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Messages - Brawler Mouse

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151
Roll To Dodge / Re: Roll to Brawl: Game 1, Pregame
« on: April 26, 2013, 08:07:17 pm »
Uh... I guess? It seems everyone else is set to accept, so I can't bail on them. Seeing this is an honor-type deal, I'd think there'd be no harm in introducing ourselves and exchanging best wishes before the brawl. I'll go myself if none of the rest of the team thinks so. If we can get on their good side, maybe they'll be less likely to kill us.

152
Roll To Dodge / Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« on: April 25, 2013, 06:27:17 pm »
One filler post coming right up!

While I'm here does anyone have any tips for a new RtD player?

153
4: It's part of the game. A life of dungeon crawling and adventure, but what does he do when he gets too strong? He has nothing left. He could complete every adventure in the multiverse easily. It's all he knows though, he's only ever had adventure, now it's gone. With his nigh-omnipotency, he creates a pocket universe. The Warrens. The Prison. He's letting the situation play out so the target has all the resources to win and is in his place as the explorer. The time the target does succeed the crawl? He'll have a challenge, and that's all he's been looking for.

154
Roll To Dodge / Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« on: April 24, 2013, 07:57:02 pm »
Being unfamiliar with Shadowrun and RtD (this is my first game). Do our ability scores modify our skills in any way? If so, which are associated? If not, what do they do? Also, what is an overshot as mentioned in the OP?

155
Roll To Dodge / Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« on: April 24, 2013, 05:44:47 pm »
Yes, I'm bringing a roll of bandages, and raising medicine to two by lowering parkour to two and unarmed to five.

156
Roll To Dodge / Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« on: April 24, 2013, 05:12:20 pm »
Is there a skill or ability modifier for healing? Medicine, got it. Can I swap one of my three in parkour and six in unarmed for two medicine? On a totally unrelated note, is a roll of bandages something I'd need noted in my gear? I believe the OP said anything you're bringing into the arena.

157
Oric has a +10 to awesome.
It probably requires about a thousand stat points to get a single level in.

158
Roll To Dodge / Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« on: April 24, 2013, 03:56:17 pm »
Great. Glad to be on the team coach!

159
Roll To Dodge / Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« on: April 24, 2013, 01:32:52 pm »
I was really imagining a not-quite furry type deal where he's a normal metahuman in all regards aside from flavor. Seeing as he'd look a monstrosity while turned, I figured that he wouldn't play in that state. The fans likely wouldn't want to see him like that, and he's not to fond of being seen either. What we're left with is a mostly normal guy who takes time off for a "condition" of his . Being unfamiliar with Shadowrun, I just put Wererat to see if it'd work.

160
Roll To Dodge / Re: Roll to Brawl: Welcome to the Sixth World, Chummer
« on: April 23, 2013, 07:55:32 pm »
Is this acceptable?
Spoiler (click to show/hide)
The Were-Rat bit is simply cosmetic, but if it warrants priority A, I'll rework him.

161
Ye Gods! I can't believe I forgot about that. Well, if that is the case, I'm afraid I will have no choice but to work towards her demise. I can tolerate one vampire whose name may be Al(ucard). But two? I just can't place that much faith in those blood-sucking monsters. For the time being I will hope it's some other ailment.

162
Ciro actually bled when that happened? I think tactical combat might not be the best choice, Ciro may be some sort of chaos deity or something. That, or unrelated plot things. Regardless, I hope she's all right.

163
Forum Games and Roleplaying / Re: Hatquest!
« on: April 22, 2013, 08:29:58 pm »
Gentlemanly terms: Pistols at dawn!

164
I still say that if we get the chance for a class change, we should be a Blorblemancer. Sure, Slog sucks rolls poorly, but think of all the games that involve slimes. Imagine if you had the power to control, maybe create them? If you could make a healing slime, or a metal slime, or whatever? Imagine the power under your control! Have yourself be coated in steel slime, heal yourself with a heal slimes stuff, master fire magic, being able to create tougher minions by making them join together!

My two cents though, as why go for a class that can only do one thing when you can get a class that can do several?

I concur.

(ISG) The Blorbles of Slog the Adorable: MEGABATTLE

165
Ciro :> Write an interactive story about your life.

+1 to recursive plot

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