Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Cheesecake

Pages: 1 ... 315 316 [317] 318 319 ... 324
4741
Forum Games and Roleplaying / Re: Destroy the World
« on: April 01, 2013, 10:03:41 pm »
Why would you want the world to die faster? You don't eat a pizza whole, you slice it up into many pieces, and eat them one by one by one...
I meant that literally, eat the world!

First, make a get-rich-quick scheme, then get rich. Use the money to hire inventors to make a large space-based machine that can flatten the Earth. Then, make a gigantic pizza cutter space-ship to cut the world into slices. Then make another spaceship in the shape of a TV. Make a gigantic space robot stuck to a rocketbooster sofa. Then, enter the robot, eat Earth pizza with human soul toppings, and watch giant space TV.

Pretty sure even you guys won't take this seriously, but, I can dream can't I?

4742
Name: Richard Richardson (I'm not good with human names  :P)
Gender: Male
Company Name: Sunnyside Farm Ranch
What my company does: Produces crops such as corn and oranges. Also sells cheap (relatively) wine. Has multiple barns which house cows, pigs, and chickens. Also hires people to pull out pesky "weeds" which are bad for the crops. Has a monopoly in the food market. (Are we allowed to start as monopolies or do we start out in the bottom?)
Political Standing/Beliefs: Believes in the result, not the process. Making good by doing bad is much better than being a hero and unintentionally ruining peoples lives. He thinks that food should come from a respected and safe producer...ahem...Sunnyside farms... ahem, rather than multiple untrusted producers.
Background: (Woops, forgot this.) Richard always liked seeing things grow, metaphorically and literally. He always had a garden where he would plant beans, and when he was a young teen he helped pay to kick start his dropout friend's new business. The business quickly grew into what would be Sunnyside Farm Ranch. Alas, his friend had died, and in his will it was stated to be given to Richard and used in any way Richard pleased. Now, the Ranch is a monopoly controlling the food market and feeding the people. Richard is determined to keep it running in memory of his dear friend.

4743
Roll To Dodge / Re: Evolved: Up the Ladder
« on: April 01, 2013, 09:03:26 pm »
Woops, forgot to add that. You manage to see at least one of them wearing fur armor. The rest are either naked or wearing rags. Vorl isn't wearing armor, due to his ego and already tough scales. They are all armed with axes and shields, except Vorl, who fights with a dagger (to him it's a dagger, but to you, it's like a shortsword.) The bridge is concrete, though weathered. All bridges in Galapagos are concrete, due t an unfortunate bridge accident that left them paranoid.

4744
Roll To Dodge / Re: The Legend of Roll and Dodge (0/4)
« on: April 01, 2013, 08:58:39 pm »
Nooo! I'm too late.  :'( Waitlist, please?

Name: Skittles
Gender: Male
Appearance: Clean shave hair, muscular, with many tattoos.
Biography: Skittles hopes to become the ultimate bard. He has performed many poems before, and entertained many people. He was abandoned when he was young, but found by a nearby priest named Cleric Dre. He performs his poems quickly, calling them "raps".
Class: Bard. He can perform rap spells which can invigorate allies or demoralize enemies.
Strength:  1d4
Intellect:  1d8
Dexterity:  2d4
Vitality:  1d6

4745
Roll To Dodge / Re: Evolved: Up the Ladder
« on: April 01, 2013, 08:46:45 pm »
You all take the loot from the guards, passing the armor and gear amongst yourselves. You are all equipped and ready to fight. You go the nearby cells and release the prisoners. Hroki takes a key and locates Tor in a nearby cage, along with other animals, some eaten, some eating. Apparently the prisoners overheard your plans to take down the Gamma.

Thank you for saving us! We're sorry, but we won't be of much help in fighting Vorl. He is the current champion of Hir Laer. Please, take this. I hope it will be of more help to you than us," one of the prisoners said, giving you a map of Hir Laer Berg. With that, they left the prison.

