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Messages - callisto8413

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76
Guess it'd depend on how the dwarves in question felt about justice as to weather or not they'd like that ending for the kid.

Working on the next chapter.   Good news!  The kid is dead.  Bad news!  The watermill was destroyed.  Ugly News!  It was destroyed by another werebeast showing up.   I hate werebeasts.  I might just quit this save and work on another world FREE of all the things I hate.   I prefer dangerous dinosaurs to werecreatures.

77
DF Gameplay Questions / Re: Winter Holiday A Good Idea?
« on: October 16, 2023, 04:14:32 pm »
Tried it.  The unhappy people were still, kind of, unhappy.  While the happy, or semi-happy, were made slightly happier?  I think once a dwarf starts going downhill it is hard to turn them around.

78
Why wait until he's old enough to punish when you could wall him up right now and no longer need to worry about him.

I guess I could make him a bedroom somewhere and lock him in.  But would the victims of all his crimes feel justice had been done if he just dies outside the justice system?

79
You are still doing better than my Autumn Kingdom Succession game did.  I still have flachbacks....the horror.... :'(

80
Seems like every fort has at least one really angry and violent kid these days.

To be fair kids don't really have the experience to handle such events like the death of family members, dinosaur attacks, honey badger attacks, and dead bodies and blood all over the place.  Of course I won't feel sad once he is old enough to punish.    >:(

81
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: October 14, 2023, 08:26:14 pm »
Well, my current City now has glass windows.  So trying to make a greenhouse on the second floor of my settlement.  I am not sure if it will work.  We will see.

(Also in trying to creat a new world with a bunch of mods I seem to have created a universe without elves - oops!)

82
Dwarf Fortress - Abbey of Blossoming - Chapter Twenty-Four


To : Shareholders
From : Amost Craftdied

This report that covers the Spring of 254.

First thing to happen in spring is I met the Elf Diplomat Pari Romimicayi.  You can guess what he was crying about.  He just called us names.  He didn't ask us to stop cutting the trees.   

And a whole bunch of baby raptors were hatched.  Also ordered another underground farming plot and another storage room dug out.

The elves have come.  I wonder if they will have what we will want?  Well, we can find some stone crafts to give them maybe.  We do have clay pots of booze?  I wonder if they would take those?  We also have a few earthware pots.

We'll just hide the wooden pots, of course.

Sadly, it seems the pots offended them.  Not that they had much besides nuts, fruits, and plants.  Not even worth seizing.  We just won't trade with them.  Likely get better products, and deals, from the humans.

And the elves are already leaving.  I don't think they like us.

The kid, Ingish, is getting into more fist fights.  On the other hand he has beat up the Hammerer...the Mayor.  So...I have mixed feelings about that.  And the Mayor can't do anything about it.  Not until the kid becomes an adult.


Also we are making glass.  Green glass but now I have a window in my bedroom and some windows are now in the upper floors of the settlement.  Facing inwards, towards the Trade Depot, of course.

Testing out building a green house on the second floor.  There is a theory that putting it above the surface will allow use to grow different plants.

Also sent two units after a Parasaurolophus who is causing us trouble again.

Added a third unit and they finally killed it.

And more migrants.  Which pushes us up to 121 or something like that.  I would care more but I have just been notified that the farmers now have a Guild called the Ripe Guild.  Who makes up these names? 

Anyway more beds need to be made and....placed whereever I can find space.

And we have a Honey Badger attack.  Before I could do anything the citizens mobbed it and killed it.  Good for them.  Let's them get out their rage.

And the farmers want a Guildhall.  Already had one being dug out.  So I approved of course.  Must keep the Guilds happy.

For the heck of it I picked Deduk Zugobmorul, a Hammerdwarf, as the Champion.  What DOES a Champion do?  Also, why isn't the Dungeon Master doing anything?


And we now have a Bavarisaurus available as a pet.  Not even sure what that is.

Oh my ...the kid destroyed our Trade Depot.  We need to repair it.  When that kid becomes an adult if he ISN'T punished I will make him his own unit and wall him up myself!

And a Bard died in the hospital.  The staff tried their best but I think he was beat up by the kid.  I swear we are losing more people to Ingish then the dinos!  Well, maybe not.  But the dinos are animals.  Dwarves should KNOW better.

I understand he lost his mother and, later, his sister.  But that years ago and he does have two Uncles in the city.  And a few Cousins.  I would have thought he would find some comfort with them.  I just wish he would stop carrying all those scepters around.  He hits people with them when he gets mad.  When not tossing meals and stones at people.

