DF Gameplay Questions / Re: dangerous economy
« on: December 07, 2007, 03:11:00 am » - Get as many legendary dwarves as possible, since you can assign them rooms for free (hollowing out huge areas in dirt can get you 6 or 7 legendary miners - I call it my "New Deal").
- Make cheap rooms. I can get down to about 100 monies rent if I build it in crap stone as a 3x3 cross. The room is literally one door, one coffer, one cabinet, one bed, and one empty space in the center.
- Make beds, coffers, cabinets and doors with a peasant to ensure theyr'e crap quality.
- Obviously, don't smooth/engrave your slums
- Legendary dwarves, with no rent, don't need a salary. Unless you really need their products, set them to haul while a lower level craftsdwarf does the work. High level dwarves haul faster, too, since they usually have strength upgrades.
- Military dwarves sparring get really happy (and, er, pregnant). It's a good temporary solutino for unhappy folks, so long as you take them out before they hit the elite/champion point of no return.
- statue guardians and zoos make for happy dwarves, and if you leave them with no work, they'll start parties here (I suspect its triggered by a low happines level)
- I don't know for sure if this helps, but I have some damn nice barracks (engraved obsidian with statues/etc), so at least sleeping there isn't a chore.