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Messages - Kidiri

Pages: 1 [2] 3 4 ... 54
16
DF Dwarf Mode Discussion / Re: issue with too many rocks
« on: July 02, 2010, 12:58:04 pm »
For rocks to disappear, you can use catapults, dump them in magma, atomsmash them, quantum stockpile them or -as you tried- edit the raws. Mudstone is found in the inorganic_stone_layer.txt-file (for 31.##) or matgloss_stone_layer.txt (for 41d##).

EDIT: missed the obvious solution, which is to use them for crafts or blocks for a megaconstruction.

17
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: June 30, 2010, 07:02:24 pm »
Embarked, tried to stirke the earth, realised nobody had a pick So we couldn't dig. Got set upon by Elephants.
Quickest abandon fort in all of dwarf fortress.
Not true. I once managed to land my wagon in a 4x5 island just off the coast. Couldn't get to land because of an aquifer, so no stone. I still don't know how they got out, but they got into legends so I guessed they must have gotten off in some suitibly dwafy way.
Even then, in 40d, using nano-fort, someone embarked on an exposed magma pipe and bottomless pit in one region tile. This made the volcano 'erupt'. They died quickly. And then there are the people with the thermonuclear catsplosion turned on from the beginning.

18
DF Dwarf Mode Discussion / Re: Achievement Unlocked (IMG heavy)
« on: June 30, 2010, 12:16:25 pm »

<pedant>The Doctor isn't immortal.</pedant>
Well, he's not generally hostile either, though I suppose he might make an exception considering some of the stuff dwarves do. It's not like he's the only thing you could put in there.
He is rather hostile to the Daleks, Cybermen, Slitheen, Sontaran, Hoix, Judoon, Auton, Roboform, Silurian, Sycorax, Uvodni, Weevil, Blowfish or basically a lot of the species in the universe...

19
DF Dwarf Mode Discussion / Re: Achievement Unlocked (IMG heavy)
« on: June 30, 2010, 05:06:42 am »

<pedant>The Doctor isn't immortal.</pedant>

20
DF Dwarf Mode Discussion / Re: Isengard Krumlink Style -MEGAPROJECT-
« on: June 25, 2010, 03:08:39 pm »
I prefer this tool. It can also make circles bigger than the 45-diameter of the picture.

21
DF Dwarf Mode Discussion / Re: Isengard Krumlink Style -MEGAPROJECT-
« on: June 23, 2010, 01:04:26 pm »
Did you name your fortress Datangeshud?

22
DF Dwarf Mode Discussion / Re: DF2010: ordering civilians inside?
« on: June 23, 2010, 12:48:08 pm »
It's gone from the orders menu, but with clever use of burrows it's possible to order certain dwarves in certain areas.

23
DF Gameplay Questions / Re: Point of Nobles?
« on: June 23, 2010, 10:18:43 am »
Other nobles really seem to be there just to complicate things.  Mayors, with their mandates, seem pretty useless to me.
Mayors talk to unhappy people. If someone is about to tantrum, a mayor with good social skills will be able to help them calm down.

24
DF General Discussion / Re: DF got kinda boring recently.
« on: June 23, 2010, 09:39:30 am »
I've found myself getting bored with DF multiple times. I find that quitting for a period of time, whether it be a couple of weeks or a couple of months, and then coming back helps.

25
DF Dwarf Mode Discussion / Re: Isengard Krumlink Style -MEGAPROJECT-
« on: June 23, 2010, 06:31:24 am »
You're taking your dorfs to Isengard!

Yeah, it had to be done.

26
DF General Discussion / Re: Your dwarf fortres "inventions"?
« on: June 21, 2010, 07:22:42 pm »
The dorfputer. Jong also thinks it's Turing-complete. As for one I've contributed to, the clock. I'm such a huge fan of it. It can be easily used for a large amount of timed contraptions: periodical flooding of the farms, doomsday-countdown...

28
DF General Discussion / Re: This game needs a tag line
« on: June 17, 2010, 10:08:14 am »
Dwarf Fortress: Our dwarves are different.
Heh:
Quote from: TvTropes
    *  Yet the last line of every description is "Must have alcohol to get through the day". No matter what the dwarf is like, they'll always be an alcoholic. No exceptions.
    * You may be thinking, "Of course, this is just the adults, right?" No. NO EXCEPTIONS.

29
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: June 17, 2010, 07:57:44 am »
"Hey how did my woodworker get legendary observer 5 seconds after disembark?"
Wiki: The Observer skill determines how good someone is at spotting stealthed units.
*{u}*
):
and what did he see?
Ninjas.
Then why is he still alive?

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