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Messages - IcyTea31

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8281
I'm here. Carrying my character over, updated. If any changes are required, go ahead.

Spoiler: Character Sheet (click to show/hide)

Action, carried over: Enter the domain of Ignorance.

8282
Forum Games and Roleplaying / Re: The Battle for Statisgrad
« on: May 06, 2014, 09:52:43 am »
Gain Regeneration. Attack LordSlowpoke twice. Move to B1708.

((Did LordSlowpoke gain health from somewhere, as his stats still show 10 hp?))

8283
Roll To Dodge / Re: We Are Our Avatars: Endgame. EVERYONE POST SHIT
« on: May 06, 2014, 09:22:54 am »
( However, shouldn't it be longer for that? Also, can we make a TVtropes page? )
We already have. Go give some love to it.

8284
Roll To Dodge / Re: We Are Our Avatars: Endgame. EVERYONE POST SHIT
« on: May 06, 2014, 07:58:16 am »
Get summary of recent events. Then cheese.

da_nang found the omniverse's reset button and whacked it. This created a matter devouring wave, and now everyone is fighting off the wave in a giant last stand.

As in literally everyone.

Even those who weren't in the game prior to when da_nang mashed the damned button.

And if my action succeeds, double the forces as the unconscious minds of everyone fight alongside the conscious.

8285
Forum Games and Roleplaying / Re: The Battle for Statisgrad
« on: May 06, 2014, 02:49:02 am »
One solution would be to divide the turns to a movement phase and an action phase. APs are only regained in the beginning of the movement phase. In action phase, all actions are assumed simultaneous, so there could even happen mutual destruction. Of course, this could cause confusion as to what phase it currently is.

8286
Keep watching the show. ((I'm not going to call a pro wrestling match a "game".))

8287
Subplot: Woo the lady with my manly charms to let me go.

Homeverse: Focus the collective unconscious of every being in the omniverse into one massive psionic beam. Blast the reset wave to smithereens!

8288
I'll post a character in a minute, though it seems like I won't be getting in.

I'm done.
Spoiler: Character Sheet (click to show/hide)

EDIT: (Somewhat) minor tweaks to character.

8289
Watch the show.

8290
Roll To Dodge / Re: Roll to Battle Monsters
« on: May 05, 2014, 11:09:02 pm »
Bold green with teal glow creates a darker hue of green. It's mine.

Enter the domain of Ignorance.

((Er, what is the poll asking, exactly?))

8291
Roll To Dodge / Re: Roll To Space Pirate, A Reboot. (OOC Thread)
« on: May 05, 2014, 02:53:47 pm »
I'm also convinced that people are actually physically incapable of spelling my username correctly.
Ctrl+C, Ctrl+V. Never misspell a name again.

8292
Roll To Dodge / Re: Roll to be an Escaping Experiment
« on: May 05, 2014, 02:51:18 pm »
"Well, speaking with yourself won't help. These forcefields seem rather solid, but I'm thinking we might be able to go through the ceiling or the floor."

8293
Roll To Dodge / Re: Roll to be an Escaping Experiment
« on: May 05, 2014, 12:26:34 pm »
Stack lamps and use them to climb on top of the cage. Look up. Is the forcefield just a wall, i.e. can I dislodge a ceiling panel and get in the crawlspace?

"I'd like my size back now, if you don't mind, you girl there who can apparently shrink people. Oh, name's John, by the way."

8294
Will start in 4 hours.
Curse the son of a carp who invented timezones. I'll probably miss the first update, so don't wait for me.

8295
Roll To Dodge / Re: Roll to be an Escaping Experiment
« on: May 05, 2014, 09:11:46 am »
Waitlist, please

[character]
You don't need to wait, there's still room in the second wave of escapees.

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