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Messages - Eotyrannus

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1456
Forum Games and Roleplaying / Re: You Are a Honey Badger
« on: April 20, 2013, 02:22:17 am »
Wonder how the heck a man-sized abomination fits in your badger-sized DEATHTUNNEL. Resume being land-shark, about to burst out of the ground below their crotches.

1457
ALL OF THE ABOVE. THEY ARE AGREED.

1458
Forum Games and Roleplaying / Re: You Are a Honey Badger
« on: April 19, 2013, 10:04:15 am »
QUICK, DIG UNDERGROUND. You're a badger. Badgers DIG HOLES. That is what you do. So GO DIG A HOLE AND BURST OUT UNDERNEATH THEIR GROINS FOR GNASHING TIME.

1459
Be LARGE sparrow, open window of my car (which, as the thread suggests, is stuck in traffic) and fly to work. If something goes horribly wrong, blame Xantalos.

1460
I agree with all of the above.

1461
Forum Games and Roleplaying / Re: Gods of Lar
« on: April 14, 2013, 10:08:49 am »
Bee stingers. They're tough as hell. They have to be. Also, they're like a hypodermic needle so they can pierce stuff easily.
I'd rather go wasp, because bee stingers...y'know...rip out the bee's internal organs.
We could probably shape it like a porcupine quill, which has fancy shape stuff that lets it pierce stuff faster.

1462
The Gaiaweapons, in the original description, DID say that they could only be used if everyone agreed on it, so we didn't go around slaughtering each other with them. We could probably make them as powerful as what we wrote at first, but then just going nova if we all agree on them.

1463
Quick edit to the Gaiaweapon thing.
They can only use their god-like powers when the ten Deities and their Champions agree to work together, but they are all legendary weapons in their own rights (for example, the whip might be able to slice a man clean in half on its own, but could cut down a mountain with its true potential, or the raptoract could be 3-d and release a single beast on its own, and go 4-d and homing-beasts when fully powered).

1464
Forum Games and Roleplaying / Re: You Are a Honey Badger
« on: April 13, 2013, 03:31:15 am »
Find ominous cape so you look more intimidating when giggling wildly after a honey-induced sugar-rush.

1465
Forum Games and Roleplaying / Re: Gods of Lar
« on: April 13, 2013, 03:28:30 am »
If we want our warbeasts to have armour, it might be good to use bonemail under the skin, as in the neck of a Stegosaurus. Probably a bit thicker than that, though. It's actually rather similar to how ankylosaurs used their armour (which would also be a good idea to use). By using armour like this, we'll have a far greater running ability (ankylosaurs were actually pretty good runners, despite their simply enormous girth), and they will basically take papercuts from arrows and small or slashing weapons. Although the force of the stab, as with real chainmail, might still cause some damage.

1466
Forum Games and Roleplaying / Re: Gods of Lar
« on: April 12, 2013, 10:54:40 am »
Okay, guys, let's think of what the enemy is going to try and do. He's got death, water and cold magic, so we need either troops that can work with that or troops that can work against that.

I would recommend using a bird as a base.  Their crops could hold our wanted ranged weapon, and a thick coat of feathers can be useful in both warm and cold temperatures.
We also need a creature that can prevent ice from forming, as that could be lethal to even the best-insulated beast. Perhaps we could give them a second crop that contains a chemical reaction. We could take a note from Parasite Eve, and have hyperactive mitochondria.
We need them to not drown, either.

From this, I would presume that our best option would be to have a modified gull, or other seabird, as our soldier unit. Bats would be better against damage to the wings, but they wouldn't cope as well with the cold or water.
What about death spells? Bird-bombers looks fun for enemy though.
Not sure about that, but they won't be able to make the feathers shrivel up and die, since they're already made of non-living tissue. And unlike insect wings, feathers can be replaced. If the birds stay out of lethal range, they can simply lock their wings and glide to a (relatively) safe landing.
I don't think that feathers will protect from something that directly attacks the target.
Yeah, they won't stop a direct hit to the body, but the bird (as long as it doesn't fall too hard) won't have problems like infection and blood loss if it gets hit in the wing, and it won't be permanently grounded.
If we want a larger animal, on the other hand, bats all the way. Their larger size means they aren't as vulnerable to cold, and a membrane wing gets stronger with size, while a feathered wing gets weaker as it grows.
The problem with investing in an airforce this early is that we're not facing another airforce.  We can bomb them all we want, if we create artillery we can shell 'em, but if we don't have boots on the ground we will never own the land.  And right now we need to own the land.  Not to mention that these are likely going to wind up being an ineffectual waste of mana.  These are going to have to crack skulls, and you want us to make a songbird.  What are we going to do, drop pebbles from orbit?  This is why we need infantry, not bombers or fighters, those won't win us this battle, and if you need proof look at what happened with the Germans at Dunkirk.
Plenty of birds can crack skulls. Eagles can take down a young deer that's twice their own size (maybe a bit less, but they could if they were war eagles). If we wanted to, we could probably make bombs of some sort (eggs, throat-thingy or droppings). A bunch of eagles eating your face would be rather good at helping secure borders for ground troops. We've got six more days to make that lot.
Giant eagles are still less practicle than a soldier who can actually withstand being in the thick of the battle.