However, two prisoners stayed behind. "We shall help you. I'm Yern, and this is my brother Quar. We were sent to free the prisoners, but we were captured. We are bound by honor to help you fight Vorl, and redeem our clan's name," says the older brother. He has blonde hair, with great muscles throughout his body. The younger one, however, is not blessed with such beauty.

The younger one has a third eye on his forehead, covered by dark, messy hair. His teeth, you notice, are jagged and sharp. They both leave the room to gather their equipment. They come back armed with hide shields, helmets, and battleaxes. They lead you to the exit, which you unlock with the key. As you exit, you realize that dawn is soon to break. The roof plains are vast. The sky is blocked out by large skyscrapers and tall, abandoned towers. One building, however, is taller than all. It dwarfs the already huge skyscrapers, breaking through the clouds.

"That, my friends, is Hir Laer's tower. He keeps his kidnapped children there, to eat or to turn into his Gamma."

You hear men coming down from the north, and you can make out small figures carrying lit torches. They are approaching. Using your heightened senses, you can see Vorl, bloody and battered. His men's numbers seem to have reduced from ten to four. Despite the looks of defeat, you can hear them laughing and boasting. Since they are occupying the only bridge that leads out of the roof-plains, you decide to hide in one of the abandoned shacks, waiting for Vorl and his men to come and pass by.

Just as you hide, you notice the freed prisoners come out of a hatch nearby. They do not notice Vorl coming, and they run towards his direction. His men see them first, and put out their dim lights. As the slaves near, the mutants unsheathe their weapons, and close in for the kill. The slaves bump into them, and they are slaughtered. Some attempt to flee, but they are thrown of the edge of the bridge by each other or by the mutants.

Vorl is now alert of something gone awry. His men keep their weapons unsheathed. What now?

4746
Roll To Dodge / Re: Evolved: Up the Ladder
« on: April 01, 2013, 06:54:03 am »
Sorry I didn't add your part in Tiruin. I just saw that post as I finished mine. :-[

4747
Roll To Dodge / Re: Evolved: Up the Ladder
« on: April 01, 2013, 06:41:37 am »
Alrighty folks, next turn!

You all plan together to kill (or at least knock out) the guard. You gather near the cell railings, waiting for the guard to pass. He continues dragging the lifeless, bloody body through the dark, cold hallway. Nectarius keeps on the lookout for anything dangerous. You all prepare for the attack, sticking to the shadows. He finally arrives, still hauling his fallen comrade. Erin leaps to the railings and grabs his tail. She pulls him towards the cell, ramming him against the wall with a thud. The guard is surprised, he grunts and tries to gather his senses.

As he is stunned, the others rush and grab his body. You all pull him towards the rail. He is screaming now, not understanding what is happening.  As the vicious attack ensues, Zerol comes close and freezes his head, leaving the guard further stunned and confused. Clair also grabs him and electrocutes him, then he finally falls to the ground.

You find a key hanging from his belt. You take it and open the cell door. When you pass through, you search the two guards' bodies for anything worth of value. You find more keys, a battleaxe and two knives. You also take the skin armour they were wearing. In their pouches, you find multiple fingers and scalps. as body-parts are the currency used nowadays. The larger the part, the more valuable.
You take their waterskins, filled with blood instead of water, as blood is much more abundant in the dry deserts of Galapagos, and is also nutritious.

You look around, seeing multiple cells with other trapped Evolved. Hroki also hears Tor in a nearby cell. You can see a hall where the Gamma and his lackeys were dining, along with the butchered corpses of the boy and his family. You also see the door where they exited.
 
You need to divide the loot amongst yourselves. Now you have: 2 daggers (+1 Atk), 1 battleaxe (+3 Atk), 2 sets of skin armour (+3 End), 2 body-part pouches, keys, and 2 waterskins (blood)

4748
Roll To Dodge / Re: Evolved: Up the Ladder
« on: April 01, 2013, 02:25:40 am »
((By the way, GwG, could you post your character stats so I can put your character in later?))

