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Topics - zkenyon

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1
DF Suggestions / Ice worms
« on: June 28, 2013, 03:32:26 pm »
These are real things, https://en.wikipedia.org/wiki/Ice_worm.
They melt at 41 degrees Fahrenheit.

2
this is a very minor fix. but in the menu where it asks if you would like to Play now! or prepare for the journey carefully, I don't think the options should scroll through. 20% of the times I try to create a fortress I will accidentally hold the down key for a little too long, and it will go back to Play now! and I will have already hit enter.

I actually don't mind being forced to occasionally take on hostile environments with 7 surgeon soapmaker tanner butcher miner dwarves. But this has happened to me a stupid number of times, and it would be so easy to fix. Has anyone else done this?

3
DF Suggestions / improved mining realism
« on: March 04, 2013, 03:00:38 pm »
I've been thinking about how I would try to improve mining realism, and encourage the use of mine carts.

because I think you lose a lot of the potential difficulty/ interesting problems to solve in your fort by equipping your miners with matter destroyers.

simple rule, Any tile containing a mining product can not be traversed by someone/thing carrying a mining product.

would anyone hate the game if they had to work around this constraint?

4
DF General Discussion / Sagas of Rapture and Loathing
« on: February 03, 2013, 09:09:08 pm »
he masons his sword of molybdenum
and shatters his garment of rock,
his owls and peacocks are all at the ready
beards drawn long and fewer atop.

his threadbare financials are void of an ending
the boundaries volunteer themselves thin.
dusty dim-witted advice vies attention
but the elephant fits cozily within.

colleagues collectively file coffins
and carve the soap into walls
his masons forgo his swords of molybdenum
and go swimming all through the halls.

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