Yah, these aren't the main creatures. They're more of a side order, able to cover ground at high speed and bypass smaller barriers. They might be a fairly good hit-and-fly unit, especially if they had better-slashing/blunt-impact talons or beaks.

Also, anyone want to start thinking of our bread-and-butter?

1467
Agree EEEEVVEEEERYYYTHIIIIIIIIING.

1468
Forum Games and Roleplaying / Re: Gods of Lar
« on: April 12, 2013, 02:02:11 am »
Okay, guys, let's think of what the enemy is going to try and do. He's got death, water and cold magic, so we need either troops that can work with that or troops that can work against that.

I would recommend using a bird as a base.  Their crops could hold our wanted ranged weapon, and a thick coat of feathers can be useful in both warm and cold temperatures.
We also need a creature that can prevent ice from forming, as that could be lethal to even the best-insulated beast. Perhaps we could give them a second crop that contains a chemical reaction. We could take a note from Parasite Eve, and have hyperactive mitochondria.
We need them to not drown, either.

From this, I would presume that our best option would be to have a modified gull, or other seabird, as our soldier unit. Bats would be better against damage to the wings, but they wouldn't cope as well with the cold or water.
What about death spells? Bird-bombers looks fun for enemy though.
Not sure about that, but they won't be able to make the feathers shrivel up and die, since they're already made of non-living tissue. And unlike insect wings, feathers can be replaced. If the birds stay out of lethal range, they can simply lock their wings and glide to a (relatively) safe landing.
I don't think that feathers will protect from something that directly attacks the target.
Yeah, they won't stop a direct hit to the body, but the bird (as long as it doesn't fall too hard) won't have problems like infection and blood loss if it gets hit in the wing, and it won't be permanently grounded.
If we want a larger animal, on the other hand, bats all the way. Their larger size means they aren't as vulnerable to cold, and a membrane wing gets stronger with size, while a feathered wing gets weaker as it grows.
The problem with investing in an airforce this early is that we're not facing another airforce.  We can bomb them all we want, if we create artillery we can shell 'em, but if we don't have boots on the ground we will never own the land.  And right now we need to own the land.  Not to mention that these are likely going to wind up being an ineffectual waste of mana.  These are going to have to crack skulls, and you want us to make a songbird.  What are we going to do, drop pebbles from orbit?  This is why we need infantry, not bombers or fighters, those won't win us this battle, and if you need proof look at what happened with the Germans at Dunkirk.
Plenty of birds can crack skulls. Eagles can take down a young deer that's twice their own size (maybe a bit less, but they could if they were war eagles). If we wanted to, we could probably make bombs of some sort (eggs, throat-thingy or droppings). A bunch of eagles eating your face would be rather good at helping secure borders for ground troops. We've got six more days to make that lot.

1469
Forum Games and Roleplaying / Re: Gods of Lar
« on: April 11, 2013, 04:05:55 pm »
Okay, guys, let's think of what the enemy is going to try and do. He's got death, water and cold magic, so we need either troops that can work with that or troops that can work against that.

I would recommend using a bird as a base.  Their crops could hold our wanted ranged weapon, and a thick coat of feathers can be useful in both warm and cold temperatures.
We also need a creature that can prevent ice from forming, as that could be lethal to even the best-insulated beast. Perhaps we could give them a second crop that contains a chemical reaction. We could take a note from Parasite Eve, and have hyperactive mitochondria.
We need them to not drown, either.

From this, I would presume that our best option would be to have a modified gull, or other seabird, as our soldier unit. Bats would be better against damage to the wings, but they wouldn't cope as well with the cold or water.
What about death spells? Bird-bombers looks fun for enemy though.
Not sure about that, but they won't be able to make the feathers shrivel up and die, since they're already made of non-living tissue. And unlike insect wings, feathers can be replaced. If the birds stay out of lethal range, they can simply lock their wings and glide to a (relatively) safe landing.
I don't think that feathers will protect from something that directly attacks the target.
Yeah, they won't stop a direct hit to the body, but the bird (as long as it doesn't fall too hard) won't have problems like infection and blood loss if it gets hit in the wing, and it won't be permanently grounded.
If we want a larger animal, on the other hand, bats all the way. Their larger size means they aren't as vulnerable to cold, and a membrane wing gets stronger with size, while a feathered wing gets weaker as it grows.

1470
Forum Games and Roleplaying / Re: Gods of Lar
« on: April 11, 2013, 10:52:19 am »
Okay, guys, let's think of what the enemy is going to try and do. He's got death, water and cold magic, so we need either troops that can work with that or troops that can work against that.

I would recommend using a bird as a base.  Their crops could hold our wanted ranged weapon, and a thick coat of feathers can be useful in both warm and cold temperatures.
We also need a creature that can prevent ice from forming, as that could be lethal to even the best-insulated beast. Perhaps we could give them a second crop that contains a chemical reaction. We could take a note from Parasite Eve, and have hyperactive mitochondria.
We need them to not drown, either.

From this, I would presume that our best option would be to have a modified gull, or other seabird, as our soldier unit. Bats would be better against damage to the wings, but they wouldn't cope as well with the cold or water.
What about death spells? Bird-bombers looks fun for enemy though.
Not sure about that, but they won't be able to make the feathers shrivel up and die, since they're already made of non-living tissue. And unlike insect wings, feathers can be replaced. If the birds stay out of lethal range, they can simply lock their wings and glide to a (relatively) safe landing.

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