grasp the stone, Hurl it into air, do a full 1080 degree pirouette, catch the now falling stone, leap atop the shelf, hold the stone above your head in both hands while cossack-dancing and mentally project "item obtained" in dull while text above you such that it would be visible to some nondescript being that were observing you from in front some way in front of and a little above your current position.
Examine the stone carefully for five minutes, try prodding it with a stick or something.
+1

1293
Also ask Larry what he does for a living and if he has seen DAS or Walder. We should probably introduce ourselves and our friends to him too.

1294
Forum Games and Roleplaying / Re: Yandere-chan
« on: October 20, 2015, 05:22:11 pm »
Post to watch.

1295
Forum Games and Roleplaying / Re: Where is everyone? (ISG)
« on: October 20, 2015, 05:14:41 pm »
Remember your fond memories of being a kleptomaniac as urges take over.
+1
+2
+3

Head down south to the big gas station. Think about where we are. Are we in familiar territory or somewhere new?

1296
Looks like a good starting 8 to me. As for the timing thing, it sounds like a practical system to me.

1297
Forum Games and Roleplaying / Re: Nucleosynthesis [SG God Game]
« on: October 20, 2015, 05:03:02 pm »
Add primordial soup to the huge green gas planet's Nameless moon with a thick atmosphere of nitrogen and oxygen, and huge oceans of water with tiny islands.

1298
I just have to say that writing has been pretty wicked so far. I'll hopefully suggest something at a later time.

EDIT: Head up to the roof and fix our arm there.

1299
Forum Games and Roleplaying / Re: Where is everyone? (ISG)
« on: October 19, 2015, 07:03:52 pm »
Go outside to check the vehicles, maybe all of them are driving away from here.

1300
Why is the electronics team unavailable?
I assume it's just a copy/paste error from last turn.

With that, here's my assignment. I believe the design projects are mostly obvious; except for the Gun Engineering Project. We could put them on either the interceptor or the Frigate. I slightly prefer the interceptor (because we do have a weapon there that needs fixing).

D6: Fix the interceptor
    Aeronautics team, Gun Engineering team
D5: Radar
    Electronics Team
D4: MM1934 instead of MM1911
    Materials team
D7: Frigate
    Naval Engineering team

C1: AA defenses
    Labour Team A
C2: 2x Ammo factory
    Construction Team 3
C3.1: Two two-line large-arms factories
    Construction Team 1
C5: Naval Drydock factory
    Construction Team 2

A1: Acquire sea mines
A2: 12g shotguns

F1: Coleslaw's factory plan
F2: MM1934 instead of MM1911 where possible
F4: Coleslaw's Uniform mods

+1

+1 Plus one from me too.
Sounds good to me.

1301
Forum Games and Roleplaying / Re: Determination. [SG]
« on: October 19, 2015, 04:42:48 pm »
< ACT
< Check
+1
Look for a golden flower that seems a little... different.
+1

1302
Taze the men.
(Lightning)
I'm going to have to go with this because chaos is too unpredictable.

1303
Isn't that standard?
Yeah it's the standard most of the time. I just wanted to "covertly" bump this thread to try to get an update.

Yeah, that falls under details. Trying to spread a philosophy is fine, the hypnotism, not so much.
Dang. I figured that it could be explained away via "future technology". Ah, well. Have fun, folks.
I think hypnotism is possible, just the way you described it sounded overpowered at least to me.

1304
Will there be a certain posting format we have to follow like colored speech, bolding gm required actions, or stuff like that? What would qualify as an action that needs input from the gm?

1305
Forum Games and Roleplaying / Re: Determination. [SG]
« on: October 18, 2015, 06:53:32 pm »
We are here to meet our friend.

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