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Messages - Nidilap

Pages: 1 ... 53 54 [55] 56 57 ... 72
811
Roll To Dodge / Re: SCP-RTD
« on: August 04, 2014, 03:59:06 pm »
Name: Jack Rekkum
Gender: Male


Appearance:  Big, gruff man with a military buzzcut. Scars from many battles, decided gaurd duty may be a nice retirement.
Description: Tough on the outside, this guy's a softie. He gets along well with people, but once he's pissed off, he'll pulp the fool. Loves cigars and whiskey.
Backstory: Fought in many wars; killed more than fitty men, lifts.

SCP-365

812
Roll To Dodge / Re: History: the Minimalist RTD
« on: August 04, 2014, 03:54:38 pm »
Excited that the old man understood my drawings, I decide to draw us a small distance away, with an arrow directing us to civilization. This may work.

813
Roll To Dodge / Re: ROLL TO ISLAND
« on: August 04, 2014, 03:50:55 pm »
Throw rocks at Island Defense Force!

814
Shove SalsaCookies for brohoofing in a place where peace is only in the time between death and respawn.

815
Roll To Dodge / Re: Roll to Fight Titans
« on: August 02, 2014, 10:25:55 pm »
((Wait a minute. This is an alternate universe of AoT where Eren dies as a kid. This means someone else is gonna have to go Titan mode. If Eren is killed, there is a chance Mikasa is dead, too. This universe is gonna need a lot of fan-bending to save humanity.))
((Nah, it's cool. I'll just go Titan mode when I get eaten. Or just be this universe's Mikasa and not die. But who said it was an alternate universe?))

((By laws of fiction, most notably in Marvel and DC, the second something outside of canon happens in a world, it sets off a reaction that leads to a whole new set of events from the original universe. For instance, the moment Eren was killed, as well as another main character that wasn't listed, most of the AoT storyline wouldn't happen, such as Armin and Mikasa joining the Army, the eventual trek to the basement, and even the future battle of Trost would play out differently. Face it guys, we have our own story to tell now. We are the liberation of humanity, not Eren, not Armin, not Mikasa. They are the prey and we are the Hunters!))

816
Roll To Dodge / Re: Roll to Fight Titans
« on: August 02, 2014, 06:57:29 pm »
((Wait a minute. This is an alternate universe of AoT where Eren dies as a kid. This means someone else is gonna have to go Titan mode. If Eren is killed, there is a chance Mikasa is dead, too. This universe is gonna need a lot of fan-bending to save humanity.))

817
Tell omniversal council that immortality sucks. We want our death back!!!!

818
Roll To Dodge / Re: History: the Minimalist RTD
« on: August 02, 2014, 05:47:49 pm »
At this point, I believe the old man won't hurt me, so I begin to nibble on the fungi. I wonder if maybe I could draw a picture of civilization; a few stick figures and tents and animals, and point outside. This may translate well.

819
Roll To Dodge / Re: Tower of Doom! Minimalist RtD adventure!
« on: August 02, 2014, 05:20:02 pm »
You awake on top of the Tower of Doom! You must get down any way you can!

820
Roll To Dodge / Re: A Storm of Fog and Steel.
« on: August 02, 2014, 05:02:51 pm »
And there I thought that wine was a drink of choice for all the saints and their folowers. Oh well, more for me.

"What do saints have to do with it?"

Well, the way you look, and the way you talk, not to mention the burned wings you have kinda give away your heritage. Just thought you might have something in common with those you worked under.

"I'd have to agree with you Variel, this is a putrid swill. But I love it none the less. And let me tell you, it is sweeter than Northern Vodka."

821
Roll To Dodge / Re: Tower of Doom! Minimalist RtD adventure!
« on: August 02, 2014, 02:32:32 pm »
I'd like the limb extension, the tail and ears, the extra protection, extra strength, regeneration, extra speed, extra stamina...
Would it be possible to make it last for more than 1 turn, but have negative effects for an equal amount of turns?

Yeah! Just specify with me.

822
Roll To Dodge / Re: Tower of Doom! Minimalist RtD adventure!
« on: August 02, 2014, 02:14:20 pm »
What exactly will my spell grant me? I know what's written on that page, but you may decide on something completely different.

Well, if you want it to work a certain way, just tell me how.

823
Roll To Dodge / Re: Tower of Doom! Minimalist RtD adventure!
« on: August 02, 2014, 01:56:31 pm »
* LordSlowpoke kicks in door

minimalist

charsheet

you use that word and i do not think you know what it means BUT ANYWAY

WEAPON: RED BARREL
SPELL: GOTTA GO FAST


Would be great if I knew what your spell did.
Presumably, it increases his speed.

Makes sense. Sorry for being a bit feckless, I've been a little sick recently.

824
Roll To Dodge / Re: Tower of Doom! Minimalist RtD adventure!
« on: August 02, 2014, 01:42:54 pm »
* LordSlowpoke kicks in door

minimalist

charsheet

you use that word and i do not think you know what it means BUT ANYWAY

WEAPON: RED BARREL
SPELL: GOTTA GO FAST


Would be great if I knew what your spell did.

825
Roll To Dodge / Tower of Doom! Minimalist RtD adventure!
« on: August 02, 2014, 01:24:19 pm »
You awake on top of the infamous TOWER OF DOOM.

You have to get to the bottom any way you can!

HOW IT WORKS ON THE TOWER

Four people have to get down the tower, any way they can. Your character starts off with one melee weapon, and one magic power. The magic power can be any spell you can think of. If it is not used to directly hurt foes (i.e. Magic Missile or Fireball) then the power has a backfire stage after the initial casting. For instance, you have an ability to become invincible and fly for a turn. For that roll, no damage can come to you, and mobility is heightened. The next turn, you become VERY WEAK and you won't be able to move at all. Now you can also do one positive and negative ability in your spell, so surviving the backfire won't be too bad. Let's say that invincible spell makes you invincible, but you can't fly. The backfire stage allows you to fly, but you are extremely weak. After using a spell you have to wait a turn for cooldown.

CHAR SHEETS:
Weapon:
Spell:


ADVENTURERS:

1.LORD SLOWPOKE:

Weapon: Red Barrel
Spell: Gotta go Fast

2. BLITZDUNGEONEER

Weapon: Warhammer
Spell: Jinchuriki Chakra Cloak, Version 1, 3 Tails

3. SARRAK

Weapon: Battleaxe
Spell: Vampirism

4. ALEV

Weapon: Glaive
Spell: Blink (short range teleportation, if you didn't know.)

WAITLIST:

Aattss:
Weapon: Tessen (steel fan)
Technique: Hurricane Blows Away Death (360 degrees of impenetrable defense with the Tessen, but no offence)

froggy ninja:
Weapon: Sharpened quarterstaff.
Spell: Circle of containment.

Coolrune:
Weapon: Claymore
Spell: Chain Lightning

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