You all plan and work a system to get out. Erin constantly searches for any sign of the guards activity. Nectarius smells the fleshy substance. It seems familiar, but you aren't sure. You decide to taste it, then you realize that it's Yursect excrete. Yursects are a species of dog-sized scorpions, which secrete a fleshy, edible substance to make their nests and feed their young. You still remember it from when you went to collect Yursect venom for one of your potions. The excrete, you remember, was slightly tangy, but also edible.

Meanwhile, Hroki whistles for his bat, but the response came from another cell nearby. He sounds frightened. Then you hear clanging metal. The poor bat must be trying to bust out of a cage.

Zerol freezes the excrete, hardening its composition and making it more brittle. You struggle out, crushing the frozen flesh. You fall to the ground. As you rise up, you go to help the others. You see another Evolved, eating away at the flesh. You go to him, when he frees himself.
He explains to you about the excrete and how it's edible. You freeze the other cocoons, and eat it. You've created a frozen fleshscream.

When you all are freed, you silently walk to the gate. You see the two guards, they're arguing about something. Soon they start brawling. The larger guard overpowers the smaller one. The smaller one, however, is smarter. He uses his tail to lash at the guards unprotected shin. The bigger brute is racked with stinging pain. Quickly, the smaller one picks up a knife and stabs the guards face. He turns to hide the body, dragging it across the corridor. Soon, he will pass your cell. That might be your chance to get the key, or kill the guard...

Also, after things are all done and clear, you should all introduce each other. To help understand each other's character and help deepend your character's backgrounds.


4749
Forum Games and Roleplaying / Re: Brewhouse Bash!
« on: March 31, 2013, 07:28:40 pm »
Name: Cheesecake
Picture:
Wounds: 6
Skill: Cry Like a Baby
Placement: J7

4750
Roll To Dodge / Re: Evolved: Up the Ladder
« on: March 31, 2013, 06:16:07 pm »
 Okay, let's start then!

 You all slowly open your eyelids, your heads feel groggy and numb. You look around, and you see multiple Evolved, all stuck to the wall with a sort of fleshy, slimy substance. You are all in a dark room, the only source of light being the open ceiling. The ceiling is, however, webbed.
You struggle to get yourselves loose. Realizing that you aren't going anywhere anytime soon, you call out to each other.

 After a while, you see two guards wearing armour made of skin walking down the aisle, dragging a small boy. The boy seems to be a bloodling, like you. He's screaming for help, but the guards and bystanders just laugh. He is dragged into a large chamber parallel to your cell.The guards drag him along to face a Gamma Evolved. The Gamma looks like a mixture of bear and lizard, with a big, muscular body covered with scales.

 "Ah, new blood! Yes, Hir Laer will want someone like you," the Gamma said, gurgling when pronouncing a vowel.

 "Please, what do you want with me? I have done nothing wrong! I must return to my family!" screamed the little boy.

 "Oh, but you'll find you have no family to return to," he said, gesturing to a pile of corpses behind him.

 "No! You monsters! I'll kill all of you! All of you!" the boy screamed, thrashing around in the guards' grip.

 "Very well, if you will not serve the army of Hir Laer, you shall feed the army of Hir Laer!"

 As he said this, the Gamma jumped onto the boy, ripping him apart with tooth and claw. Soon, he was joined by the others. The boy's screams muffled by the gnashing and thrashing of the Evolved. None of you, however, falter. This isn't the first time you have witnessed cannibalism. In fact, bloodlings are to eat the weakest bloodling of the tribe, so as not to pollute the gene-pool, during their rite of passage.

 As the night broke, the warriors all left the building along with the Gamma. All those left are the two guards, along with other prisoners. You need to find food soon. You also need a way out, from the cage and from the fleshy substance that's sticking you to a wall.


