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DF Suggestions / Re: A suggestion on poop handling
« on: May 27, 2009, 12:34:04 am »
Just like farming was a bloat on the dev list.
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Toady Will not Handle Poop for You.I can't stop giggling.
Well in Aristotle's defense there was a philosopher who thought it was the shape of objects that allowed them to float.I think you meant that as the other philosopher was being stupid. Just wanted to check before I say this, but technically he is almost correct. Objects with a shape that has a larger surface area do float better.
4. Headsets.I read that as "headaches" the first time.
Vought and colleagues plan to continue their national study of evil.
“It’s too much fun,” Vought said, smiling in a way that suggested, if not pride, then a good deal of pleasure.
I'd guess that in general, yes, they do.The size and presence of an emergency bag in the back of a person's car I've noticed seems to have some correlation. Though I've never bothered to note anything about that beyond just mentally.
You've built a strawman.That's what I hate about these. I swear every forum would be at near peace if posts threads with any religion related words were deleted automatically.
Has been scientifically proven for so long. Better?Radiation therapy has been around for so long, I'd feel safe having that myself. It's getting newer treatments I'm scared about.
Well I guess then you must be very fond of, say, bloodletting. And lobotomy.
Although I dont aprove of first person mode ever being madeTHIS IS NOT 1ST PERSON.
One of the things I enjoy most about Dwarf Fortress is that I can't just take a dwarf and hand him most orders. If something like this was added (and, since the system just described is actually the standard for strategy games, it's not like it couldn't have been considered), I think I speak for most DF players when I say that it would diminish a lot of the challenge that makes the game appealing.This was exactly my problem with the suggestion too. Which is why I was adding my two cents, which likely don't add up to much at all, but whatever.
A new mode. Not fortress mode, right? I'm all for that. Controlling raiding parties would be really fun. It's somewhere in the middle ground between Adventure mode and Fortress mode, which is always a good thing.Thank you!
I think most of the protest comes from people who misunderstand the OP's intentions, although I'll defer that call to him, of course.
How can squad control outside Fort mode be a bad thing? I would greatly enjoy it.