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Messages - Shalderave

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Hey, I haven't played for a really long time and either my world is hilariously harmonious or something's funny here.

Are necromancers and intelligent Night Creatures supposed to all [bar a few monstrous ones] be friendly? Zombies are still as mean, and slow, as ever but there are entire fortresses and such filled with goblins, humans, Intelligent Experiments, and Dorfs coexisting in peace.

I even walked my Master Miner [nothing like dual wielding Steel Picks] into a dark pit and all the goblins there are super friendly.

I'm sure there's a reason for this, complex interaction between civs or such, but it feels so weird. Last time I played, if you saw a goblin your best bet was to krump it before it noticed you.

I guess I'm asking, where's all the murder?

Also, I'm pretty bad at deciphering Legends mode but I'd be happy to upload the save or something if anybody's curious.

2
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 02, 2020, 10:25:41 pm »
So after losing 6 hours of work [cumulative] to a couple crashes [I now save more often] I decided to retire my poor, overburdened [they're smaller than when I last played, or rather, size makes more difference now] Brown Recluse Woman Axeman in some random fort [that was apparently under attack or something because I was holding move and punched a goblin in the nose] I decided to go back to basics and made a dwarf. Only this time I decided I wanted to be a dwarf with the universal lightsaber, a pick.

 I should mention my world has a lot of friendly goblins in this world for some reason, we'll get to that. I started in an entire fort filled with friendly goblin and human monks with this next character.

In comes Logem Athelezar the muscular Dwarf MASTER Miner with his Steel Pick "Mikstal As" The Ownership of Caves! I don't remember how to check the translation of his name, sorry.

So after stuffing myself under as much bronze [and free steel] armor as I could, I grabbed a companion, left the fort that was overflowing with monks, and decided to head off to a necromancer tower for some training.

Along the way I, of course, practiced crutch walking, swimming, wrestling birds and small fish, and never left sneaking mode. It's amazing how much you can get done with some travel.

After arriving there I encountered some incredibly friendly Intelligent Undead or Night Fists or something [in this world, they're small birds with antennae] made by some necromancers. They all attacked the Failures and some horse sized ocotpod that the necromancer apparently shat out as soon as I approached. I found a couple of them in the fort that were friendly, but this was unexpected. After fighting Agavuz's Creature [horse sized octopus  with hooves] I had a nice chat with them, stole their stuff, and carried on. The night creatures at this Necro tower constantly spewed "Boiling Extract" that didn't really do anything [yet] but it was spooky so I went to the other necro tower across the street. My world has a LOT of necromancers for some reason.

There, I encountered wandering hordes of zombified Night Fists! They didn't stand a chance against me, but my companion, who refused to wield the silver mace I gave her after her weapon got knocked out of her hand one time, didn't fare so well. She got pretty mangled but kept fighting for a long time, and recovered at least once. However, fighting zombies with Horns on the ground with nothing but your bare hands and some copper armor doesn't end well.

After her untimely death, I decided it was time to really put Multi-Attack to good use [Thank you "Empty Fist" tutorial guide] and drew my greatest treasure that I found in one of the necro towers [that were full of grubs and fat snake Experiments that were very friendly] a *steel Pick* that I named "Bengencatten" ScarletChannels!

And in one move I basically decapitated two zombies with a steel pick. I know, it's not much, but it makes me feel amazing.

Spoiler (click to show/hide)

So, are necromancers supposed to be friendly? None of them care that I'm there and give me news and instructions. The zombies are still hostile though

3
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: January 01, 2016, 11:52:02 pm »
Gah. Got too complacent using a de-limbed bronze colossus as a practice dummy. So much for my opera-singing elephant person wrestler...
Wicked head butt? Or can BC bite?

4
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 31, 2015, 08:32:19 pm »
Hope the janitor is being paid overtime.

I now want to play Viscera Cleanup Detail: Dworf Fortress Edition

5
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 30, 2015, 11:04:33 pm »
Your sig quote reminds me of something, ZM5. Is it only evil weather that can reanimate skin/viscera? My Necromancer could only do with relatively intact corpses, and people always talk about how their fort got eaten by a pile of guts and a yak skins. I'm just curious.