 Note: There's nothing stopping you from cannibalizing NPCs, or dead players. You can use any means to escape, realistically. Also, forgive me for any mistakes I may have made. English isn't my first language.  :P

4751
Forum Games and Roleplaying / Re: Doom Council: Planatia Campaign.
« on: March 31, 2013, 04:21:30 am »
                                                              Planatia Campaign Files

 Turn 2: 3,200 (Manufactory + Upgrades) 1,043,800 Resources Left

 Saboteur Julliah's Report:
Spoiler (click to show/hide)

 Enginseer Orthax's Report:
Spoiler (click to show/hide)

4752
Forum Games and Roleplaying / Re: Doom Council: Planatia Campaign.
« on: March 31, 2013, 03:52:57 am »
 Sorry I didn't post yesterday. I couldn't connect to the wifi. :P

 Anyways, answering questions: 1. Anything you can make in a factory, really. You can make clothes or something of the sort to help disguise your actual mission.                     
                                                    2. There are a few churches scattered here and there. You can send agents to infiltrate them. Remember, religion is very powerful and influential in feudal countries.
                                                    3. When I meant destroy, I didn't mean "blow up" or burn everything, although they're perfectly allowed. I just meant to make conditions so bad that no-one would, or could move there. Basically something like making the economy extremely unstable or make the ecosystem completely infertile.

 Anyways, I'll post the action post soon.

4753
Forum Games and Roleplaying / Re: Destroy the World
« on: March 31, 2013, 03:22:13 am »
I agree to the guys above.

4754
Roll To Dodge / Re: Evolved: Up the Ladder
« on: March 31, 2013, 03:09:24 am »
Player Sheet:
                                                                                         
Spoiler: Clair (click to show/hide)
                                                                                       
Spoiler: Erin (click to show/hide)
                                                                                       
Spoiler: Kira Aein (click to show/hide)
                                                                                       
Spoiler: Zerol Cell (click to show/hide)
                                                                                     
Spoiler: Nectarius (click to show/hide)
                                         
Spoiler: Inter Itum (click to show/hide)

Spoiler: Marcus Hyde (click to show/hide)

                                                                     
                                                                           
Waitlist:
    tomio175-Tom     
-------------------------
-------------------------
-------------------------
-------------------------
-------------------------

Spoiler: Food and Healing (click to show/hide)

Spoiler: Body part stats (click to show/hide)


Combat

Spoiler: Dice Rolls (click to show/hide)

Spoiler: Combat rounds (click to show/hide)

Spoiler: Stats (click to show/hide)

Spoiler: Actual Fighting (click to show/hide)

Spoiler: Abilities (click to show/hide)

4755
Roll To Dodge / Evolved: Up the Ladder
« on: March 31, 2013, 03:06:33 am »
 This is a sequel to another one of my games. I never finished the first game, but I wanted to continue it. Not from where I left off, though (unless people want to go back to the other one.) This time, you will be new bloodlings of the Delta strain, trying to survive in the harsh city of Galapagos.

 Characters:
Spoiler (click to show/hide)

 Skills:
Spoiler (click to show/hide)

 Character Stats:
Spoiler (click to show/hide)

 Tribes:
Spoiler (click to show/hide)

 Combat will be determined by a dice roller online. The player, or opponent, with the highest Spd goes first. (That doesn't mean post first, it just means that your actions will be done first.) If your character dies, your body will stay there to be eaten by the other players or be looted. You will be put at the waitlist, and the fist person on the waitlist will make a character and be put in the game.

  Here is the original Evolved. This was my first RtD, so it's not the best.

 I'll start with six players. Or more, if I think I can handle it.

 Background:
Spoiler (click to show/hide)

 By the way, I know how evolution actually works now. It's just that we've never been taught evolution in school, since our school didn't want to get mixed up over Darwinism or Creationism. I just read some books about evolution last month so now I know :D. Plus, there will be no more flies with lungs.

 

Pages: 1 ... 315 316 [317] 318 319 ... 324