1066
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1067
Forum Games and Roleplaying / Re: Competition- An evolutionary suggestion game
« on: August 14, 2013, 08:42:25 am »
Okay, let's start thinking about our new planet. Chapter 2 is going to be a bit harder, with 1s and 2s being negative evolution, 3s being nothing, 4s being doing it but doing it wrong, 5s being good, and 6s being more important. The +n from more than 4 votes is also going to be kicked out in the name of fairness.
HOORAY, ACTUAL CHALLENGES TO OUR DEMONIC DOOMY DOOM DOOM!
So, what do we want to start with? Will it be:
A. Seafloor blob again
B. A primitive but recognisable thing, like a basal mollusc thing or a basal vertebrate thing.
C. An *insert whatever here*
HOORAY, ACTUAL CHALLENGES TO OUR DEMONIC DOOMY DOOM DOOM!
So, what do we want to start with? Will it be:
A. Seafloor blob again
B. A primitive but recognisable thing, like a basal mollusc thing or a basal vertebrate thing.
C. An *insert whatever here*
1068
Other Games / Re: A Thread about the Pokemans: Mega Evolutions O_O
« on: August 14, 2013, 05:23:35 am »Yeah. It's my second-favourite Pokemon genre, first being classic RPG thing and third being Pokemon Conquest.HUZZAH! I will most probably be getting a 3DS for my birthday, possibly coupled with the Mystery Dungeon game!Mystery Dungeon kicks ass.
1069
Other Games / Re: A Thread about the Pokemans: Mega Evolutions O_O
« on: August 14, 2013, 04:27:43 am »
HUZZAH! I will most probably be getting a 3DS for my birthday, possibly coupled with the Mystery Dungeon game!
1070
Forum Games and Roleplaying / Re: (SG) Less Than Perfection - The Doctor's Office
« on: August 14, 2013, 03:41:43 am »
Greet Jonathan. Apologise for staring at wall, say we were reading news and didn't notice him. SMALL TALK ENSUES.
1071
Forum Games and Roleplaying / Re: Competition- An evolutionary suggestion game
« on: August 14, 2013, 02:35:27 am »
Okay, I'm feeling lazy in regards to the nightmace, so I'll just give you a few rolls for those matters.
Maximum lifespan- 2. Our lifespan is still the same, although good conditions could extend it dramatically, as with humans.
Insane tendencies- 3. We're still average in regards to insanity, but it's a sure thing we'll get a few crazies anyway.
Memory- 4. Our memory is slightly better.
Electrosense- 4. Our electrosense is slightly more sophisticated.
Non-food ingested material in venom- 5. We can absorb toxins from foodstuffs, and put it into our venom, working as more specialised kidneys and letting us know if we have bad diets.
Viral DNA- 1. We have a strengthened immune system in regards to retrovirae, the ones that insert themselves in our DNA.
Maximum lifespan- 2. Our lifespan is still the same, although good conditions could extend it dramatically, as with humans.
Insane tendencies- 3. We're still average in regards to insanity, but it's a sure thing we'll get a few crazies anyway.
Memory- 4. Our memory is slightly better.
Electrosense- 4. Our electrosense is slightly more sophisticated.
Non-food ingested material in venom- 5. We can absorb toxins from foodstuffs, and put it into our venom, working as more specialised kidneys and letting us know if we have bad diets.
Viral DNA- 1. We have a strengthened immune system in regards to retrovirae, the ones that insert themselves in our DNA.
1072
Forum Games and Roleplaying / Re: You are a certain Extraplanar Entity
« on: August 13, 2013, 05:25:42 pm »
Think carefully on the matter, mulling over the advantages and disadvantages of helping them. Figuring out how to use floaters is a must, though, since they seem like they could be a useful tool when floating is hindered somehow.
1073
Forum Games and Roleplaying / Re: You are a certain Extraplanar Entity
« on: August 13, 2013, 03:33:18 pm »
Observe the floating creatures. Inquire into how they are able to float, despite this... 'Gravity'.
1074
Forum Games and Roleplaying / Re: Ascendancy- The second game in the Competition series
« on: August 13, 2013, 03:28:04 pm »
Further north than the starting area, there should be an area of semi-open woodland near a large river, slightly above the estuary. That sounds like a reasonably-good starting space.
1075
Roll To Dodge / Re: ZANZETKUKEN IS FINAL BOSS
« on: August 13, 2013, 02:56:25 pm »
Continue to be dinosaur. KILL ZANZETKUKEN.
