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Messages - HandofCreation0

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Was playing my most recent fort of about 10 years, and I happened to spy a big "C" in the populated areas of my caverns. Check it out, it's a cave crocodile. Guess I better deal with it.



Except wait. It's been crippled, and it's not moving. My dwarves are walking past it? What's going on?



Apparently at some point it had a run in with a well armed military dwarf who was off duty. It had been sitting there long enough that it's combat log had disappeared. My guess is that the dwarf beat it until it passed out from pain, then seeing as the crocodile was no longer a threat, went on about their business. Dwarves walk past it carefree, and now it doesn't move at all from it's spot. It simply sits there.



So I've left it sitting there. It sat there for a whole 'nother in game year, never moving. It's really quite pathetic to look at, seeing such a vicious predator reduced to this sad, unflinching husk. I eventually decided to put the thing out of its misery.



Anyone else having similar experiences? A friend in a discord chat says he currently has a similar occurrence going on with a troglodyte a passing dwarf beat senseless. Sadly I do not have a backup or save of this crocodile to show off. Apologies!

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DF Dwarf Mode Discussion / Re: Should I retire my Fortress?
« on: May 30, 2016, 09:13:33 pm »
Update: I've decided not to retire the fort for now, and instead expand and make it better. I've got tons of stone, literal thousands of bars of metal. Time to make something out of it. I've begun explanding the forts EXTERIOR so that my dwarves can have a little breathing room and do some work out in the sun. Too many cave adapted dwarves just go "blech" the moment they step outside.

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DF Dwarf Mode Discussion / Re: Should I retire my Fortress?
« on: May 30, 2016, 12:27:50 am »
Wait, you're at 25 FPS and you're complaining?

Come back to me when you hit 10 on a good day.

All kidding aside, At this point I think the only outside enemy that really could challenge you wouldn't even be a dragon, since it sounds like all your military dwarves are kitted out to the 9s and have shields, but a web-spitting Titan or FB. If you really want to test your metal, dig down to the adamantium and release the clowns, or, even better than that, retire this fort and start another on the same world, and slowly go about bringing your dwarven civilization back to prominence against the gobbos.

And also start a war with the elves. Kill all the elves you can. Dirty hippies.

Heh, map only had 1 Adamantine spire, and it was microscopic, only had about 25 units of the blue stuff to use. Made axes and a single suit of armor for the King (who is a VERY good king, he was a Axelord before being promoted after "settling with his rivals" and likes slabs and leggings, which are super easy to make). I'm aware of the melting "features" that allow you to generate adamantine, but I feel that's kinda cheating.

Sadly despite there being Elves on the map, my fortress is too far away for them to visit, and the only elves I've seen are the RARE few who come in for soldiering or performing.

I got sick of all the of performers and soldiers hovering around my fortress, despite me never approving a single one to stay there, they were all listed as "citizens" and were taking up about 5 1/2 pages on the squad list. So I purged them all by force and forbid anymore visitors, then dumped their corpses and all their belongings save metal weapons and melted them down.

I was secretly hoping that killing 50 humans that were innocent(ly eating my framerate) would put me at war with them and would spice up things. It didn't.

Also. I can't help but keep noticing this number at the bottom of my stocks page. Have ANY clue as to what it is? https://gyazo.com/eda3edb5e77bcf3b459cfdc0e8e3bcc4 I've seen it go from -27 to 7,000,000+ and everything between

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DF Dwarf Mode Discussion / Should I retire my Fortress?
« on: May 30, 2016, 12:08:17 am »
So I'm not a terribly experienced DF player. Have never built a water or magma pump, never really automated any sort of system or way of doing things, like danger rooms, etc, but I've survived and know HOW to survive.

Anyways, que Crestpages, a Dwarven Fortress created on a world where dwarves were losing. Badly. High savagery, high beasts, goblins everywhere. The dwarves had no King, no mountainhome left and only two small hillocks to their names. I thought it would make an interesting challenge, and it somewhat has.

But things went well enough surprisingly. Walls were erected and fortifications dug, dwarves crafting and military training. In came the first goblin siege. Only about 7 or 8 of them. Easily and brutally murdered, only lost 1 dwarf. And then came a Bronze Colossus. The drawbridge was raised and the dwarves were walled in for over a year. Magma was discovered, and soon came flowing steel. A brave squad of soldiers went out, armed to the teeth in full Steel battlement, and beat the Bronze Colossus without a single loss, the only major injury being my Military commander who suffered both of his legs being horribly broken and split open, he was in a traction bench for over a year but fully recovered.

