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Messages - tp12

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346
lots of snow covered chalk... and builders... nothing else...

347
im going in now too.

348
DF Dwarf Mode Discussion / Re: Getting through the aquifer?
« on: July 24, 2008, 07:06:03 pm »
Me too, but one part of the açuifer was dangerously close to the obsidian, so it made me wonder whether in some volcanos it might be impossible.
had one where this was the case.. digged all around the damm thing but nowhere a way to penetrate it. so i slam dunked all my dwarves in it and started anew.

349
DF Gameplay Questions / Re: [EMBARK_WARNING_ALWAYS:ALWAYS]
« on: July 24, 2008, 06:59:12 pm »
Thanks guys.

Has anyone noticed that when they get the (show everything in the local menu) working, it seems to show alot less features then Regional Prospector did?

I just generated 6 large,  40% volcano, mostly glacial worlds, and I've yet to see any volcanic tubes or chambers in anything other then a mountain/hill terrain, but from Regional, I /know/ that happens.


Heck, I'm not even seeing as many 'hidden' features in the hills/mountains as I used too.
somone should check that out... its scaring me.

350
DF Gameplay Questions / Re: Design Question
« on: July 24, 2008, 06:57:45 pm »
I'm in the process of completing a statue to my great dwarven empire, and one of the monuments i had in mind uses a raised drawbridge as a floodgate and i was just wondering if it would work.
raised drawbridges hold back water fine. you go ahead.

351
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: July 24, 2008, 06:51:07 pm »
granted, did take a while to get all of that dont talk to strangers childhood brainwashing stuff out of everybody... but it wasnt good for anything anyways. (yes the child kidnapping rate did rise a 89037 percent in the last 4 minutes. )

i wish for me to be able to travel and precieve over the 4th dimension.

352
Forum Games and Roleplaying / Re: Corrupt a wish!
« on: July 24, 2008, 04:13:25 pm »

granted, but now everyone is a asshole.

i wish for a perfect circle.

353
neat, a whole new aveneu of torturing and murdering your dwarves.
and how effective would fire imp bone bolts be?

354
It would be best if you could separate the interface completly from the game, ie. make two distinct parts - the DF server which calculates everything that happens in game world and the DF client that controls user inputs and outputs and communicate with the server.
This way modders could create their own clients, relieving you of the hard task of improving the interface.

Imagine a client interface based on 3Dwarf Visualizer

And it wouldn't hurt the ASCII fundamentalists as they would just use the ASCII client...
Toady and Three-Toe have pretty much done this alone - there's no reason to think they'd want or need someone else to build the front end of the game. And it's clear this isn't meant to be an open source community-build project.

...huh? This reply was directed to who in this thread, because I cannot figure it out.  ::)
that one? (do correct me if im wrong.)

355
DF Gameplay Questions / Re: Setting dwarf fort to show map features?
« on: July 24, 2008, 09:19:05 am »
Gday

In the release notes it says:

Release notes for 0.28.181.39d:
(*) added init options/world parameters to show map features during embark

Where is this? I cant find it in the init files. What do I do?
scroll down a bit in the init
Code: [Select]
[SHOW_EMBARK_RIVER:FINDER]
[SHOW_EMBARK_POOL:FINDER]
[SHOW_EMBARK_M_PIPE:FINDER]
[SHOW_EMBARK_M_POOL:FINDER]
[SHOW_EMBARK_CHASM:FINDER]
[SHOW_EMBARK_PIT:FINDER]
[SHOW_EMBARK_OTHER:FINDER]
[SHOW_EMBARK_TUNNEL:FINDER]
and change the finder to ALWAYS

356
you could try hauling them over with an adventurer... but that'l take forever.

357
DF Gameplay Questions / Re: Smokey food
« on: July 24, 2008, 03:16:41 am »
Be careful with dumping burning items.  You could wind up with a !!dwarf!!, who dies, and then his buddy goes for his !!cave spider silk sock!!, and next thing you know, they're all dead.
that seems to have been fixed some time ago.

358
DF Gameplay Questions / Re: [EMBARK_WARNING_ALWAYS:ALWAYS]
« on: July 24, 2008, 03:13:57 am »
the things you are looking for are slightly lower, and are set by feature.

359
DF Gameplay Questions / Re: New "Find Site" Search
« on: July 24, 2008, 02:33:49 am »
it does count brooks.

360
DF Adventure Mode Discussion / Re: This sucks...
« on: July 23, 2008, 05:06:04 pm »

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