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Messages - Flok Speargrabber

Pages: 1 ... 6 7 [8] 9 10 ... 36
106
DF Dwarf Mode Discussion / Re: AUGH OH GOD OH GOD (Spoilers)
« on: February 26, 2008, 11:59:00 am »
I managed to build a floor in time. Two non-legendary miners died.

107
DF Dwarf Mode Discussion / Re: AUGH OH GOD OH GOD (Spoilers)
« on: February 26, 2008, 11:54:00 am »
I know.

I was just saying 'Demons!'


108
DF Dwarf Mode Discussion / AUGH OH GOD OH GOD (Spoilers)
« on: February 26, 2008, 11:48:00 am »
&!

THE WORST KIIIIND

Spirits of FIRE!


109
DF Dwarf Mode Discussion / Steam Trap
« on: February 24, 2008, 05:06:00 pm »
Because I'm silly, I made up trader-safe traps, in case of sieges...

After pumping a huge amount of magma and water close to my entrance, I discovered that 38a fixed the tradertrap glitch.

Still, I got a good flow of magma and water near my entrance (under and above it, respectively) as well as a way to pump the water out.


110
DF Dwarf Mode Discussion / Re: Legendary Copper Mace
« on: February 24, 2008, 07:11:00 pm »
quote:
Originally posted by Sularus:
<STRONG>Unfortunatly it doesnt include the name of the item in the description, so the chainmail simply has a picture of ordinary chain mail upon it</STRONG>

You normally can't make chainmail from zinc.


111
DF Dwarf Mode Discussion / Re: Legendary Copper Mace
« on: February 24, 2008, 06:01:00 pm »
ZOMG LEGENDARY ARMORSMITH

IN A PLACE WITH ADAMANTINE!

Legendary item in question.

It has an image of itself on it. o.O?!

[ February 24, 2008: Message edited by: Flok Speargrabber ]


112
DF Dwarf Mode Discussion / Re: Legendary Copper Mace
« on: February 24, 2008, 03:56:00 pm »
quote:
Originally posted by God of Toast:
<STRONG>With the new version, doesn't he just leave it in the workshop?

And does the bone bed menace with spikes of some random material?</STRONG>


Apparently not!

Yes, it spikes of monkey bones.


113
DF Dwarf Mode Discussion / Legendary Copper Mace
« on: February 24, 2008, 03:47:00 pm »
My possessed weaponsmith just forged a legendary copper mace. It menances with spikes of bone and copper. It is encircled with bands of copper.

Another interesting item is a legendary bone bed. That's... uncomfortable.

Anyway, should I bring the weaponsmith into the army?


114
DF Dwarf Mode Discussion / Re: A Few Newbie Questions
« on: February 23, 2008, 07:51:00 pm »
quote:
Originally posted by Slade:
<STRONG>
Firstly, what's the best way to capture and tame wild animals, as my animal trappers seem to be more intent on catching vermin, very very slowly? I've been perusing the wiki, and I can't find anything helpful in this area.</STRONG>

For catching larger creatures, you'll need cage traps. As of the latest build they also catch traders, so.


115
DF Dwarf Mode Discussion / Re: Woah
« on: February 23, 2008, 07:11:00 pm »
I just bought a cat off the initial cart.

It's usually not THAT much. Just one or two.


116
DF Dwarf Mode Discussion / Woah
« on: February 23, 2008, 06:53:00 pm »
My food stockpile is literally CRAWLING with vermin. Roaches, rats, and flies.

Like, I'm not a noob- This is serial.


117
DF Dwarf Mode Discussion / Re: Torturing Nobles
« on: February 23, 2008, 06:56:00 pm »
Her bones won't be used, and if you don't give her a tomb she'll be placed in a normal burial receptacle with the rest of the dwarves.

118
Press o - r - o and they'll collect them.

119
DF Dwarf Mode Discussion / Re: Good seed [38a] 3 x 4
« on: February 23, 2008, 02:09:00 am »
Bump for better

120
DF Dwarf Mode Discussion / Re: Good seed [38a] 3 x 4
« on: February 23, 2008, 12:06:00 am »
Well, crap!

No wood.

It's weird, but I already have a fort in this area that HAS wood. Though it turns out it's like 6x6 which is weird because I remember making it small o.O


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