Then came another goblin siege. About 30 goblins and this time riding beak dogs. Again brutally destroyed, lost few dwarves. Fire spitting forgotten beast, destroyed, and the caverns burned down. Then another siege, larger than last, about 50 goblins, 3 ogres and about a dozen trolls. Cut down again. Then ANOTHER a few seasons later. Another forgotten beast, this one made of stone (chalk I think) and spat deadly spittle. Lost a few dwarves to it, but it died too.

At this point now, even with so much of the clothes from the invaders being traded away, my Framerate is a mess, only 25 FPS on the surface with all 3 caverns discovered and 150 dwarves running about. About 40 FPS inside. I've beaten every invader so far yet, my Fortress is the mountainhome now, a King finally amongst the dwarves, gold and steel flowing like rivers. I sit here now, feeling rather bored and that nothing save perhaps a dragon or roc could pose any sort of "real" threat to me. The Dead/Missing list is over 800 units long.

With such victories under the fortresses belt, and such low FPS, should I just retire and move on from the Fortress? Continue expanding the dwarven empire? Or am I quitting too early? I've never had a fortress get THIS far before. I'd maybe try a large scale project, but with the game running at 1/4 speed, I feel like ANY project, big OR small, would take an eternity.

What do you guys think?

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Dear My ENTIRE Marksdwarf division,

When I ordered you to man the walls and mow down the goblins and trolls standing right outside it, I did not specify you to fire off only one volley of bolts and then proceed to scale my walls, JUMP DOWN three Z levels and engage the goblins and trolls in hand to hand combat. You had entire quivers of bolts left to fire.

The rest of my military did not appreciate having to drop the drawbridge and go clean up the mess you all made and kill the rest of the goblins, and I'm sure the three warriors that died didn't appreciate it either. The 10 coffins made for you will not go into the hall of Champions and instead into the mass graveyard outside. In the rain.

You all were also my best hunters and provided a good portion of the food my fortress needed to survive. Next time around I'm putting a roof over your heads so that you don't get anymore bright ideas.

Sincerely,
Your Lovingly Irritated Overseer

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Ehhhh Fort fell later that day. Unfortunate Werehorse attack. Marched right into the dining hall. Bit too many dwarves for me to seal off at once. Downhill spiral from there.

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DF Community Games & Stories / The Little Killer Goat That Could
« on: May 16, 2016, 10:55:56 pm »
My tale here is quite a simple, albeit slightly funny one (or at least to me)

Sadly I have no screenshots to upload for this one as I did not quite expect this to occur.

T'was a normal day at my newly founded outpost, Asgongith "Cavesquid", not even a year old yet, but the migrant waves had gifted me with quite a few hunters for the wide open forests my fortress was planted on, a nice home dug into the mountains. A hunter, going about his day to day activities suddenly spotted something odd not far from him, a filthy elven ambush of bandits! There were seven in all, and the hunter was keen to take off running as quickly as he could, but not before firing off a single bolt at the first elf he saw, and a miracle shot it was! Planting the bone bolt firmly between the elf swordsmans eyes, the invader fell like a stone as the dwarf fled to safety.

Thankfully I had actually planned ahead with this fortress (still somewhat of a beginner, despite a few hundred hours in DF) and had build a quick drawbridge at the entrance of my small mountain home, the hunter fleeing inside and the burrow restrictions coming about as a dwarf in the dining hall quickly pulled a lever and sealed off the Fortress from the outside. I had ordered my dwarves to begin donning their weapons and shields, as I hadn't yet but begun to craft quick copper weapons so early in my forts life. We prepared for war.

This however, left my pastured animals who needed grass outside, vulnerable to the Elven horde. The elves were quick to dispatch my two egg laying geese that I had brought along with me on embark, and quickly moved on to my other pastured animals cutting them down in much the same fashion. They then encountered a goat that one of my migrants had brought along with him. And they began to attack this poor, wall-eyed creature.

But something in this creature had snapped at the onslaught of the elves, and reared a mighty kick at one of his attackers, hoof impacting right into the elves cranium, shattering his skull and splitting his brain! A fitting end no less! The elves were wholly distraught at this, having already lost two of their seven men to what was a miracle shot, and a clearly possessed, elf hating demon goat, and decided to turn tail and flee back to wherever it is they came. The battle over, the day won, all before I even had chance to drop my drawbridge and send my best men to drive away the invaders.

