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Messages - Squishy

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1
DF Adventure Mode Discussion / Re: Wrestling
« on: October 10, 2006, 08:10:00 pm »
As well it should, you monster.

2
DF Dwarf Mode Discussion / Re: not your average housecat
« on: October 08, 2006, 12:54:00 am »
I had a pack of cats swarm an elephant and kill it, once.

3
DF Dwarf Mode Discussion / Re: Uninvited guest
« on: October 05, 2006, 01:50:00 am »
Ballistas (Ballistae?) are awesome.  I once had a legendary miner (superdwarvenly tough) get hit by a bronze ballista arrow, and only got a yellow hand from it...

Off-topic: Captain_Action?  You play IVAN (Iter Vehemens Ad Necem)?


4
DF Dwarf Mode Discussion / Hooray! My first artifact.
« on: September 22, 2006, 08:12:00 pm »
Cagithdolush Nar Nazom, "Cryborn the Oblivion of Dreams", an Aventurine weapon rack.

This is an Aventurine weapon rack.  All craftsmanship is of the highest quality.  It is encircled with bads of Aventurine and Aquamarine.  This object menaces with spikes of turquoise.

Sorry, I just had to write about it somewhere. >_>


5
DF Gameplay Questions / Re: trade roads blocked off screen?
« on: September 30, 2006, 11:04:00 pm »
I had this same problem, except...

It was a five lane road, and only one lane (the middle one) was viewable in the off-screen area.  All the rest was unchanged.  When the human caravans arrived, it obviously said that my fort was inaccessible.


6
DF Bug Reports / Re: my coins asploded!
« on: March 02, 2007, 08:55:00 am »
Like, perhaps, making it actually worth starting up? >_>

7
DF Bug Reports / Re: "X cancels drink: unconscious"
« on: October 05, 2006, 06:27:00 am »
I got this bug on one of my forts.  Think I still have it going, actually...

One of my miners got a mangled (I think?  It was red), left lung, and randomly passes out from time to time.

Edit: Ah, yes, I do.  I don't have anywhere to upload it, but if you want it, I can email it.  v0.22.107.21a, from what I can figure.

[ October 05, 2006: Message edited by: Squishy ]


8
DF Bug Reports / Re: VERY odd, newly generated map
« on: October 22, 2006, 11:54:00 pm »
Perhaps the Goblins got sick and tired of having adventurers steal their arrows, so they relocated to a place where they couldn't be reached. >_>

9
DF Bug Reports / Re: A peference for... wagon bones?
« on: October 08, 2006, 02:38:00 am »
Now I want to put wild wagons roaming the countryside...

10
DF Bug Reports / Re: Knocking down doors
« on: December 03, 2006, 08:47:00 pm »
Stupid juvenile trolls and their door-destroying contests.

Don't they know how fatal that can be?


11
DF Suggestions / Yet another topic on 'Hey! I have a suggestion for mag
« on: October 27, 2006, 10:04:00 pm »
I doubt any of you care to hear it, but I want to voice the idea to get it out of my head.

Basically, from what I've read, people keep suggesting a central way for all worlds to use magic.  Keeping in line with what I've seen as the desire to let players customize what they want their world to be like, this sorta rubs me the wrong way...

My idea is this: Make up a collection of 'rules'.  When generating a new world, players are given the option of either randomly letting them be selected, or going through the list and specifically choosing what they want magic to be like.  'No Special Effects', for example, could mean that you won't see any fireballs or lightning bolts flying through the air.

This can let players pick and choose exactly what kind of flavor they want: If they want a world like Middle-Earth, where people who can use magic are like Gandalf, then they can set it up that way.

If they want a world where everyone and their little cousin has at least one little trick that they can pull, then that's also doable.

It'd be a chore to code, I'm sure, but I have to voice the idea at any rate...


12
DF Suggestions / Re: Destruction of Raised Bridges
« on: October 27, 2006, 10:11:00 pm »
Really?  I blocked some demons with a raised bridge, one time, and they knocked it down easily.

13
DF Suggestions / Re: pressure plates linkable to ballistae
« on: October 05, 2006, 01:43:00 am »
I had this idea the other day.  I was gonna post it, but I guess I'm too late. >_>

14
DF General Discussion / Re: Priceless Moments Thread
« on: January 21, 2007, 12:34:00 am »
Onul Fathkin, Elephant slayer.

I was following this trapper around for the heck of it.  In the span of 30 or so seconds, he takes down two elephants, and then beats a third to death with his crossbow.

I custom named his job to 'Elephant Slayer', although he was later killed by an elephant.


15
DF General Discussion / Re: Fire raws?
« on: January 12, 2007, 10:36:00 am »
Can you explain to me exactly what you did?  I looked through the file changes, and copied what it said, but it's not working...

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