6
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 29, 2015, 01:07:01 pm »
we need giant mushroom men so I can re-enact dark souls' forest.

7
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 27, 2015, 11:16:58 pm »
I seemed to have earned myself quite the nickname.

Spoiler (click to show/hide)

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DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 27, 2015, 07:58:11 pm »
"Hold the line!" seems appropriate.
When I say "defeated", I mean the hammerlord was killed and the master lasher ran away crippled.

Well, the lasher attacked the mead hall I was in, killing several people. I got unlucky this time and he lashed me in the ankle and started beating on my skull.

My companion saved me. He beat the lasher, despite being only a hammerman. There is no body.

All hail Zolak, the elven hammerman, second-best companion I've ever had!

I'm surprised you didn't die from the first hit. I love when upper bodies explode into gore, brings back memories of brutal doom.

9
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 27, 2015, 07:40:45 pm »
I just defeated a hammerlord and a master lasher.

At the same time.

While defending my unconscious companion.

As a competent swordsman.

"Hold the line!" seems appropriate.

10
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 27, 2015, 03:11:47 pm »
I like the concept of bogeymen, but the execution is too annoying. They should have a % chance of spawning each night when you're alone, rather than immediately.

11
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 26, 2015, 10:43:15 pm »
There was a moment during my moose man poet's journey where whilst walking in a town I was randomly shot in the head by a goblin crime lord who was foolishly fleeing straight for the keep. And goblins where just sort of murdering and being murdered everywhere. It was a bit confusing.

Good thing moose have really thick skulls, because I sort of just shrugged off the shot without feeling much of any pain at all. And later when i confronted them all their bolts did was cause bruises, even with the lack of armor. Putting points into toughness was apparently worth it.
I really hope your adventurer's name was "the general" or something else moos-ey.

12
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 26, 2015, 10:29:28 pm »
What in Armok's unholy name is going on? It's chaos in the mead hall, dancers are being murdered left and right, the lord is chasing one around and my two adventuring pals are following the guards' footsteps and trying to kill all the dancers, as well as giving out coup de grace to human children in the mead hall. My lasher just shattered a child's skull while the child was lying on the ground.

What fresh hell did I step into.

13
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 26, 2015, 09:36:28 pm »
I got bored of the necromancer, so I retired him to the tower where he first learned the secrets of life and death. I was practically invincible with nothing to do because I spawned on a continent with a ton of Necromancer towers, but nothing else. So unless I trekked over the arctic, which I could because I don't need supplies, I was stuck on a land of boring nothingness. The one lair I found was empty too. I could destroy everything with an unstoppable army, but I didn't feel like it. I would rather have my zombie horde mega-beasts and whatnot. He's still there, so some day I'll unretire him and reforge the army. There's at least four tomb sites with who-knows-how-many actual tombs at each site, so I'm not low on soldiers.

So I made a Brown Recluse spider [wo]man Axeman. I was caught off guard when I started with 5 shields and a halberd, but it's pretty cool. The human mead hall I started in is run by a goblin that I swore loyalty to, and immediately the guards started beating the shit out of some dancers, including the bowman I recruited. I have no idea what happened, apparently it's very unsafe to be a jester at this time.

EDIT: I have a question though, is it true that a shield's material doesn't make any difference in its ability to block and deflect blows, and therefore wood shields are superior because they're lighter?

14
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 26, 2015, 03:56:43 am »
You broke dwarf fortress, congratulations. You are no a fully-fledged dorf.

15
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: December 25, 2015, 03:28:04 pm »
Uhhhh... in your image it notes a head with all other parts greyed out, but it also has alligator blood on several of those parts.

Never had my blood trails last long enough for my taste, unless I'm trekking across some awfulwonderful landscape where it just rains the stuff.

What can I say, his thirst to bathe in blood defies dwarven physics.

Yeah my blood seems to be infinite, I'm thinking it's because my zombies are rubbing against each other constantly, as well as smearing it on the ground, so the game just keeps generating more blood coverings. They also keep harassing the local wildlife while I travel, so they get fresh stock occasionally. I wish they'd stop exploding the head into gore so I could get some zombie animals on the march.

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