Hotline Miami 2 is just as fun as the original as it turns out. Also, just as hard.
I dunno, The controls don't feel as good (shift look in particular seems to have been altered for the worse, and even after changing control back to digital I can't quite get the game to obey my mouse commands correctly) and the way they handle the story and the player freedom feels worse. The original had more open, less linear levels while this one tends to funnel you along a specific path a lot more. The number of masks available on any particular mission is limited because now each mask is unique to a character rather then being used by one person, and sometimes there isn't any choice at all. The first one's story seemed more carefully crafted, tight and focused while this one goes more expansive but because of the scattered nature of how they handle it each individual section loses some of its dramatic impact. It feels like they've overextended themselves in a way.
I felt the same way about the controls at first but after the first two levels now it just feels like the originals. I definitely disagree about the player freedom, it's pretty much the same as number one in that there's about a handful of ways that you can go about doing things and it mostly depends on the skill of the player or how long they try at it. And I'll admit, I actually like the story just as much as the original, it's a bit like reading a Song of Ice and Fire in the way it tells the story, when you move forward things start making more sense in other places. Also, I'm loving all the new characters, they each have their own kind of style that helps make the levels better, the writer and his more pacifistic methods for example.