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DF Dwarf Mode Discussion / Re: Problems with babies
« on: December 05, 2014, 05:04:20 am »You can turn off all cancel notices from the orders screen, if you don't mind possibly missing something important. The baby communes you're speaking of have definitely been done before - someone here has a link in his signature. I believe the title is something along the lines of "kinder, gentler dwarven child care". I personally take a free-range approach to child care, but I just started playing with invasions on and I have yet to deal with goblin snatchers.
Yeah I would rather not turn the cancel notices off because I tend to be a bit of a control freak - I want to know what's going on so I can respond as soon as I get a hold of the situation.
Oo, good to know. I will have to take a look at those threads and see about building my own childcare.
I have some ideas, but it might be a better idea to look into what others have come up with first.Babies are a special case. They're generally unable to take jobs, which means they will not eat, drink, sleep, get clothes or get treated in a hospital. Each of these requires taking on a job. They can be fed and watered by adults who notice a hungry/thirsty baby, nothing else (a wounded unconscious baby is not treated, because treatment requires the "Rest" _job_). Consequently, a _baby_ camp won't work, you have to wait for them to pass their first birthday.
Normally, a baby will be carried around by its mother, and mothers put absolute priority on scooping up any loose infants. Take a better look at your cancellation messages for infant-seeking cancel spam, there's a reason for cancellations mentioned right there. "Infant inaccessible" means the baby got loose and ended up in a place the mother cannot walk to, but is apparently still alive. Check the mother's relations screen again, scan through the babies and see if one of the living ones is not in the same place as the mother.
If the mother cancels picking up her child with the reason "too injured", she might have run out of hands to grasp with. There's not much you can do in that case, apart from blocking cancellation messages. Hands rarely grow back.
Locking up children (not babies) is possible and tends to keep them out of harm's way, but they don't care for orders and are thus a bit difficult to move to the childcare area. Assigning them personal bedrooms is the only reliable way to redirect them. Burrows are largely pointless because they control where a dwarf can take _jobs_, which isn't the main cause of child travel - mostly they follow their mother around, which isn't related to any job at all so can be done regardless of burrow settings.
Hmm.. That does explain why the wee ones can have half their guts hanging out and not get any treatment. o: I probably need to expand my hospital while waiting on the babies to grow since quite a few of them seem more or less injured (Horay for passive population control...).
Well, I wouldn't be wondering about the spam as much if there was a reason. There is not. There's just a lot of "Seeking infant" ever since that tiny thing spawned to the world, which is what makes me think it's probably some sort of a glitch. There was another dwarven lady who did it for a moment but then quit. This lady.. nope. She seems to cancel every individual job she has queued or is going to do, so there is pages upon pages of this:
Spoiler (click to show/hide)