Oh.  Checking on the migrants, as I assigned them some beds, I noticed we have a proper Surgeon.  Now they are on the medical staff.


Summer has arrived.  I just need to wait for the wet floor of our new second floor greenhouse to dry up and be muddy.  And for the guys to find bags so they can make green glass blocks.  Still, we can make glass flasks and all kinds of stuff.  I doubt the ELVES will like it but whatever.


It is underground to be closer to the sand.  And now we have three underground farming plots.  As you know we use the bag system to store the seeds.  As seeds sometimes get trapped in barrels.  So if you don't use barrels the seeds don't get lost.


And, of course, the original above ground ones are still in use.  Right next to the first Still and first Kitchen.  For ease of harvesting and processing. 

The taverns, and our library, are proving to be very busy.  I just wish they would put the books BACK in the bookcase.  They treat our books like pants.  Just dropping them all over the place.

Many of our citizens have come to enjoy drinking coffee and tea.  Along with all the other drinks in our selection.  Such as rye beer, prickle berry wine, and sewer brew.  Just to name a few.  They also enjoy watching performances and chatting with the outsiders.

Our visiters are dwarves, elves, goblins, and sometimes animal folk.  Interesting to chat with and they do bring news.  Not that outside news is really my concern.  But I have chatted with a few outsiders.  A Goblin Miner named usbu, a Elf Bowyer named Rathe, and even a undead Human Scholar named Elku.  The latter came to visit our library and read some of the books.   In fact I think she has been reading all the books.


Many of our books seem to be manuals or histories or about science.  One book is even titled Generalization : Further Musing.  Seems to deal with inductive reasoning.


I, myself, now have a gold flask full of carambola wine.  I refill when visiing the taverns and I carry it around when on duty.  Yes, we found gold in the mines among other things.  Make the other stockholders know the mines are giving us gems, fuel, and ores.  And stone.

Also none of our food is rotten.  We have lots of pot, barrels, and so on.  So our rolls and salads and roasts are well protected and ready to eat!


We may be having issues with dinos and a certain kid.  But we have food, drinks, most of us have beds.  Some of us even have bedrooms.  And even pets.  Somebody even has...what it called?  A small sabertooth cat?  Really small.  No big fangs.  I think they call is a domesticated cat?

Ever Loyal to the major shareholder King erith Gikutzulban,

Amost Craftdied

Ex-Expedition Leader, Militia Commander, Manager, and Baroness of the Abbey of Blossoming!

83
Last I knew they just disappear.  It WOULD be cool to trade them artifacts and masterpiece weapons and see as an adventurer, or in legends, what happened.

84
Dwarf Fortress - Abbey of Blossoming - Chapter Twenty-Three


To : Shareholders
From : Amost Craftdied

This report covers the Winter of 253.

I have decided on declaring a Winter Holiday.  Straggered military training will continue and the construction projects will be allowed to finish.  And some crafting will be allowed. 

But most of the Work Orders will be cancelled so that the populace can rest, pray, drink, and socialize.  In other words three months of free time.  Outside of the above duties.  And of course farming. 

Also made some new Squads called the Cobalt Armors, the Creative Lovers, the Late Seals, and the Defensive Citandels.

The Sect of Granite is pleased with the new temple, even if it is not finished, and have requested I pick a Priest.  Which would fulfill the agreement.  I have selected the Axedwarf Ast Honorrooms.  He is not wasteful and values self-control.  High stamina and resists sickness.  Seems like a good pick.  And picked Lor Squidceiling as the Performer.  Both are members of the Reeligion and therefore are perfect for the job.  At least on paper.

I cancelled the military training but for the werebeasts.  Too many citizens were in the barracks and I want them to have FREE time.  Some still pick to drill but many have gone to work on the building projects while others go to drink and sleep.  Or fish and do other labors.  But only because they decided to.

Had to kill another Carnotaurus.  Damn things keep getting in the way.

And the Mayor has demanded the making of a single bracelet.  I am sure we ARE already making some.

And now the Mayor has demanded Avils.  So I am starting to wonder if maybe he needs a accident.


It is the 9th of Opal and there is finally a Carpentry Demonstration happening in the Rough Hammer.  The Woodworker GuildHall.  Only two members attending it but that's a start.

Damn it.  Found Aban Othosvucar, a Marksdwarf, dead.  Not even sure how!  We think it was linked to one of the red dinos running about.  I have to send out the units again!  Kill them ALL!

Seems the Human Bard, named Kes Asmurnongos, was killed by the damn things before we could kill them.  At least we have lots of open graves.


Also, now we have a Zombie Dwarf Dancer who is armed with a copper scimitar.


