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Messages - Tomcost

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4606
Forum Games and Roleplaying / Re: Space Inn OOC
« on: July 10, 2013, 07:56:36 am »
We shouldn't care too much for these things anyway.

4607
Ka'shiik quickly offered his services:

If you happen to need someone for *ahem* security reasons, don't doubt to tell me. I have experience in these kind of activities.

4608
I considered joining Bay12 in this, as this is free, but the lack of progression for a free account is holding me back. I wanted to do weird stuff, but with skils capped at 20 I can't. Good luck at it, guys, anyway.

By "weird stuff" I meant to run a cave bug breeding program and take herds of them across other towns just for the lulz.

4609
Play With Your Buddies / Re: Cataclysm: Mutant Play
« on: July 09, 2013, 08:02:24 pm »
Go for plant and try to create a character who doesn't need to even move to survive.
Unfortunately there's no way to collect water without any motion - though a funnel 1 tile away can provide endless water during rain, and the 'leaves' mutation gives nutrition when clear or sunny.  So it's close!
That's why I proposed that. If you combine that with that bionic (recycling unit?) which makes you eat less, maybe you can have an almost perfect plant character.

4610
Play With Your Buddies / Re: Cataclysm: Mutant Play
« on: July 09, 2013, 07:52:46 pm »
Go for plant and try to create a character who doesn't need to even move to survive.

4611
Sigmund came disapointed to the rest of the group:

-He is still asleep, I'm sorry to waste your time. And who is this good fellow right here?

4612
May leaving Proxxy at low HP increase the chances of "persuading" her then?

4613
Forum Games and Roleplaying / Re: Space Inn OOC
« on: July 09, 2013, 04:44:05 pm »
Sorry for the double post, but, thinking better about that, we just can't introduce ourselves to one other, so better keep like this and just pretend that everyone got in someone's else conversation and thats it.

4614
Forum Games and Roleplaying / Re: Space Inn OOC
« on: July 09, 2013, 04:10:13 pm »
It's with the other i, Ka'shiik.

Anyway, it can be a nice way to mend the mistake

4615
Well, make sure that the body is not forbidden and that in the orders menu you enabled your dwarves to collect garbage and bodies from outside.

4616
Build the coffin, (q)uery it and make sure that dwarves can be buried in them. And that's all. Dead dwarf--> available coffin.

And that's the way almost everyone handles dead dwarves (excluding nobles)

4617
Forum Games and Roleplaying / Re: Space Inn OOC
« on: July 09, 2013, 02:01:19 pm »
We can edit the posts anyway if we wanted. But it's easier to change the introduction. I say that we shouldn't care too much about that anyway.

4618
Forum Games and Roleplaying / Re: Space Inn OOC
« on: July 09, 2013, 01:33:03 pm »
Yep, but let's say that we just came together and that would be enough.

4619
Wow, didn't know that. I was using the crappiest arrows available, so that's why I was surprised. As a side note, the arrow wasn't fletched or anything.

I guess that I can take a jabberwock if I make good arrows.

Any words on flaming arrows?

4620
So, I was trying my new longbow and I headshooted a cougar for 52 damage, with those crappy fire-hardened arrows. Is this normal? My archery level is at 6, and I have 9 strength.

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