Let us put the extra manpower into existing actions rather then doing a separate manpower action, for this turn. Exploration, cargo unloading and respirator construction.
I gave Lisa exploration as priority. Vac suits and respirators go to her first, then to unloading and covering cargo.
I am unsure what level of bonus an extra 6 people will give.
Long term, we do not want to do manpower actions, making Workplaces, even if relatively inefficient, is better then manpower. The machine tools workshop takes 8 people, but it would take 18 to do the same work with a manpower action.
Manufacturing & Building
[]Exosuit Constructors(one destroyed, -5 to bonus) (1 manpower) +6 manpower(If enough respirators are finished)
Continue unloading and covering cargo(15/50), if finished start work on surveying site.
[]Machine Shop & Damage Control (3 manpower) +6 manpower
Keep working on respirators(7/50), if extra time roll over to assisting Lisa(-10 Diggy Diggy Hole)
Engineering
[]VR CAD (2 manpower)
Continue work on underground complex design (32/200)
[]Lisa Action (+10)
Continue work on Small Cargo Hauler(58/75), if finished use for Survey site for underground complex action. Rollover to VR CAD underground complex if there is any.
Exploration
[]Anna action; Survey site for underground complex (1 manpower) +6 manpower (priority for respirators) +10 moral +20 leadership(?)
-Include truck if it is done (field test)
Repair & Maintenance
Other
[]Raw Manpower (0 manpower)
{Use raw manpower to assist other projects, noted in projects}
[]R&R (6 manpower) 17%
Let others take time off, rotating with those working.
[]Maintain cyrobays(3 manpower)
[]Maintain life support (1 manpower)