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Messages - VoidSlayer

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16
Forum Games and Roleplaying / Re: You Will Start a Cult
« on: April 03, 2022, 08:54:42 pm »
Try chanting poetry or scripture at it while imagining old memories.

17
Be BOLD!

18
Oh yeah drinking strange magical waters is a good idea.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

19
B ad choice?  Probably.

20
A LET THE GRASS GUIDE YOU!

21
Forum Games and Roleplaying / Re: You Will Start a Cult
« on: March 24, 2022, 01:32:15 pm »
Look for places that look spiritually important nearby in nature or a city to hold rituals.

Location location, location!

22
Forum Games and Roleplaying / Re: You Will Start a Cult
« on: March 22, 2022, 09:01:38 pm »
C Crystal powers!

23
Forum Games and Roleplaying / Re: Give me your strangest spells.
« on: March 20, 2022, 01:46:26 am »
A stealthy illusion that silences the transmission of any vehicle that uses a strait six engine.

Arcane Loch

24
I would suggest figuring out ways to increase prosperity and reduce suffering.  Depending on the particulars of your medieval society you could help a lot with even simple things.

Conquering the world seems a bit overblown but at least securing political power and ruling the colony isn't a bad idea.  You might even have more freedom to make a better society as a growing and prospering colony compared to trying to be a small fish in a big pond back in your homeland.

Exploring and traveling is a good idea, at least when you are young.  Lots of good ideas you can learn from other places and it will be interesting to us.

Also becoming a swole master wizard obviously but that can work with any other plans.

25
The most important thing for you during this stage and for us as well is to know what your goals are.

Do you want to live a comfortable life?  Industrialize magic?  Invent shit?  Fix a bunch of problems?  Have an existential crisis that you reincarnated and accidental start a new religion?

You should figure this out now since you will be living with the consequences and what you choose as an objective will greatly change what we should suggest.

If you want general uplifting we can provide it, sounds like magic might help jump start or skip some things.  In general it could provide another source of energy outside magic that people can harness and use to fight monsters and build stuff.

In general work hard and plan for the future but be a kid.  We have no idea how not doing at least some normal child stuff will effect you emotionally and developmentally or make other see you.


26
Forum Games and Roleplaying / Re: Give me your strangest spells.
« on: March 15, 2022, 12:15:08 pm »
Potato power

This spell ensures a targeted potato will not run out of electrical power for the 1 hour spell duration and any integrated onboard electronics will function at peak performance.

Prismatic Chair

27
Forum Games and Roleplaying / Re: Creative Cursing
« on: March 11, 2022, 02:36:48 am »
How DARE you!

28
Forum Games and Roleplaying / Re: You Are A FRACTAL DUNGEON!
« on: February 25, 2022, 05:23:15 pm »
A

B


I bet they will send some weak adventurers to train here.  Might as well make it interesting.

29
Forum Games and Roleplaying / Re: You Are A FRACTAL DUNGEON!
« on: February 24, 2022, 04:10:02 pm »
We gain for emotions so if they are excited and greedy about finding an artifact we get points they might send more people back and it will regenerate over time like everything else so it is part of the dungeon.

However a giant monster is better lets see how we fair against a prepared group.

A

30
Forum Games and Roleplaying / Re: You Are A FRACTAL DUNGEON!
« on: February 20, 2022, 06:36:21 pm »
A   I mean if we kidnap humans more humans will come to rescue them I assume.

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