1076
Forum Games and Roleplaying / Re: Competition- An evolutionary suggestion game
« on: August 13, 2013, 01:06:28 pm »
Oooh, I likey. This one's continued evolution might not be included in Cultural Evolution due to the timescales involved, but yeah, a game universe thing sounds great! Ask if you need the world fleshing out, so I can create a bunch of fauna for it. Flora is mostly just purple ground plants and green sky balloons, with algae and pond plants of either colour (plus red and brown).
Since we're letting that lot do more stuff with the nightmace, anyone got an opinion on what us lot should do? My thoughts are:
-New planet. Not very connected to this one, but they could potentially meet up in the far future with us.
-A little generalistic species on this planet. We'll know what's around, but it would involve 'locking' the future of theirs into our evolution, which would either result in their destruction being assured or technological singularity being assured.
Since we're letting that lot do more stuff with the nightmace, anyone got an opinion on what us lot should do? My thoughts are:
-New planet. Not very connected to this one, but they could potentially meet up in the far future with us.
-A little generalistic species on this planet. We'll know what's around, but it would involve 'locking' the future of theirs into our evolution, which would either result in their destruction being assured or technological singularity being assured.
1077
Forum Games and Roleplaying / Re: Competition- An evolutionary suggestion game
« on: August 13, 2013, 11:46:41 am »
Probably a good idea. Since this is an evolution game, I'm keeping crops (and therefore proper civilisation) away, so we don't get massively sidetracked by an industrial evolution or something. It gets hard to do evolution when most selective pressures are gone.
@Remuthra: Depends on the rolls, but yeah.
@Remuthra: Depends on the rolls, but yeah.
1078
Forum Games and Roleplaying / Re: Competition- An evolutionary suggestion game
« on: August 13, 2013, 11:42:46 am »
Just so ya know, guys, we're basically at the point where (unless you manage to find a specific way to do it) improving speed is counter to improving strength. We haven't really had any problems like these before, since we've always been at a point where the votes are something we can improve.
1079
Forum Games and Roleplaying / Re: You are an evil entity (suggestion game)
« on: August 13, 2013, 11:28:05 am »
Tell Seum that there was a tick-demon instead of any useful minds, so you didn't get anything. Bring up our knowledge on tick-demons. If we don't know about tick-demons, ask our priestess, and if she doesn't know, ask Put.
1080
Creative Projects / Re: Currently Unnamed Dragon Game (Just might have a graphic artist!)
« on: August 13, 2013, 11:22:47 am »
Oooh, very nice.
A few suggestions/criticisms with the dragon sprite. The background front leg might need to go a bit further backwards, since it sort of looks like it's just moving them 'background leg forwards and foreground leg back, both at centre, repeat'.
A good insipration for your dragons might be these Plateosaurus, one minute in:
http://www.youtube.com/watch?v=Srwxm6DbRFQ
and these two Postosuchus:
http://www.youtube.com/watch?v=E7zb3GfO1lw
Both have sort of similar proportions in different ways. In both, the body stays in the centre, with a slight waggle and bobbing. The tail is held out straight behind the animal, and the main bit that waggles is the middle of said tail. I think dragons usually look better as a big straight-legged dinosaur thing or a big bent-legged lizard thing, instead of a mix. A lizard-style sprite for a dragon would probably work, too. A large monitor lizard, like the komodo dragon, would be the best reference due to being a big predator.
If you need any basic drawings of dragons, feel free to ask. I'm not the best drawer, but I'm fairly good at it. This thing would probably be a good indication of dragon-related drawing skills.
A few suggestions/criticisms with the dragon sprite. The background front leg might need to go a bit further backwards, since it sort of looks like it's just moving them 'background leg forwards and foreground leg back, both at centre, repeat'.
A good insipration for your dragons might be these Plateosaurus, one minute in:
http://www.youtube.com/watch?v=Srwxm6DbRFQ
and these two Postosuchus:
http://www.youtube.com/watch?v=E7zb3GfO1lw
Both have sort of similar proportions in different ways. In both, the body stays in the centre, with a slight waggle and bobbing. The tail is held out straight behind the animal, and the main bit that waggles is the middle of said tail. I think dragons usually look better as a big straight-legged dinosaur thing or a big bent-legged lizard thing, instead of a mix. A lizard-style sprite for a dragon would probably work, too. A large monitor lizard, like the komodo dragon, would be the best reference due to being a big predator.
If you need any basic drawings of dragons, feel free to ask. I'm not the best drawer, but I'm fairly good at it. This thing would probably be a good indication of dragon-related drawing skills.