Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Lidku

Pages: 1 ... 27 28 [29] 30 31 ... 78
421
Roll To Dodge / Re: Dumped
« on: June 19, 2022, 03:46:42 am »
"Well, hello everyone.." Veron said somewhat wary, seeing all the unique, but possibly dangerous lifeforms that have crashed in the same area all around him.

Also, while Veron knew he has crashed on a Trash Planet, he found it strange that the aromas here were strong enough to bypass his helmet environmental protections. Or was his helmet damaged? Veron would have to do field inspections and repairs of all his equipment later.

After that small greeting- a greeting Veron wasn't even sure everyone had heard, Veron would tap the comm button on the right side of his helmet, trying to contact Mushroom Fleet CIVV. He hopes that his fleet was victorious against the Bowser Imperium. Veron was fighting two star systems over, close to where this planet is in, but had to eject from his starfighter after receiving critical damage from anti-fighter emplacements on a destroyer he was targeting.

(LOL! I just read SuperDino85's sheet and realized he's Bowser!)


422
Forum Games and Roleplaying / Re: Make A Bad GUY
« on: June 18, 2022, 02:15:50 am »
What about The Man With The Death Ray Eyes, he just looks at people and they die.

Male adaption of Medusa.

423
Forum Games and Roleplaying / Re: Make A Bad GUY
« on: June 18, 2022, 01:23:15 am »
Anti-Jerry Seinfeld

Instead of being a comedian for a living, he's a serial killer for a living.

He kills person-to-person almost every day, never relenting not one bit. He is currently America's most wanted, with the FBI; and with direct executive order from the President, US Special Forces; are trying to stop his murder spree-rampage across the nation by any means necessary.

424
Roll To Dodge / Re: Dumped
« on: June 18, 2022, 12:53:55 am »
Name: Veron Maldrac
Species: Toad
Species Distinctives: Humanoid fungoid lifeforms that are naturally gifted at construction.
Status: Nominal
Quest: Attempt to contact and rejoin with Mushroom Kingdom Starfleet Navy
Inventory: Mushroom Kingdom Starfighter Helmet, Mushroom Kingdom Starfighter Uniform, Mushroom Kingdom Starfighter Boots, Fire Flower Thermal Pistol

425
Mafia / Re: Beginner Mafia: BYOR Edition - Day 1: Find The Thieves!
« on: June 17, 2022, 10:57:42 pm »
Is skipping a turn for the next round allowed? I want to wait for the next RP post for more clues, before I decide to vote on anyone. Besides me finding the high fives at the start kinda suspicious, I don't feel anything necessarily concrete right now.

426
Mafia / Re: Beginner Mafia: BYOR Edition - Day 1: Find The Thieves!
« on: June 17, 2022, 10:38:59 am »
The three people high-fiving are kinda sus- ...I mean- kinda suspicious.

Why high five over a man getting his prescription lunch stolen?

427
General Discussion / Re: AmeriPol thread
« on: June 15, 2022, 07:43:13 pm »
Why doesn't the US just nationalize all the gas corporations? Why is such a critical strategic resource left in the hands of private citizens, who have the intent of maximizing profits for their own well-being, over everyone else?

428
Forum Games and Roleplaying / Re: Bay12 Skyscraper
« on: June 14, 2022, 10:17:49 am »
Floor 1659

This floor is a structural collage of a library, meat processing facility, and military starbase.

In this floor, an anomalous series of concentrated gamma radiation hits a stockpile of raw leather in the meat processing section of Floor 1659. The subsequent piles of leather are violently shredded and nearly atomized, but the unusual amount of photonic energy from the gamma ray blast mysteriously reconstitutes those destroyed piles of leather into whole pieces again.

Immediately afterward, another anomalous effect from the blast takes hold; the piles of leather spontaneously gain life and begin a process of rapid structurization toward forming a humanoid form. When that process subsequently finalized, the pieces of leather gained a sudden collective-wide sapience.

The humanoid leather lifeforms all have an innate superpower of either being able to manipulate or expel photonic energy, in the form of either wave-like beams or direct bolts. Along with that, they were immune to all forms of harmful ionic radiation

In the beginning, the leather lifeforms; deeming to call themselves the Leathericonians; were all divided into warring tribes. The conflict between these Leathericonian tribes lasted for decades, until one unifying event took place.

During a routine skirmish between the warriors of the Ha'zlak tribe and Vakdocian tribe in the library region of Floor 1659, attending shamans who peacefully oversee all combat between the Leathericon tribes, were at the sidelines of the skirmish. By a stroke of freak chance, one of the shamans takes out and begins reading a textbook on butchering techniques.

What he saw in the textbook, horrified him.

All manner of atrocities were being enacted on other lifeforms the Leathericons had never seen before. Those atrocities depicted in the book was being done by another species of lifeforms. They were furless, but had hair, and had smooth skin; with that in particular being semi-anathema to the Leathericons; and a penchant for abusing lifeforms less naturally intelligent themselves.

