Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Modrean

Pages: [1]
1
Masterwork DF / Re: What's happening in your Fort.
« on: July 31, 2014, 02:59:13 am »
A Kobold fortess has risen. Most of my facilities are aboveground; only animals, and jack rat holes etc. at underground.

Small ferric elven troops have sieged me; but after constant bola and sling shots, they left. Still, sieges are not a real problem. Real problem is fishes. Lots of fishes. Just becuase the fortress has river access, fisherbolds are catching lots of raw fish. I'm opening too much storage holes; still it isn't enough. İ've dumped too much raw fish, still my storages are filled with 4000 fish. I'm waiting for the caravan hoping to save from all of the fishes in my fort.

2
Masterwork DF / Re: ☼Kobolds☼ - Everything Kobold Mode
« on: July 31, 2014, 12:57:19 am »
İ think there's 2 of same jobs in craftsbold shop. Craft candle(tallow) anda craft tallow candle. İ'm not sure are they the same reaction.


3
Masterwork DF / Re: [DWARF] - Discussion & Suggestions
« on: December 04, 2013, 02:18:11 pm »
Um... What about fruit trees? Not like farms; they count as buildings. Need some years for grow. After, they'll give fruits (or anything that grow on trees) every year.

4
DF Gameplay Questions / Re: Ovepopulated Prisoners
« on: September 09, 2013, 03:16:22 pm »
They are naked  :o . İ've took all of their items after i caged them. They are weaponless; even clothless

But injured dwarf is a recuit and his fightings skills are bad. Thanks for information  :D . So, goblin ammo project is seems better now.

5
DF Gameplay Questions / Re: Ovepopulated Prisoners
« on: September 09, 2013, 03:06:22 pm »
İ've chained some goblin prisoners. And i've told them to attack. My fresh recuit dwarven hoplites have attacked them.. 1 of my dwarf injured. Goblin enraged but recuit have killed him.. with cedar spears. How can it be?

6
DF Gameplay Questions / Re: Reducing Stone Count
« on: September 09, 2013, 02:48:29 pm »
You can put all the stone to a quantum stockpile near to a craftsdwarf shop. Then, you can set mass production of stone goods for your economy.

Or you can use them as a catapult ammo. Catapults are not so effective against to your enemies. But they are effective for "destroying" stones. Maybe you can use catapults for just train your operators. İn an event of siege, use balista. Operators that trained from catapult affects balista skill as well.

Quantum stockpile always works. Stock all of your stone and if you just want to use them, expand your citadel outwardly. Set an gigantic pasture and enclose them with walls. But that means a lot of planning.


7
DF Gameplay Questions / Re: Ovepopulated Prisoners
« on: September 09, 2013, 02:26:00 pm »
Wow. That's good idea. Thx for advice.

8
DF Gameplay Questions / Ovepopulated Prisoners
« on: September 09, 2013, 02:20:07 pm »
Hi guys. İ've fought with horde of goblins a time ago. First time they'll came with a small vanguard. Then, endless battalions of axemans, macemans, cave crocodile riders, trolls. After some hard work of my marksmen and brave cage traps, i've got too many goblins and trolls. İ've put some goblins and trolls to my zoo. İ've executed some of the unarmed goblins for train my army. But still, there are too many naked goblin prisoners occupying my animal zones. And i've got some trolls and a cave crocodile. İ can't train them.

So what do you suggest use for my little prison army?

And if i unleash a troll (that i've catched from goblins) to a invading goblin army, what should be happened? Shall troll bring devastation to my enemies or just join them away?

One more thing, is there any way to "train them again" ?


Sorry for bad grammar

9
325: Watch out that moody dwarfs. They're a kind of "funny" people. İf you can, lock the workshop (am i serious ._. )

10
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: January 22, 2013, 01:19:34 pm »
İ build an another Fortress. I named it Danmankel. Heavy Metal as english. Map is flowing with iron ores and chalk. Oh my luck, i found an magma pool too. I'm establishing a magma pool system for steel industry.

But what the hell, my dogs are fighting with an corpse. İ don't have an army yet. So i'm using dogs for dirty work. They're fighting and fighting... Then i realized there's an annoying necromancer. Now all of my animals are dead. My dwarves are fighting with their bare hands. I got a lot of fun today. Maybe i can hold... But not so much.

Oh and... Some of the dwarves are giving birth in the middle of the undead ._.

11
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: January 22, 2013, 08:50:38 am »
My ironless fortress has fell down against the goblins. That's really... Fun.

I have 104 dwarves in my fort.

80 of them are children.

._.

12
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: January 22, 2013, 01:52:10 am »
Dwarves of Mabdukanam is digging, diggind and digging. But there is no gold, silver, iron; even cooper. We have dug deep. But we found only zinc. My best weapon is only bone crossbow. Traders only bring cooper weapons.

İnstead of iron, i have too much gems. İf i could make weapons out of gems, i had dominate the world.

Pages: [1]