A wild Parasaurolophus somehow got into the walls of our settlement.  How?!?!  Oh well, have to call out the units.


Also not sure what kind of party is happening in the Craftsdwarf Guidhall but I wish they kept their pants ON!


A Frog like creature has been sighted.  But it seems to be hanging around one of the ponds and has yet to approach our town.  Maybe just cooling off?  We do live in a jungle.  Live and let live.

I have been notified we have over ten books in our library.  Though many may be copies.

Our population numbered 101 by the end of 253.  Not sure the three month Holiday did much to help the mood of the citizens.  That one kid, Ingish, had become depressed and haggard.  For a 9 year old he is a real annoying kid.  Overall the unhappy were still unhappy while the happy, or somewhat happy, people became slightly more happy.

Spring has come.  And the first piece of news is one of the Bards are dead.  So we are down to 100.  His body was found in the Natures of Weakening.  Our Temple for no particular deity.  Why?  How?Should I be shocked that a citizen died in a temple and nobody noticed til it was too late?

Ever Loyal to the major shareholder King erith Gikutzulban,

Amost Craftdied

Ex-Expedition Leader, Militia Commander, Manager, and Baroness of the Abbey of Blossoming!

85
The Village from the first floor upwards - not to confused with the Village from The Prisoner.  Not including the watermill, the underground chambers which are mostly storage and pens.  Nor the mines.







Now excuse me, I have a Winter Holiday to set up in game. 

86
DF Gameplay Questions / Winter Holiday A Good Idea?
« on: October 12, 2023, 10:50:56 am »
My populace of my current village are not ALL stressed out.  But a large part of them could do with a rest.  I was thinking of canceling most of the work orders, but for some crafts, allowing them straggered military training, and letting them finish current construction projects.  They should, in other words, have plenty of time to rest, sleep, visit the temples and Guildhall, and also go to the taverns to drink and socialize.  And get killed by dinosaurs if that floats their boat.  Would that help with the stress if I made it a whole season Holiday?  Three months?  We have a TON of food and drink.  Thousands of units.  SO I don't see them starving or anything ilike that.  My worry is some of them might get bored instead of chill.  I know Kmuggsmash does stuff like that and it seems to work.  Maybe try it just as a test and see what happens?

87
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: October 11, 2023, 10:35:06 am »
A visitor turned into a wereweasel right in my second tavern.  And before my soldiers could get onto the scene the thing was being attacked by the other visitors.  Many of them undead with magical powers.  They were tossing it about and causing it pain when the visiting soldiers were not hacking it.  By the time my own troops got there it was already heavily wounded.  I still hate weres and it did bite two of my soldiers.  One, a dwarf militia captain, got walled up and the other, a human, was exiled.

Still it was funny to watch it get abused by the undead Sith Lords who were visiting.   :D

88
Dwarf Fortress - Abbey of Blossoming - Chapter Twenty-Two


To : Shareholders
From : Amost Craftdied

This report that covers the Autumn of 253.

I hope the Mayor's letter didn't bore you.  And I hope he behaved himself.  He seems a tad too happy about being elected twice.  At least he only demands we produce quivers.  We don't really need as many as he demands be made but they are still useful.


We finally have a working Ashery.  So we should have soap soon.  And a Vermin Catcher's Shop.  So if we are lucky we may have small tamed pets for the people to cheer them up.  I hope.

I also approved a petition from a troupe of entertaining elves.    Three elves and one dwarf in fact.

Oh the 14th of Linestone the caravan from Olin Nonub.  What did we promise to trade to them?  Let me look at my notes.  And when I mean notes I mean the stuff I write on the walls next to my desk.  Oh, and with them is the liaison Rimtar Bisekurist.

Hey, we don't have any agreement with them.  Good.  We can trade them whatever we want!  All the crap in other words!

Oh, and some new arrivals have shown up.  Yeah.  More hands to get to work.  Also may as well dig up some new graves.


Interestingly enough the traders came with lots of food, we traded some junk for some plump hemlets, but they also brought along a hairless mammoth.

As the trading was going I was approached by the Sect of Granite.  A religious group who request a temple and a priest.  I approved the request of course.

I noticed the migrants seemed to be drawn towards the Guildhall and the Temple.  Maybe those areas, being built within the living rock, feels more comfortable, almost homelike, to them?

On the 21st of Limestone I have been told that one of the kids, name of Ingish Thikutlist, is throwing a tantrum.  I thought that kid was already dead.  They all look a lot.  Now that I think about it most of us look alike.

He is in the Mayor's officer tossing around food and rocks.  I locked him in till he stops.  Or somebody reports him and I can let justice handle it.

