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Messages - Big_James_B

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76
Yeah I both thought and knew it would be like that, possibly with "The" in front. Gave me a good laugh.

Hmmmm, so far I've killed three things and seen two of them turn into things. my last thing kill was a boot to the head.
So when my char's name came up it was "portal" so I changed it to "Chell", who is know known as "Chell the Gleaming Woman" (Chell Womangleam).

-_-

Remind me not to make fun of the things anymore.

77
I have but don't know if last Deon message corresponds with change log...
 :P

Is the "new" world meant to have so many rejects? 138 so far.
Heh - Wastelander of "Empire Shimmer".

78
Im going to assume that the latest one updated has the extra stuff for adventurer mode? If not I'll just wait a while for it.

79
Nope, it's going to be harder and harder for every next person.

Also anyone up to a parallel adventure mode succession game? I've just released a new version with grenades (* mad laugh *).

That sounds like fun.

80
Our next story begins in a Hamlet not too far from the place where Ragnar met his unfortunate end. In the humble hamlet of Flierclustered lived a maiden called Rike. Now Rike wasn't just an ordinary maiden, she was destined for great things - for if she choose the right path, if she choose the right companions, and if her player did not kill her off by foolishly searching the tombs or dark towers found throguhout the land too early, she would become a great champion of justice.

She gathered her gear and inquired as to how she may help her society. The men of the hamlet looked at her curiosuly as she asked, but they told her what she wanted to know. There was a creature of the night within their own midst and nobody was brave enough to fight them. As Rike headed in the drection of the creatures cottage the people of the hamlet slowly shook their heads, cursing her foolishness.


Many had thought the young Rike foolish for taking her fight directly to the forces of evil, and many of the townsfolk had heard of her success. People began to wonder if she were indeed a champion of good and justliness. Her next quest set her towards the wilds south of town where she cae upon a camp. Her only companion was Kunnioita Ruusu, a Ranger from the hamlet and her first and foremost friend.
They approached the camp with as much stealth as an elephant trying to sneak. War cries were sounded and Ruusu cursed their approach - there were no hills or suitable cover to avoid the incoming bolts. Rike waited behind a tree, waiting for someone to rush past. When someone did she faltered with her sword thrust. That was her mistake. Her opponent cut her left arm enough to make her bleed, and thats when Rike panicked. She stumbled away from the swordsman, throwing a wild swing that severed the ligament of the swordsman's foot - a wound that would surely persist to haunt the swordsman. Rike then turned and ran, glancing back as her childhood friend was executed. She had not even been given a time to react. Rike saw the group of outlaws and saw that she would not survive a direct fight with them and ran. She swore that she would avenge her friend Ruusu as long as she drew breath.

Perhaps Rike was a bit too foolish as she stopped and turned after running a distance and saw that her only opponent was her friends killer. Rage burning in her eyes, she began to swing with all her might. Tendons were torn and wounds were inflicted on both sides but it was the spearman who bested her, not only damaging her motor nerves in one arm but also in the other. Rike fled back to the hamlet and sunk into melancholy. Unbeknownst to her, an artery had been damaged in her arm. She retired in shame, despite the others applauding her actions as good and just.

Perhaps we shall return to this tale at a later date, but gentle reader it is not entirely over...

81
Unfortunately he died attempting to investigate a tomb. A moose herd tore away all my other companions so it was just a single guardsman and I. I'll novelize the ending.

Ragnar had fought one too many creatures of the night and had caught the eye of one of the lords of the realm - to which Ragnar found out that they did not live on a island far from the mainland, but a rolling tundra of flat plains spread out as far as th eye can see.
But Ragnar did not approach the lord like he was told, instead he decided to investigate the tomb of his ancestors for you see the land he was born was littered with almost forgotten tombs, rife not only with treasure but with history. Ragnar wanted to learn this history, to honour his ancestors as his father had taught him. He did not heed the peoples warnings about the tombs and set off with a bunch of companions to assist him - possibly without the idea of learning his history.
When his companions found out what he was going to do - Herr Doctor, the Consort and the Guardsmen they did not approve. The Doctor and the Consort parted ways with Ragnar while the Guardsman stayed out of duty. His other companions used themselves to fend off the mutant, rabid moose herds that threatened their approach, so it was just Ragnar and the Guardsmanentering the dusty confines of the smallest pyramid. What they found they did not expect.

