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DF Gameplay Questions / Re: My masons keep starving/dying of thirst
« on: June 24, 2008, 02:38:49 am »I layout individual workshops like so:Code: [Select].......
.#.#.#.
.#WWW#.
.#WWW#.
.#WWW#.
.#####.
.......
which allows for at least one guaranteed entrance into any 3x3 workshop except jewlers and bowyers. Requires two doors to seal, but I always have a mason's shop cranking out doors to use up rocks, so it's never been an issue for me. If you have a paucity of doors, just don't door up tanners, farmer's workshops and other shops unlikely to be claimed by moody dwarves.
this isnt any better than just one entrance in the middle as
Code: [Select]
XXX
##@##
#XXX#Code: [Select]
XXXXX
#@#@#
#XXX##=wall
@=creature
X=places where the creature can step to.