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Messages - Jimbo8250

Pages: 1 [2]
16
DF General Discussion / Re: DF Nomic?
« on: November 26, 2007, 11:42:00 am »
Yeah, mine was more for people nearby and sitting at a table.

Some friends and I were going to start one of those until some had to move.

I need to look at the Agora ruleset yet, but it sounds interesting.

Mine were more of a starting rough draft for a ruleset, I figured they'd get modified before we started.


17
DF General Discussion / Re: DF Nomic?
« on: November 20, 2007, 08:36:00 am »
The reason I say e-mail (although forums could work) is because making the full ruleset post every page or so would be a wonderful way to drive everyone mad, although if we wanted to do forum based, I can do that.  Let me know, I figure starting next week Monday if we have the people.

But if it's forum based, here's the initial ruleset.  As everyone knows, this is easily modifiable.  I plan on labeling the immutable rules with an (I) in front of them, if that makes sense.

************************************
Nomic Rules

(I)Play proceeds in order to left.
(I)The first player to accumulate 100 points wins.

Turn Order
(I)Player nominates Rule Change (see below).
(I)Player rolls die and adds result to score.
(I)Player's Rule Change takes effect (if passed).

Rule Change Options
(I)Player may propose to do any ONE of the following:
(I)Add a rule.
(I)Modify a rule.
(I)Remove a rule.
(I)Make a mutable rule immutable.
(I)Make an immutable rule mutable.

(I)The players then vote on passing the proposition.

************************************

At the moment I have no idea how we're going to handle dice.  Shall I figure something out for that, or shall we just use the honor system?


18
DF General Discussion / Re: DF Nomic?
« on: November 19, 2007, 11:54:00 am »
I have a computer file I was planning on sending around to start up the game, then update it as the rules get changed, then send it around after each round of turns or by request.

Anyway, if anyone wants to get started on this, send me that e-mail, once I get around 5 or so people, I'll give it another few days for any more entries, then get things rolling.


19
DF General Discussion / Re: DF Nomic?
« on: November 15, 2007, 08:43:00 am »
I've been trying to get a game going where I am and would be glad to play, I've even written up an rtf with a basic set of starting rules, so we could do an e-mail game if everyone wanted.

I'd set up the e-mail thing, if you'd like to join, you can send it to my e-mail address Jimbo8250[at]gmail[dot]com.  I figure we'd need at least 5 people to get started, more would be better.


20
DF General Discussion / Re: TACTICUS
« on: November 13, 2007, 11:44:00 pm »
I hereby join the game and trade my starting resources for 1 Hammerdwarf and my choice of an item from "Curiously Randomly Named Randomly Useful Randomness."

I choose the Banhammer, which automatically inflicts a mangle on any flaming objects it hits, at the cost of removing the fire from that object.  It also has the effect of making all Trolls now ignite objects when either raging or throwing things.

Citing the Oversilk Decision in the Third Masterwork Tournament of Oventurnip Round 83: Day 207, this also means that anything hit by an object thrown by a Troll to ignite to such a degree that it will take an amount of board resets equal to the absolute value of the difference of ninja and non-ninja units at the time of ignition before the flames go out.  However, if the number of undead are greater than the total number of ninja and non-undead non-ninja units, then all ninja are instead ignited.

However, I must query as to use of the "!!My Board is on Fire!!" rule found on page 287.93 in the "Lava, Magma, and You" supplement.  If that applied, then setting the ninja on fire in this manner means that the ninja lose their sneaking abilities but instead ignite anything within 2 spaces of them or even targeted by one of their ranged attacks.  However, if we choose to ignore it, then that means that Magma Men can gain sneaking abilities of Ninja if the Magma Man kills the Ninja without either touching the other.

I conclude my turn by giving my Hammerdwarf 2 wineskins and 4 Horse Meat Roasts, thus granting him immunity to elven snideness until he is struck by an arrow (on account of him not possessing anything made of wood, if struck by an arrow then the "Injuries and Ammunition" rule in "How to Benefit From an Idiot Military" comes into play and I possess that arrow, which is made of wood).

Also, I request a ruling on the Grand Vizer decision of 326.


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