The onyx slab in the main hall had warned the pair of curses and wrath, but Ragnar ignored the ancient Nordic words. His companion turned towards a stairwell and went off to investigate while Ragnar turned to a single doorway and entered. Into the tomb of hell itself. Skeletons of various creatures lay scattered around the room and a lone coffin stood on a raised dias. Approaching the dias, Ragnar jumped back when it rose and opened, revealing...[check for sanity; D20/D100].
Ragnar was cursed and stumbled backwards, swinging his trust iron seax. He was not fast enough. The first blow sent him on his back and he did not see what happened after the second.

In the words of a famous narator. "Thus ends the bard's tale..."

But dear readers, this does not pose a stop to the Chronicles! For poor Ragnar is just the first story of many that you may hear. Pull up a chair, grab a mug of mead, stay awhile and listen!

82
http://www.bay12forums.com/smf/index.php?topic=124300.0

There you go, I've decided to write about my Nordic Adventurer.

83
I wasn't going to share but then I thought "what the hell?" So here I present...The Chronicles of Ragnar, Nord of the Frozen North!
I am using Genesis Reborn by Deon.
http://www.bay12forums.com/smf/index.php?topic=109846.0

Now lets begin.
I have stopped using Demi-God since halfway through last year for my adventurers and have been using Hero. After Deon said that I should try out his mod for Adventurer Mode if I enjoyed it so much, I downlaoded the latest version and made my adventurer.

Ragnar began his humble adventuring career by pesterng one particular person about what quests he could accomplish for the greater good. Now, Ragnar was positioned on a land known to the people as "The Frozen Lands", which was positioned in the upper left hand side of the world. It was estimated, at least in the Nordic Calender, that the year was 1,050 N.R.
After he vanquished a terrible vampire, removed several demon-loving traitors, and almost falling into the cold, icy enbrace of a succubi, Ragnar arrived at a fort on his way to the next village. Here it was he met the lady consort Lastu Murha, whom he related tales of his daring do while the artificers positioned his newly acquired suit of iron chainmail on him. In a bout of what some may have called daring, he suggested the lady consort travel with him and his companions - the Doctor and the Guardsman (the Doctor, aptly named as he was one, was thouht to be able to cure what ails Ragnar despite the fact that the limitations of the engine were well-known to him) and the Guardsman, who had watched in awe as the Woodworker - a former companion of Ragnars - had suffocated to death over a simple middle spine bruise.
And this is where I leave you, dear readers, for I now must adventure to create more stories for you!

Ragnar had heard of stories regarding a succubi called "Dawnedpracticles" who was terrorizing various towns and hamlets. Ragnar and his trusty band of companions searched through many houses, finding bags filled with what the owners called "medicinal dandelions". Eventually Ragnar found and confronted the succubi, killer of Arpi Hushedrifts.
The battle was joined by concerned members of the hamlet, who had formed an improptu militia to aid the hero in his quest against evil. They swarmed the evil creature, using whatever was at their disposal to harm it. It was Ragnar who dealt the killing blow - a mighty Nordic headbutt to the creatures head - tearing the brain through its own skull. And without wearing a helmet too!

Yet it was time for Ragnar to report his success and move on, which he did. People started calling him "Roaststrikes" - a name which was only hinted at before he became a hero.

84
Although not necessarily my own death, a friend of mine decided to create character-after-character in order to kill the first town he's in. Managed to wipe out quite a few people in one before he walked into what he thought was an empty house and recieved a bolt to the head from a crossbowman. He needed an extra shot directed at his heart to kill him (and now he wasn't a vampire).


85
From our succession fortress - no.  :P
But What occured to me is the succubi. Did you have them set to female specific? If not, you might need to change the male succubi to inccubi...just a minor error.

86
Succubi are not as strong but very agile.


Obviously not agile enough to avoid my head decapitating blow.

87
No - I meant like the "real world" for Fallout. The vamps I've killed seem a tad vanilla strength so far.

88
Question Deon - is there meant to be "special" adv. world gen profiles?

89
If they don't know how to change clothes - let them suffer.

90
I never used the whirl around attack, and I only ran through when I was sure I could slay my target.

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