Also it seems the adult chickens are attacking the chicks.  I guess it is a little crowded in their pen.  So I ordered all the hens and roosters butchered.


Oh, and it seems somebody made a statue of me.  Without me even ordering it.  How wonderful.  I put it outside the Mayor's office. 

The kid was reported on but is too young to be arrested.  And now he is attacking and hurting the pigs.  Next time this twit enters a room I am locking him in. 

Now he got into a fist fight.   Oh boy.  I am getting reports from everybody.  He is damaging barrels and hitting people.  Once he is old enough he is likely going to spend years in chains if not being hammered to death.

Oh...I am going to kill this kid.  He just destroyed our first carpenter's workshop.  The first workshop of the settlement. 

Oh no!  One of the human soldiers visiting the settelment has turned into a Wereweasel!  All military have been called out to kill it!  He happens to be in the upstairs tavern.  Oh no, the public!  Somebody think about all the lawsuits!

It is dead.  In fact many of the visitors, including some of the undead ones, were attacking it before our troops arrived.  It was already being wounded and slammed around before the dwarves started stabbing and hacking it.  Seems the undead were also using magic on it.  They were just gesturing and tossing it about.  Or just hurting it.  Kind of scary.

I hope they ask to become residents!

The visitors also acted as meatshields.  In other words the were was so focused on the first people to attack it that it could not counter or deflect the attacks by our own armed, and trained, citizen soldiers.

BUT some of the our soldiers may have been, well, bite.  At least one Captain was.  Maybe more than one.  We will have to see who ends up in the hospital.

There are two wounded people already in the hospital.  But they are there due to the kid beating them up.  At least we now have soap.

Boy, blood all over.  And body parts.  The Butters of Paging is a mess.  But it gets cleaned up.  But for somebody's nose in the food and drink stockpile.

I figured out it is Onget Blotsack, Captain of the Noble Cudgels, who was the wounded officer.  As you can guess, once he has been worked on in the hospital we'll have to wall him up.  Oh, and it is his nose in the tavern.  Will it also turn into a were...whatever?

It also looks like the human axeman, Bekdil Dentfastened, has also been wounded.  We may have to exile him.  I am not sure I have the right to wall up a hired sword.  So many legal issues and forms to fill out. 

And now the Silken Company requires a Guildhall.  In other words a woodworker Guild.  It has been approved.  I guess I will smooth a room, engrave everything, toss in a few displays, and a carpenter shop.


And after all that the traders are finally leaving.  Also a small Shrine to Kosh has been finished.  A very small one.  A Woodcutter, named onul Kikrostdeg is now the Performer for the Shrine.  Kosh is linked to Fortresses among other things.  So we really should  have built this earlier.


Oh, and a Rodent Man is visiting the tavern. 

The wounded human soldier has been exiled while the Captain is being walled up.   If he does not change, well, we'll let him out.

Oh, and we were able to get the shields out of the pond without anybody drowning.

And the Mayor is FINALLY talking to the liaison.  I wonder what you have requested from him.  Sometimes I forget this reports are going to you.  Hahahaha...ha...ahem.

Seems you want crowns and crutches.  We'll see what we can do.

 He has told me that the liaison offered to allow us to join the Kingdom.  And the Mayor suggested my name...what does that mean?  Oh, wait, the liaison has also come to talk to me...with paperwork to sign?

WE HAVE BEEN MADE A BARONY?  And I am now a Baroness?  Oh thank you Great King. 

The Temple for the Sect of Granite has been named the Hot Chapel though it is not finished yet.  And have to find a Priest for it.  Also working on the Guildhall for the Silken Company, the Woodworker's Guild, Guildhall.  Already named The Rough Hammer. 

And we have a Carnotaurus in the area pestering people.  So I ordered two sqauds out to kill it.  They killed it but one soldier is heavily wounded.


Turns out the Militia Captain is a were alright.

Oh, and I decided the export of beds was a no-no.  We need all of them.

And I wish, whoever is doing it, would stop dropping their pants all over the place!

Damn it.  Another Carnotaurus showed up and attacked one of the kids.  I sent two units after it but it killed the kid.

Well, winter has come and we number 103.  So even with all the deaths we are doing well.  I also have a nice office and the citizens are working on my tomb. 

Ever Loyal to the major shareholder King erith Gikutzulban,

Amost Craftdied

Ex-Expedition Leader, Militia Commander, Manager, and Baroness of the Abbey of Blossoming!

89
Can Specters join the settlement?  Do they ask to become a resident?  I wonder how well they would do in the military....

90
That is somewhat surprising.  Normally it is the ducks who become famous.

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