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Messages - StrawBarrel

Pages: 1 ... 135 136 [137] 138 139 ... 156
2041
Play With Your Buddies / Re: Let's Choose in Life of a Wizard!
« on: February 01, 2015, 08:08:01 pm »
1

2042
Sign up anytime? No storyline? "A fictional world based on real life medieval Europe"? I'm in.
Spoiler: Char Sheet. (click to show/hide)

2043
Forum Games and Roleplaying / Re: Tenebrous Isle [SG]
« on: February 01, 2015, 06:56:58 pm »
Hastily say in a panicked voice you didn't know that someone was living in this home and that you are very sorry for intruding.
I bet we're going to get blown up by a ghost grenade.

2044
Play With Your Buddies / Re: Let's Choose in Life of a Wizard!
« on: February 01, 2015, 06:49:02 pm »
Gorl Rockeater the Angelic Troll Wizard: I killed them with my bare hands.
1

2045
Play With Your Buddies / Re: Let's Choose in Life of a Wizard!
« on: February 01, 2015, 05:24:06 pm »
3, perhaps we can elevate everything.
Good Idea

2046
Play With Your Buddies / Re: Let's Choose in Life of a Wizard!
« on: February 01, 2015, 05:06:57 pm »
Too bad we only have 7% in Conjuration.
1

2047
Forum Games and Roleplaying / Re: Tenebrous Isle [SG]
« on: February 01, 2015, 05:03:31 pm »
Stand still uneasily and try to make out some words, only to just choke on our own words in fear.

2048
Or at least wooden sticks and rocks to throw in the back of the solar car's trunk.

2049
We are pretending to be a burly human fur trapping frontiersman and we call ourselves Jab.

2050
Names:
Colony: Storkville I don't know, maybe something uncreative like Hope.
Mutant:
Common Name- Spikey Reindeer
Scientific Name- Something Latin

2051
Walk over to the western forest and try to scavenge for food (search undergrowth and see if there are fruit brushes or trees).

2052
Forum Games and Roleplaying / Re: Tenebrous Isle [SG]
« on: January 31, 2015, 09:07:53 pm »
I guess the Noah has actually been spotted already by the shotgunner.
Turn around and slow raise our hands up in the air to surrender to the ghost or person holding the weapon.
((I'm sure other people will post eventually, and who knows maybe some people are following this silently.))

2053
Forum Games and Roleplaying / Re: Tenebrous Isle [SG]
« on: January 31, 2015, 08:29:31 pm »
Crouch down onto the floor to lower our profile and try to detect where the sound is coming from?
((No problem))

2054
Get out of the car and see if there are any automated turrets guarding the military bunker.

2055
Forum Games and Roleplaying / Re: Tenebrous Isle [SG]
« on: January 31, 2015, 08:19:36 pm »
Noah Wan: See if there is anything inside the desk.
@January 23rd update: The black stuff from pollution is spelled soot.

Pages: 1 ... 135 136 [137] 138 139 ... 156