Leathericon-wide society, irregardless of tribe affiliation, were repulsed by the actions of those mysterious lifeforms, who the leaders of Leathericon soon discovered were so-called "humans".

With their natural photonic energy emission and access to high technological building materials, the Leathericons constructed a massive stationary warp gate from spare parts. From Floor 1659, Leathericons through the use of their warp gate, raided and neutralized many different human groups on many different floors of the Bay12 Skyscraper.

429
http://www.bay12forums.com/smf/index.php?topic=136366.0
Heretics of Hexland (maps are sadly gone to the great recycle bin in the sky).

Damn! Hexland! That was years ago.. I think I was in middle-school when that was running (why in that thread did I say I had a real job? So bizarre.. lol).

Just for the nostalgia, I'll have to give it a +1. It's a shame that the images are completely gone now, however...

430
Forum Games and Roleplaying / Re: Bay12 Skyscraper
« on: June 13, 2022, 04:22:58 pm »
Floor 1657

This floor contains a whole civilization of sapient anthropoid nitrous oxide beings, and the reason why so much nitrous oxide is being indirectly pumped into Floor 1656.

431
Other Games / Re: The Cataclysm games thread.
« on: June 12, 2022, 03:01:14 pm »
I wonder, will Mechs ever be added to Cataclysm DDA? Is that possible?

432
Forum Games and Roleplaying / Re: Bay12 Skyscraper
« on: June 11, 2022, 11:35:02 pm »
Floor 1652

This floor is a heavily ruined portion of the skyscraper, along with an anomalous unexplained feature of all the ruined-destroyed building material being much larger than what can be possible; causing any regular-sized humanoids or beings within this floor to have the perspective that they have been shrinken.

Floor 1652 in the years past has been vacant of all life. Lately, however, this has changed. Beings from other universes and realities have been unexplainably zapped into Floor 1652 with no possible means of escape. The inherent unstable nature of this phenomenon has caused the entire Floor to be a warfare zone of different beings, from different places of existence.

What was already a mysteriously ruined floor, becomes more ruined as the fighting continues on-and-on.

433
Forum Games and Roleplaying / Re: Bay12 Skyscraper
« on: June 11, 2022, 04:03:33 am »
Floor 1647

A floor that is the complete opposite of Floor 1644. The humans of this floor are regular-sized and lack any psionic abilities whatsoever. Two other sapient beings also inhabit this floor; anthropoid biped ants and thermites. These two other sapients rule over the humans, whilst trying to fight for supremacy of Floor 1647 among themselves. While possessing no psionic abilities, the rivaling ant and thermite species make up for it in raw physical super strength. This factor causes catastrophic skirmishes and battles whenever engagements occur between the insectoid species.

Floor 1647 in regards to interior description, is an analogous mix to that of a industrial warehouse and a motel room kitchen, albeit much larger in construction than it possibly could be.

The humans of Floor 1647, by both insectoid factions, whether ant or thermite, use them as chattel-slave labor to fuel the various industries of their respective warring Empires. All abuses imaginable, semi-imaginable, and entirely un-imaginable are inflicted upon the humans of Floor 1647; all in the name of instituting their place as the lowest strata in collective Floor 1647 society.

Years of this abuse has led toward growing elements of a Floor-wide human rebellion against their insectoid overlords. The spy networks of both insectoid Empires have gleaned some intelligence regarding this, but choose to slowly act on it, less the humans become privy to the fact that both Empires are somewhat aware of the conspiracy.

Despite the shared knowledge of a brewing human rebellion, the ant and thermite Empires still dogmatically fight one another, neither wishing to ally the other: only ONE insectoid Empire in Floor 1647 could be the supreme power.

Both sides greatly underestimate the humans.. which could very well be their downfall.

434
Forum Games and Roleplaying / Re: Bay12 Skyscraper
« on: June 10, 2022, 11:19:10 pm »
1644

This floor contains miniaturized humans with a single psionic ability; faunakinesis. Two different portions of the human population on this floor, however, are attuned toward two different specializations of faunakinesis. One tribe has a specialization of only controlling ants, while the other has a specialization for only controlling thermites.

The two tribes constantly vie for control over floor 1644, that has an interior environment analogous to a mix of being a commercial office and a restaurant kitchen.

Along with using their respective controlled insect pawns as mounts, for purposes of battle or utility, the human tribes harvest the chitin of their insect livestock; weaponry, armor, furniture, clothing, construction and other commodities are one the many uses chitin has to the warring human tribes of floor 1644.

435
Mafia / Re: Beginner Mafia: BYOR Edition - Extended Sign-ups [8 / 9]
« on: June 10, 2022, 02:37:50 pm »
In.

Pages: 1 ... 27 28 [29] 30 31 ... 78