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Messages - Nidilap

Pages: 1 ... 20 21 [22] 23 24 ... 72
316
Roll To Dodge / Re: The Filthy Moon-Prison Planet RTD
« on: February 28, 2015, 04:12:48 pm »
This is new. Whelp, I need to find my legs.

Do the ape knuckle movement to my legs, try to sow em together.

317
Roll To Dodge / Re: Adrenia [Medieval Wars]
« on: February 28, 2015, 04:10:35 pm »
I didn't catch your name friend. I am Kull.

318
Roll To Dodge / Re: Roll to Escape the Dungeon!
« on: February 28, 2015, 03:54:41 pm »
Head East! Cmon voice man!

319
DF Suggestions / Choose your inventory in Adventure mode
« on: February 28, 2015, 03:19:44 pm »
You know how in FORT MODE you can customize what you bring to your settlement? Why not the same with Adv Mode? Let's say a peasant has a small amount of points, and the demigod has a lot. They can then trade in and out certain supplies. Maybe one could get rid of all those unnecessary clothes for more food, or that shitty copper dagger and spear for a nicer weapon? It wouldn't be allowed for outsiders, and certain Civs would have different materials and items.

320
Roll To Dodge / Re: Adrenia [Medieval Wars]
« on: February 28, 2015, 03:11:07 pm »
The Captain furrows his brow. "Both of you want TWO weapons each? No. These weapons are, fortunately, worth more than you. Maybe if you prove you can handle them on the battlefield, we'll give you better weapons, or multiple weapons, but at the moment you are, unfortunately, cannonfodder!"

Ser. Then may I have an Axe and Shield, Ser?
"Yes you may. A shield is effectively a plank and a small iron bar, with a few bends and nails in it. I apologize we can't give you anything better, but we're strained for resources. We're fighting a powerful empire here." He says, without the slightest bit of apology in his tone. If anything, it's thick with sarcasm when he apologizes.

Yes, ser. Thank you Ser.

321
Roll To Dodge / Re: Adrenia [Medieval Wars]
« on: February 28, 2015, 02:48:44 pm »
The Captain furrows his brow. "Both of you want TWO weapons each? No. These weapons are, fortunately, worth more than you. Maybe if you prove you can handle them on the battlefield, we'll give you better weapons, or multiple weapons, but at the moment you are, unfortunately, cannonfodder!"

Ser. Then may I have an Axe and Shield, Ser?

322
Roll To Dodge / Re: Adrenia [Medieval Wars]
« on: February 28, 2015, 02:23:38 pm »
"Name?"

Kull, Ser.

"Age?"

Nine and Ten, Ser. (19)

"Empire of Origin?"

Born in Astoria, Ser.

"Motive for fighting? Were you conscripted? Or did ya sign up?"

I joined myself, Ser.

"Got anyone back home you're fighting for?"

No one really, Ser. I list for the battlefield.

"And now onto the important stuff. What sort of armor do you prefer? Do you like the typical chainmail of our soldiers? Or would you rather something heavier, like half-plate, or full plate armor? I suppose you could have something lighter, too, but it wouldn't stand up well to a sword."

Half-plate, Ser.

"Alright, and what kind of weapon do you want? Have any preferences? Or shall I decide? For wee recruits like you, we can spare a sword and shield, an axe and shield, a small warhammer and shield, or some kind of ranged weapon."

I'll take a Sword and an Axe, Ser.

"Alright then, all done. You'll be in the fifth unit, all of you together. Huh. Lucky buggers, seems like there's a senior mage already in that unit. You should be safe for now, unless ye get transferred. Heh. There are ten units under me, all consisting of ten soldiers. I command one-hundred men, while you can barely command yourself. Now get moving. You're moving out in the morning. I think you'll be staying in a guardhouse on the wall today. Ask around for Tafrin the mage."

Yes, Ser.

323
Roll To Dodge / Re: Roll to Rebel
« on: February 28, 2015, 10:48:13 am »
TELL THOSE SLAVES THAT THEIR DAYS OF TOILING AWAY THEIR LIVES IS OVER! WE WILL GET OUR REVENGE, AND FIND A NEW HOME FOR ALL!

324
Roll To Dodge / Re: Hyboria RTD
« on: February 28, 2015, 10:42:59 am »
TURN 4: Tavern Brawl

The Ophirian, trying to persuade the brigands to leave while they are ahead, is kicked over by a particularly angry looking bandit. Trying to get away, he slashes with his Chakram, dealing several slices across the brigand's arms and chest. Yet the brigand raises his sword up high, and slams the hilt at the lying Ophirian. It strikes him, leaving him dazed. The other brigands begin to run at the quick Zingaran, but he hops out of their way, and leads one into the Axe of his Pictish friend! Blood sprays over the Pict, and he tears the axe out of his victim, and readies to fight again. During this, the swift Zingaran stabs TWO bandits, one in the heart, and one in the haunch. The haunched brigand swings around, and nicks the Zingaran in the chest! A light cut, but a cut nonetheless. Suddenly, a Kusani enters the tavern with a Zamoran!

325
Using my war strategies, apply the best battle plan for an indoor cave-like system, 9v1, 1 having a dangerous weapon

326
Roll To Dodge / Re: Roll to Rebel
« on: February 28, 2015, 10:25:21 am »
TO THE NEXT SLAVE TOWN!

327
Roll To Dodge / Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 16
« on: February 28, 2015, 10:24:39 am »
Try to see if I can stand. Try to stay out of the gaurds' view. I'll attack once I have some energy.

328
Roll To Dodge / Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 15
« on: February 27, 2015, 12:04:36 pm »
Throw my bottle over the gaurds. When it hits the wall, the shards will rain over them, giving a distraction, and maybe a lost eye!

329
Roll To Dodge / Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 14
« on: February 26, 2015, 07:20:36 pm »
Feign death. Let em feel safe, until I regain my breath. Then I'll show me what for!

330
Roll To Dodge / Re: Simple Folk of Erioth Stage I: Rabbellion: Turn 13
« on: February 26, 2015, 11:07:08 am »
Let a clean sweep at the head. DECAPITATION!

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