The champion of Goat-kind was scarred and bleeding from his attack, but lived to survive another day. Two years have passed since that battle, and the goat which I call "Elf-Killer" stands proud outside his now custom pasture just outside my main gate, waiting once more for the return of his attackers.

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DF Dwarf Mode Discussion / Re: There is vomit everywhere.
« on: January 04, 2016, 02:14:49 pm »
Either my dwarves have been cleaning it up too quickly for me to notice (which I try to keep idlers to 0 at all times) or it just doesn't happen for me. The only vomit I see is either when my dwarves get injured, or animals get injured and just collapse into a pile of their own vomit. Even in taverns and with visitors.

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DF Dwarf Mode Discussion / Re: Necromancers Amongst Your Dwarves?
« on: January 01, 2016, 04:08:26 pm »
Yeah I quickly noticed they weren't starving. Abandoned fort with them forever sealed inside.

But back to the Necromancer Business, is it possible to have Necromancers amongst your populous that just suddenly turn "evil" like I did?

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DF Dwarf Mode Discussion / Re: Necromancers Amongst Your Dwarves?
« on: January 01, 2016, 03:33:49 pm »
It was the end of my Fortress, after my population went from 47 to 5, I decided enough was enough. Sealed my last 5 Were-Dwarves in their quarters. Let them starve to death.

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DF Dwarf Mode Discussion / Re: Minor canceled die
« on: January 01, 2016, 03:17:06 pm »
Just be prepared for very emotionally distraught dwarves as their children are suddenly wiped from existence.

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DF Dwarf Mode Discussion / Re: Minor canceled die
« on: January 01, 2016, 02:58:23 pm »
I'm no DF expert either, but I'd say have your atom smasher room be a gathering hall, and have the rest of your dwarves be in burrows. Once the coast is clear and you got a room full of children, obliterate their existence.

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DF Dwarf Mode Discussion / Re: Minor canceled die
« on: January 01, 2016, 02:45:32 pm »
Well, you could use a Dwarven Atom Smasher

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DF Dwarf Mode Discussion / Re: Necromancers Amongst Your Dwarves?
« on: January 01, 2016, 02:27:16 pm »
Got any books about death?

Could be they discuss secrets best not discussed.

Then all you need is one spooked dwarf who's read it, and a nearby corpse, and blammo, insta zombie.

//Torrenal

No, it's a brand new Fortress, no books or libraries yet, no books show up in the stocks page either.

The only thing I have right now is a Temple that no one has come to visit yet.

EDIT: Found one book, "The Mountain Halls and The Coming Troubles" Sounds foreboding, but its not a Necro book.

The only thing I can think of is that the Necromancers had the book in their possession and it was lost when they fled the Fortress.

P.S. This isn't even my Fortresses main issue now, as a Weremammoth decided to visit, and bit a bunch of my military dwarves when attempting to fight it off, this may very well be the end of Degvutok.

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DF Dwarf Mode Discussion / Necromancers Amongst Your Dwarves?
« on: January 01, 2016, 02:06:38 pm »
Hello, HandofCreation0 here. Off and on DF player.

I usually only post here when I ever encounter strange and unusual things in Dwarf Fortress. And today was no exception.

Started out a new fortress, everything going smoothly, got plenty of booze, food and crafting going on, even got some smithing, albeit my civilization did not have coal for coke, a shame that is, when a named Giant Lion crept forth from the wilderness to cause havoc. My losses were few, only a few hens and a goat amongst my losses, my armored military dwarves cutting it down.

I get the corpses to a refuse stockpile, ready for butchering and what not, when suddenly I get a message on my screen: "Intruders! Drive them Away!" (or something like that), my dwarven Mason, who just happened to pass by the Stockpile (who was a Legendary Mason no less after a fey mood) Decided to reveal himself as a Necromancer and started raising the hen corpses as thralls! No more than a few ticks later, ANOTHER "Intruders! Drive them Away!" message. My Ranger Dwarf who was in the area ALSO revealed himself to be a Necromancer, and raised the other hens and the mangled body of the Giant Lion. My Military had a harder time cutting it and the hens down a second time, lost two of my dwarves, and the two Dwarven Necromancers managed to get away in the fighting, skedaddling off the map and into the wilds.

Anyone else had this experience or something similar?


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