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News:
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
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DF Adventure Mode Discussion / Merchants
« on: October 31, 2006, 04:47:00 pm »DF Dwarf Mode Discussion / Workshops grab nearest item, regardless of pathing
« on: November 05, 2007, 03:36:00 pm »In my case, I noticed that masons were grabbing stones from directly underneath their workshops, from the stockpile 1 level down, rather than from the stockpile a few blocks to their north.
This is not a bug, it's just something to keep in mind when designing.
DF Dwarf Mode Discussion / My dwarf wants to party all the time, party all the time
« on: November 04, 2007, 01:37:00 am »DF Dwarf Mode Discussion / Funniest or weirdest engravings
« on: November 21, 2007, 02:53:00 pm »
quote:
Engraved on the floor is a masterfully designed image of a dwarf and a dog by Avuz Taranfath. The dwarf is making a plaintive gesture. The dog is laughing.
DF Dwarf Mode Discussion / Soldiers hang around their sleeping squad leader
« on: September 30, 2006, 10:43:00 pm »[ October 01, 2006: Message edited by: Quintin Stone ]
DF Gameplay Questions / Is it possible to aqueduct over the magma?
« on: October 10, 2006, 12:32:00 pm »So, I guess that the problem was that the aqueduct didn't have all of its end pieces safely on dry ground. Or is it only the center end pieces that are required to be over floor? I haven't found a single section of magma flow that I can span with a single aqueduct and still have all end pieces over floor.
Has anyone actually been able to cross the magma with a water aqueduct? What was required for you to do so?
DF Gameplay Questions / Making dwarves pick the best equipment?
« on: September 27, 2006, 07:32:00 pm »DF Gameplay Questions / No high boots?
« on: February 03, 2008, 07:27:00 pm »
DF Gameplay Questions / Finding an interesting starting location
« on: November 04, 2007, 11:18:00 am »What do you recommend I look for when selecting a start point from the world screen?
DF Gameplay Questions / Any ways to safely destroy masterful engravings?
« on: November 27, 2007, 10:44:00 am »But still, for future reference, has anyone found a way to destroy masterful engravings without your legendary engraver freaking out?
DF Gameplay Questions / Screw pumps with no room
« on: January 02, 2008, 11:41:00 pm »DF Bug Reports / [176.38a] Merchant killed by weapon trap (*updated*)
« on: February 16, 2008, 01:12:00 pm »This is a map generated in 0.27.169.33g and just loaded into the newly released version.
[ February 16, 2008: Message edited by: Quintin Stone ]
DF Bug Reports / Can't detail constructed walls or floors
« on: November 10, 2007, 12:08:00 pm »DF Bug Reports / Food in kitchen spoils too quickly?
« on: October 31, 2007, 04:43:00 pm »Actually, now that I look, most of the food (meat and fish) in the barrels in my food stockpile seems to be nearly spoiled. Does the new version do away with food keeping indefinitely if in a food stockpile barrel?
[ October 31, 2007: Message edited by: Quintin Stone ]