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Mod Releases / Re: Stal's Armoury Pack v1.5a [40.14]
« on: November 02, 2014, 04:33:37 pm »Awesome mod! Can anyone tell me how Stal changed the time it takes to fire a ranged weapon in this mod? Vanilla DF ranged weapons seemed to take a lot longer to fire.
It seemed like this to me when testing in the Arena, but I'm not sure to be honest. I couldn't find any values that seemed to affect reload speeds and the like for ranged weapons, but it could be that I don't understand something.
I never did test to see if my ranged weapons actually were faster than vanilla.
Code: (My crossbow) [Select]
[ITEM_WEAPON:ITEM_WEAPON_CROSSBOW]
[NAME:crossbow:crossbows]
[SIZE:3000]
[SKILL:HAMMER]
[RANGED:CROSSBOW:BOLT]
[SHOOT_FORCE:1300]
[SHOOT_MAXVEL:350]
[TWO_HANDED:125000]
[MINIMUM_SIZE:50000]
[MATERIAL_SIZE:7]
[ATTACK:BLUNT:500:0:bash:bashes:stock:1250]
[ATTACK_PREPARE_AND_RECOVER:3:4]Code: (Vanilla crossbow) [Select]
[ITEM_WEAPON:ITEM_WEAPON_CROSSBOW]
[NAME:crossbow:crossbows]
[SIZE:400]
[SKILL:HAMMER]
[RANGED:CROSSBOW:BOLT]
[SHOOT_FORCE:1000]
[SHOOT_MAXVEL:200] This is just to make sure a near-weightless object doesn't go faster than the string could possibly go.
[TWO_HANDED:0]
[MINIMUM_SIZE:15000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:10000:4000:bash:bashes:NO_SUB:1250]
[ATTACK_PREPARE_AND_RECOVER:3:3]


